VOTING POWER100.00%
DOWNVOTE POWER100.00%
RESOURCE CREDITS100.00%
REPUTATION PROGRESS0.00%
Net Worth
22.216USD
HIVE
0.000HIVE
HBD
0.001HBD
Own HP
55.469HP
Detailed Balance
| HIVE | ||
| balance | 0.000HIVE | HIVE |
| market_balance | 0.000HIVE | HIVE |
| savings_balance | 0.000HIVE | HIVE |
| reward_hive_balance | 0.000HIVE | HIVE |
| HIVE POWER | ||
| Own HP | 55.469HP | HP |
| Delegated Out | 0.000HP | HP |
| Delegation In | 0.000HP | HP |
| Effective Power | 55.469HP | HP |
| Reward HP (pending) | 0.034HP | HP |
| HBD | ||
| hbd_balance | 0.001HBD | HBD |
| hbd_conversions | 0.000HBD | HBD |
| hbd_market_balance | 0.000HBD | HBD |
| savings_hbd_balance | 0.000HBD | HBD |
| reward_hbd_balance | 0.027HBD | HBD |
{
"balance": "0.000 HIVE",
"savings_balance": "0.000 HIVE",
"reward_hive_balance": "0.000 HIVE",
"vesting_shares": "90020.399284 VESTS",
"delegated_vesting_shares": "0.000000 VESTS",
"received_vesting_shares": "0.000000 VESTS",
"hbd_balance": "0.001 HBD",
"savings_hbd_balance": "0.000 HBD",
"reward_hbd_balance": "0.027 HBD"
}Account Info
| name | shadowmoses1 |
| id | 725194 |
| rank | 0 |
| reputation | 0 |
| created | 2018-02-05T18:26:54 |
| recovery_account | steem |
| proxy | None |
| invited_by | null |
| post_count | 87 |
| comment_count | 0 |
| lifetime_vote_count | 0 |
| witnesses_voted_for | 0 |
| last_post | 2018-10-10T18:06:18 |
| last_root_post | 2018-10-10T18:06:18 |
| last_vote_time | 2018-10-10T18:12:57 |
| proxied_vsf_votes | 0, 0, 0, 0 |
| can_vote | 1 |
| voting_power | 9,607 |
| delayed_votes | None |
| governance_vote_expiration_ts | 1969-12-31T23:59:59 |
| balance | 0.000 HIVE |
| savings_balance | 0.000 HIVE |
| hbd_balance | 0.001 HBD |
| savings_hbd_balance | 0.000 HBD |
| vesting_shares | 90020.399284 VESTS |
| delegated_vesting_shares | 0.000000 VESTS |
| received_vesting_shares | 0.000000 VESTS |
| reward_vesting_balance | 68.624570 VESTS |
| vesting_balance | 0.000 HIVE |
| vesting_withdraw_rate | 0.000000 VESTS |
| next_vesting_withdrawal | 1969-12-31T23:59:59 |
| withdrawn | 0 |
| to_withdraw | 0 |
| withdraw_routes | 0 |
| savings_withdraw_requests | 0 |
| last_account_recovery | 1970-01-01T00:00:00 |
| reset_account | null |
| last_owner_update | 1970-01-01T00:00:00 |
| last_account_update | 2018-02-13T22:17:54 |
| mined | No |
| hbd_seconds | 0 |
| hbd_last_interest_payment | 2018-10-10T18:09:09 |
| savings_hbd_last_interest_payment | 1970-01-01T00:00:00 |
{
"id": 725194,
"name": "shadowmoses1",
"owner": {
"weight_threshold": 1,
"account_auths": [],
"key_auths": [
[
"STM8WZDAZei38wum8BLyEsPiigsNyj88fTDUyH8Es3RcoubaF6Rce",
1
]
]
},
"active": {
"weight_threshold": 1,
"account_auths": [],
"key_auths": [
[
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1
]
]
},
"posting": {
"weight_threshold": 1,
"account_auths": [
[
"steemplay.app",
1
]
],
"key_auths": [
[
"STM8FFk8SH2bEVAbqtKhPYakkbP2Z1wvCkwxhqEbuc9KagZj9k3Vt",
1
]
]
},
"memo_key": "STM8ZSZ8uzioa4kgaPUs2EtDgdn31uJ3A2fao2JAFN4SgeTk5m8dz",
"json_metadata": "{\"profile\":{\"name\":\"Quentin Washburn\",\"about\":\"Writer, author, video game, science and technology nerd!\",\"location\":\"Hell\",\"profile_image\":\"http://i67.tinypic.com/2djwdjt.jpg\"}}",
"posting_json_metadata": "{\"profile\":{\"name\":\"Quentin Washburn\",\"about\":\"Writer, author, video game, science and technology nerd!\",\"location\":\"Hell\",\"profile_image\":\"http://i67.tinypic.com/2djwdjt.jpg\"}}",
"proxy": "",
"previous_owner_update": "1970-01-01T00:00:00",
"last_owner_update": "1970-01-01T00:00:00",
"last_account_update": "2018-02-13T22:17:54",
"created": "2018-02-05T18:26:54",
"mined": false,
"recovery_account": "steem",
"last_account_recovery": "1970-01-01T00:00:00",
"reset_account": "null",
"comment_count": 0,
"lifetime_vote_count": 0,
"post_count": 87,
"can_vote": true,
"voting_manabar": {
"current_mana": 86488061329,
"last_update_time": 1539195177
},
"downvote_manabar": {
"current_mana": 0,
"last_update_time": 1517855211
},
"voting_power": 9607,
"balance": "0.000 HIVE",
"savings_balance": "0.000 HIVE",
"hbd_balance": "0.001 HBD",
"hbd_seconds": "0",
"hbd_seconds_last_update": "2018-10-10T18:09:09",
"hbd_last_interest_payment": "2018-10-10T18:09:09",
"savings_hbd_balance": "0.000 HBD",
"savings_hbd_seconds": "0",
"savings_hbd_seconds_last_update": "1970-01-01T00:00:00",
"savings_hbd_last_interest_payment": "1970-01-01T00:00:00",
"savings_withdraw_requests": 0,
"reward_hbd_balance": "0.027 HBD",
"reward_hive_balance": "0.000 HIVE",
"reward_vesting_balance": "68.624570 VESTS",
"reward_vesting_hive": "0.034 HIVE",
"vesting_shares": "90020.399284 VESTS",
"delegated_vesting_shares": "0.000000 VESTS",
"received_vesting_shares": "0.000000 VESTS",
"vesting_withdraw_rate": "0.000000 VESTS",
"post_voting_power": "90020.399284 VESTS",
"next_vesting_withdrawal": "1969-12-31T23:59:59",
"withdrawn": 0,
"to_withdraw": 0,
"withdraw_routes": 0,
"pending_transfers": 0,
"curation_rewards": 9,
"posting_rewards": 16439,
"proxied_vsf_votes": [
0,
0,
0,
0
],
"witnesses_voted_for": 0,
"last_post": "2018-10-10T18:06:18",
"last_root_post": "2018-10-10T18:06:18",
"last_vote_time": "2018-10-10T18:12:57",
"post_bandwidth": 0,
"pending_claimed_accounts": 0,
"governance_vote_expiration_ts": "1969-12-31T23:59:59",
"delayed_votes": [],
"open_recurrent_transfers": 0,
"vesting_balance": "0.000 HIVE",
"reputation": 0,
"transfer_history": [],
"market_history": [],
"post_history": [],
"vote_history": [],
"other_history": [],
"witness_votes": [],
"tags_usage": [],
"guest_bloggers": [],
"rank": 0
}Withdraw Routes
| Incoming | Outgoing |
|---|---|
Empty | Empty |
{
"incoming": [],
"outgoing": []
}From Date
To Date
2020/02/05 19:57:33
2020/02/05 19:57:33
| body | Congratulations @shadowmoses1! You received a personal award! <table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@shadowmoses1/birthday2.png</td><td>Happy Birthday! - You are on the Steem blockchain for 2 years!</td></tr></table> <sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@shadowmoses1) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=shadowmoses1)_</sub> **Do not miss the last post from @steemitboard:** <table><tr><td><a href="https://steemit.com/steemitboard/@steemitboard/steemitboard-ranking-update-a-better-rich-list-comparator"><img src="https://steemitimages.com/64x128/https://cdn.steemitimages.com/DQmfRVpHQhLDhnjDtqck8GPv9NPvNKPfMsDaAFDE1D9Er2Z/header_ranking.png"></a></td><td><a href="https://steemit.com/steemitboard/@steemitboard/steemitboard-ranking-update-a-better-rich-list-comparator">SteemitBoard Ranking update - A better rich list comparator</a></td></tr></table> ###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes! |
| title | |
| author | steemitboard |
| permlink | steemitboard-notify-shadowmoses1-20200205t195729000z |
| json metadata | {"image":["https://steemitboard.com/img/notify.png"]} |
| parent author | shadowmoses1 |
| parent permlink | the-art-of-death-love-and-war-chapter-20 |
| Transaction Info | Block #40562232/Trx 44784cb399d27332110cca4d291bd958563440f5 |
View Raw JSON Data
{
"op": [
"comment",
{
"body": "Congratulations @shadowmoses1! You received a personal award!\n\n<table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@shadowmoses1/birthday2.png</td><td>Happy Birthday! - You are on the Steem blockchain for 2 years!</td></tr></table>\n\n<sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@shadowmoses1) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=shadowmoses1)_</sub>\n\n\n**Do not miss the last post from @steemitboard:**\n<table><tr><td><a href=\"https://steemit.com/steemitboard/@steemitboard/steemitboard-ranking-update-a-better-rich-list-comparator\"><img src=\"https://steemitimages.com/64x128/https://cdn.steemitimages.com/DQmfRVpHQhLDhnjDtqck8GPv9NPvNKPfMsDaAFDE1D9Er2Z/header_ranking.png\"></a></td><td><a href=\"https://steemit.com/steemitboard/@steemitboard/steemitboard-ranking-update-a-better-rich-list-comparator\">SteemitBoard Ranking update - A better rich list comparator</a></td></tr></table>\n\n###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes!",
"title": "",
"author": "steemitboard",
"permlink": "steemitboard-notify-shadowmoses1-20200205t195729000z",
"json_metadata": "{\"image\":[\"https://steemitboard.com/img/notify.png\"]}",
"parent_author": "shadowmoses1",
"parent_permlink": "the-art-of-death-love-and-war-chapter-20"
}
],
"block": 40562232,
"trx_id": "44784cb399d27332110cca4d291bd958563440f5",
"op_in_trx": 0,
"timestamp": "2020-02-05T19:57:33",
"virtual_op": false,
"trx_in_block": 5
}2019/02/05 20:55:18
2019/02/05 20:55:18
| body | Congratulations @shadowmoses1! You received a personal award! <table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@shadowmoses1/birthday1.png</td><td>Happy Birthday! - You are on the Steem blockchain for 1 year!</td></tr></table> <sub>_[Click here to view your Board](https://steemitboard.com/@shadowmoses1)_</sub> > Support [SteemitBoard's project](https://steemit.com/@steemitboard)! **[Vote for its witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1)** and **get one more award**! |
| title | |
| author | steemitboard |
| permlink | steemitboard-notify-shadowmoses1-20190205t205514000z |
| json metadata | {"image":["https://steemitboard.com/img/notify.png"]} |
| parent author | shadowmoses1 |
| parent permlink | the-art-of-death-love-and-war-chapter-20 |
| Transaction Info | Block #30091266/Trx 9082d8fd16db18bda6a11e76d3fd81ea6ce8274b |
View Raw JSON Data
{
"op": [
"comment",
{
"body": "Congratulations @shadowmoses1! You received a personal award!\n\n<table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@shadowmoses1/birthday1.png</td><td>Happy Birthday! - You are on the Steem blockchain for 1 year!</td></tr></table>\n\n<sub>_[Click here to view your Board](https://steemitboard.com/@shadowmoses1)_</sub>\n\n\n> Support [SteemitBoard's project](https://steemit.com/@steemitboard)! **[Vote for its witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1)** and **get one more award**!",
"title": "",
"author": "steemitboard",
"permlink": "steemitboard-notify-shadowmoses1-20190205t205514000z",
"json_metadata": "{\"image\":[\"https://steemitboard.com/img/notify.png\"]}",
"parent_author": "shadowmoses1",
"parent_permlink": "the-art-of-death-love-and-war-chapter-20"
}
],
"block": 30091266,
"trx_id": "9082d8fd16db18bda6a11e76d3fd81ea6ce8274b",
"op_in_trx": 0,
"timestamp": "2019-02-05T20:55:18",
"virtual_op": false,
"trx_in_block": 5
}shadowmoses1updated payout for the-art-of-death-love-and-war-chapter-202018/10/17 18:06:18
shadowmoses1updated payout for the-art-of-death-love-and-war-chapter-20
2018/10/17 18:06:18
| author | shadowmoses1 |
| permlink | the-art-of-death-love-and-war-chapter-20 |
| Transaction Info | Block #26893443/Virtual Operation 4294967295:17 |
View Raw JSON Data
{
"op": [
"comment_payout_update",
{
"author": "shadowmoses1",
"permlink": "the-art-of-death-love-and-war-chapter-20"
}
],
"block": 26893443,
"trx_id": "0000000000000000000000000000000000000000",
"op_in_trx": 17,
"timestamp": "2018-10-17T18:06:18",
"virtual_op": true,
"trx_in_block": 4294967295
}shadowmoses1received 0.068 HBD reward share for the-art-of-death-love-and-war-chapter-202018/10/17 18:06:18
shadowmoses1received 0.068 HBD reward share for the-art-of-death-love-and-war-chapter-20
2018/10/17 18:06:18
| author | shadowmoses1 |
| payout | 0.068 HBD |
| permlink | the-art-of-death-love-and-war-chapter-20 |
| author rewards | 66 |
| total payout value | 0.054 HBD |
| curator payout value | 0.014 HBD |
| beneficiary payout value | 0.000 HBD |
| Transaction Info | Block #26893443/Virtual Operation 4294967295:16 |
View Raw JSON Data
{
"op": [
"comment_reward",
{
"author": "shadowmoses1",
"payout": "0.068 HBD",
"permlink": "the-art-of-death-love-and-war-chapter-20",
"author_rewards": 66,
"total_payout_value": "0.054 HBD",
"curator_payout_value": "0.014 HBD",
"beneficiary_payout_value": "0.000 HBD"
}
],
"block": 26893443,
"trx_id": "0000000000000000000000000000000000000000",
"op_in_trx": 16,
"timestamp": "2018-10-17T18:06:18",
"virtual_op": true,
"trx_in_block": 4294967295
}shadowmoses1received 0.027 HBD, 0.041 HP author reward for @shadowmoses1 / the-art-of-death-love-and-war-chapter-202018/10/17 18:06:18
shadowmoses1received 0.027 HBD, 0.041 HP author reward for @shadowmoses1 / the-art-of-death-love-and-war-chapter-20
2018/10/17 18:06:18
| author | shadowmoses1 |
| permlink | the-art-of-death-love-and-war-chapter-20 |
| hbd payout | 0.027 HBD |
| hive payout | 0.000 HIVE |
| vesting payout | 66.606201 VESTS |
| payout must be claimed | true |
| curators vesting payout | 36.330655 VESTS |
| Transaction Info | Block #26893443/Virtual Operation 4294967295:15 |
View Raw JSON Data
{
"op": [
"author_reward",
{
"author": "shadowmoses1",
"permlink": "the-art-of-death-love-and-war-chapter-20",
"hbd_payout": "0.027 HBD",
"hive_payout": "0.000 HIVE",
"vesting_payout": "66.606201 VESTS",
"payout_must_be_claimed": true,
"curators_vesting_payout": "36.330655 VESTS"
}
],
"block": 26893443,
"trx_id": "0000000000000000000000000000000000000000",
"op_in_trx": 15,
"timestamp": "2018-10-17T18:06:18",
"virtual_op": true,
"trx_in_block": 4294967295
}shadowmoses1received 0.001 HP curation reward for @shadowmoses1 / the-art-of-death-love-and-war-chapter-202018/10/17 18:06:18
shadowmoses1received 0.001 HP curation reward for @shadowmoses1 / the-art-of-death-love-and-war-chapter-20
2018/10/17 18:06:18
| author | shadowmoses1 |
| reward | 2.018369 VESTS |
| curator | shadowmoses1 |
| permlink | the-art-of-death-love-and-war-chapter-20 |
| payout must be claimed | true |
| Transaction Info | Block #26893443/Virtual Operation 4294967295:14 |
View Raw JSON Data
{
"op": [
"curation_reward",
{
"author": "shadowmoses1",
"reward": "2.018369 VESTS",
"curator": "shadowmoses1",
"permlink": "the-art-of-death-love-and-war-chapter-20",
"payout_must_be_claimed": true
}
],
"block": 26893443,
"trx_id": "0000000000000000000000000000000000000000",
"op_in_trx": 14,
"timestamp": "2018-10-17T18:06:18",
"virtual_op": true,
"trx_in_block": 4294967295
}shadowmoses1updated payout for the-art-of-death-love-and-war-chapter-192018/10/15 23:22:06
shadowmoses1updated payout for the-art-of-death-love-and-war-chapter-19
2018/10/15 23:22:06
| author | shadowmoses1 |
| permlink | the-art-of-death-love-and-war-chapter-19 |
| Transaction Info | Block #26842201/Virtual Operation 4294967295:4 |
View Raw JSON Data
{
"op": [
"comment_payout_update",
{
"author": "shadowmoses1",
"permlink": "the-art-of-death-love-and-war-chapter-19"
}
],
"block": 26842201,
"trx_id": "0000000000000000000000000000000000000000",
"op_in_trx": 4,
"timestamp": "2018-10-15T23:22:06",
"virtual_op": true,
"trx_in_block": 4294967295
}andywong31effective vote applied for @shadowmoses1 / the-art-of-death-love-and-war-chapter-202018/10/10 23:45:33
andywong31effective vote applied for @shadowmoses1 / the-art-of-death-love-and-war-chapter-20
2018/10/10 23:45:33
| voter | andywong31 |
| author | shadowmoses1 |
| weight | 178152 |
| rshares | 48785640698 |
| permlink | the-art-of-death-love-and-war-chapter-20 |
| pending payout | 0.091 HBD |
| total vote weight | 228524 |
| Transaction Info | Block #26698799/Trx cff7152a75b547f3c883a52e747ec36a3f643fc7 |
View Raw JSON Data
{
"op": [
"effective_comment_vote",
{
"voter": "andywong31",
"author": "shadowmoses1",
"weight": 178152,
"rshares": 48785640698,
"permlink": "the-art-of-death-love-and-war-chapter-20",
"pending_payout": "0.091 HBD",
"total_vote_weight": 228524
}
],
"block": 26698799,
"trx_id": "cff7152a75b547f3c883a52e747ec36a3f643fc7",
"op_in_trx": 1,
"timestamp": "2018-10-10T23:45:33",
"virtual_op": true,
"trx_in_block": 2
}andywong31upvoted (100.00%) @shadowmoses1 / the-art-of-death-love-and-war-chapter-202018/10/10 23:45:33
andywong31upvoted (100.00%) @shadowmoses1 / the-art-of-death-love-and-war-chapter-20
2018/10/10 23:45:33
| voter | andywong31 |
| author | shadowmoses1 |
| weight | 10000 (100.00%) |
| permlink | the-art-of-death-love-and-war-chapter-20 |
| Transaction Info | Block #26698799/Trx cff7152a75b547f3c883a52e747ec36a3f643fc7 |
View Raw JSON Data
{
"op": [
"vote",
{
"voter": "andywong31",
"author": "shadowmoses1",
"weight": 10000,
"permlink": "the-art-of-death-love-and-war-chapter-20"
}
],
"block": 26698799,
"trx_id": "cff7152a75b547f3c883a52e747ec36a3f643fc7",
"op_in_trx": 0,
"timestamp": "2018-10-10T23:45:33",
"virtual_op": false,
"trx_in_block": 2
}fremenwalkingeffective vote applied for @shadowmoses1 / the-art-of-death-love-and-war-chapter-202018/10/10 18:36:33
fremenwalkingeffective vote applied for @shadowmoses1 / the-art-of-death-love-and-war-chapter-20
2018/10/10 18:36:33
| voter | fremenwalking |
| author | shadowmoses1 |
| weight | 7279 (72.79%) |
| rshares | 557080069 |
| permlink | the-art-of-death-love-and-war-chapter-20 |
| pending payout | 0.004 HBD |
| total vote weight | 50372 |
| Transaction Info | Block #26692626/Trx 6ad525d61806f129c30d1e1e36a47e33357da7ab |
View Raw JSON Data
{
"op": [
"effective_comment_vote",
{
"voter": "fremenwalking",
"author": "shadowmoses1",
"weight": 7279,
"rshares": 557080069,
"permlink": "the-art-of-death-love-and-war-chapter-20",
"pending_payout": "0.004 HBD",
"total_vote_weight": 50372
}
],
"block": 26692626,
"trx_id": "6ad525d61806f129c30d1e1e36a47e33357da7ab",
"op_in_trx": 1,
"timestamp": "2018-10-10T18:36:33",
"virtual_op": true,
"trx_in_block": 17
}fremenwalkingupvoted (100.00%) @shadowmoses1 / the-art-of-death-love-and-war-chapter-202018/10/10 18:36:33
fremenwalkingupvoted (100.00%) @shadowmoses1 / the-art-of-death-love-and-war-chapter-20
2018/10/10 18:36:33
| voter | fremenwalking |
| author | shadowmoses1 |
| weight | 10000 (100.00%) |
| permlink | the-art-of-death-love-and-war-chapter-20 |
| Transaction Info | Block #26692626/Trx 6ad525d61806f129c30d1e1e36a47e33357da7ab |
View Raw JSON Data
{
"op": [
"vote",
{
"voter": "fremenwalking",
"author": "shadowmoses1",
"weight": 10000,
"permlink": "the-art-of-death-love-and-war-chapter-20"
}
],
"block": 26692626,
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}shadowmoses1custom json: follow2018/10/10 18:13:06
shadowmoses1custom json: follow
2018/10/10 18:13:06
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}shadowmoses1effective vote applied for @cryptoindonesia / playgame-pxg-blockchain-gaming-platform2018/10/10 18:13:00
shadowmoses1effective vote applied for @cryptoindonesia / playgame-pxg-blockchain-gaming-platform
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}shadowmoses1upvoted (100.00%) @cryptoindonesia / playgame-pxg-blockchain-gaming-platform2018/10/10 18:13:00
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}shadowmoses1effective vote applied for @shadowmoses1 / the-art-of-death-love-and-war-chapter-202018/10/10 18:10:21
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}allazsent 0.001 HBD to @shadowmoses1- "Promote your post. Your post will be min 10 resteemed with over 13000 followers, min 25 Upvote Different account. Your post will be more popular and you will find new friends. Send 0.5 SBD or STEEM..."2018/10/10 18:09:12
allazsent 0.001 HBD to @shadowmoses1- "Promote your post. Your post will be min 10 resteemed with over 13000 followers, min 25 Upvote Different account. Your post will be more popular and you will find new friends. Send 0.5 SBD or STEEM..."
2018/10/10 18:09:12
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}shadowmoses1published a new post: the-art-of-death-love-and-war-chapter-202018/10/10 18:06:21
shadowmoses1published a new post: the-art-of-death-love-and-war-chapter-20
2018/10/10 18:06:21
| body |  Chapter 20 I hurried down the steps, then I saw two men surrounding Elias' sides, they were dragging him down the street. Both where wearing hoodies, and there backs were facing away from me. I found the closest spot to hide, which was behind a dumpster. I listened in on the conversation they were having. "We found him," Guy one told the other. (I'll refer to them as guy 1 & 2) "So, Elias, you think its fucking funny to betray us, after we gave you clothes, food, and a shelter?!" Guy 2 screamed in Elias' face. "Fuck yo-" Elias started to say, before he was punched in the stomach by one of them. "Ha, you're a frisky one aren't cha?" Guy one started taunting Elias, hen continued, "The leader, or what we call him, Mr. King, will be happy to know you returned. "FUCK YOU!" Elias snapped back at them. One of them punched Elias in the jaw. I wanted to help, but I couldn't risk it. Two against one? They both had guns. They dragged Elias further, I snucked closer to them, still listening to them, now I was behind one of the bridges support beams. "Cody, time to bring him back to where he belongs," Guy 2 told Guy 1. One of them had a name. Good, I will make sure to rip them both apart when I get the chance. Weirdly, they didn't seem to realize I was with Elias. Which is good. "FUCK you two, I knew both of you would've killed me when you had the chance!" Elias growled at them. Then, suddenly, they started beating him into a bloody pulp. They picked him up, and one of them put Elias over his shoulders. I saw his face, Elias', he was knocked out cold, and his face was swollen, black and blue eyes, swollen cheeks, and his entire face was bruised. FUCK, this was all my fault, why couldn't I have gotten over his lie. I had to save him now, and I was by myself on it. I'm fucking stupid. I ruined it. I don't even think I could save him, the possibilities were stacked against me. I had to plan well. Then, I heard a click of a gun to the back of my head, and then greeted by a commanding voice that told me, "Don't. Fucking. Move." I wasn't sure what to do or say exactly. "Okay, okay," I finally got the nerve to speak up. "Turn around!" The voice commanded me. I was greeted by a person, with a hoodie over their head, and a strange looking blank, white, smiling mask. Whoever it was, was most likely to be with the cannibals. I was nervous at what the persons intentions where. So I just looked at the person for a second, and then I heard a cough come from behind the mask. "What is your business here?" The muffled voiced commanded me to answer. "I-I- was just traveling to Canada, for a refugee camp," I explained nervously. "Refugee camp?" The person questioned me. "Apparently there is a huge one, up in Northwest Canada," I articulated. "Hmph. Never heard of it. Are you with them?!" The person growled behind the mask. "Who?" "The fucking cannibals!" The person elaborated while screaming at me. "No!" I sternly yelled back without hesitation, then added, "I want to fucking kill them all, after what they did to my friend." "I saw two of them beat someone up, then I noticed you watching, then writing something down. It didn't seem right," The person explained. "How did you see-" I started talking then was cut off. "I see everything," The person told me. Then a loud screech blasted through my ears. Then I noticed the sun was setting. "Fucking Dusks!" The voice hollered, then added, "Follow me!" I ran behind the person, making sharp twists and turns, running for what seemed like hours. While still pacing behind the person, as both of my legs have become synchronized with my pace, back and forth, up and down. We then turned down an alleyway, to the left, then we were greeted by a door, the person kicked the door open, without hesitation. Then I slammed it shut behind me. Chapters: Chapter 1: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-1 Chapter 2: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-2 Chapter 3:https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-3 Chapter 4: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-4 Chapter 5: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-5 Chapter 6: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-6 Chapter 7: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-7 Chapter 8: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-8 Chapter 9: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-9 Chapter 10: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-10 Chapter 11: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-11 Chapter 12: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-12-now-a-steemit-exclusive-novel Chapter 13: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-13-steemit-exclusive-novel Chapter 14: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-14-steemit-exclusive-novel Chapter 15: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-15 Chapter 16: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-16-a-steemit-exclusive-novel Chapter 17: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-17 Chapter 18: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-18 Chapter 19: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-19 |
| title | The Art of Death: Love and War: Chapter 20 |
| author | shadowmoses1 |
| permlink | the-art-of-death-love-and-war-chapter-20 |
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"body": "\n\nChapter 20\n\nI hurried down the steps, then I saw two men surrounding Elias' sides, they were dragging him down the street. Both where wearing hoodies, and there backs were facing away from me. I found the closest spot to hide, which was behind a dumpster. I listened in on the conversation they were having.\n\n\"We found him,\" Guy one told the other. (I'll refer to them as guy 1 & 2)\n\n\"So, Elias, you think its fucking funny to betray us, after we gave you clothes, food, and a shelter?!\" Guy 2 screamed in Elias' face.\n\n\"Fuck yo-\" Elias started to say, before he was punched in the stomach by one of them.\n\n\"Ha, you're a frisky one aren't cha?\" Guy one started taunting Elias, hen continued, \"The leader, or what we call him, Mr. King, will be happy to know you returned.\n\n\"FUCK YOU!\" Elias snapped back at them. One of them punched Elias in the jaw. I wanted to help, but I couldn't risk it. Two against one? They both had guns. They dragged Elias further, I snucked closer to them, still listening to them, now I was behind one of the bridges support beams.\n\n\n\"Cody, time to bring him back to where he belongs,\" Guy 2 told Guy 1. One of them had a name. Good, I will make sure to rip them both apart when I get the chance. Weirdly, they didn't seem to realize I was with Elias. Which is good.\n\n\"FUCK you two, I knew both of you would've killed me when you had the chance!\" Elias growled at them. Then, suddenly, they started beating him into a bloody pulp. They picked him up, and one of them put Elias over his shoulders. I saw his face, Elias', he was knocked out cold, and his face was swollen, black and blue eyes, swollen cheeks, and his entire face was bruised. FUCK, this was all my fault, why couldn't I have gotten over his lie. I had to save him now, and I was by myself on it. I'm fucking stupid. I ruined it. I don't even think I could save him, the possibilities were stacked against me. I had to plan well.\n\n\nThen, I heard a click of a gun to the back of my head, and then greeted by a commanding voice that told me, \"Don't. Fucking. Move.\" I wasn't sure what to do or say exactly.\n\n\"Okay, okay,\" I finally got the nerve to speak up.\n\n\"Turn around!\" The voice commanded me. I was greeted by a person, with a hoodie over their head, and a strange looking blank, white, smiling mask. Whoever it was, was most likely to be with the cannibals. I was nervous at what the persons intentions where. So I just looked at the person for a second, and then I heard a cough come from behind the mask.\n\n\"What is your business here?\" The muffled voiced commanded me to answer.\n\n\"I-I- was just traveling to Canada, for a refugee camp,\" I explained nervously.\n\n\"Refugee camp?\" The person questioned me.\n\n\"Apparently there is a huge one, up in Northwest Canada,\" I articulated.\n\n\"Hmph. Never heard of it. Are you with them?!\" The person growled behind the mask.\n\n\n\"Who?\"\n\n\"The fucking cannibals!\" The person elaborated while screaming at me.\n\n\"No!\" I sternly yelled back without hesitation, then added, \"I want to fucking kill them all, after what they did to my friend.\"\n\n\n\"I saw two of them beat someone up, then I noticed you watching, then writing something down. It didn't seem right,\" The person explained.\n\n\"How did you see-\" I started talking then was cut off.\n\n\"I see everything,\" The person told me. Then a loud screech blasted through my ears. Then I noticed the sun was setting.\n\n\"Fucking Dusks!\" The voice hollered, then added, \"Follow me!\" I ran behind the person, making sharp twists and turns, running for what seemed like hours. While still pacing behind the person, as both of my legs have become synchronized with my pace, back and forth, up and down. We then turned down an alleyway, to the left, then we were greeted by a door, the person kicked the door open, without hesitation. Then I slammed it shut behind me.\n\nChapters:\nChapter 1: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-1\n\nChapter 2: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-2\n\nChapter 3:https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-3\n\nChapter 4: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-4\n\nChapter 5: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-5\n\nChapter 6: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-6\n\nChapter 7: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-7\n\nChapter 8: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-8\n\nChapter 9: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-9\n\nChapter 10: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-10\n\nChapter 11: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-11\n\nChapter 12: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-12-now-a-steemit-exclusive-novel\n\nChapter 13: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-13-steemit-exclusive-novel\n\nChapter 14: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-14-steemit-exclusive-novel\n\nChapter 15: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-15\n\nChapter 16: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-16-a-steemit-exclusive-novel\n\nChapter 17: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-17\n\nChapter 18: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-18\n\nChapter 19: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-19",
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fremenwalkingeffective vote applied for @shadowmoses1 / the-art-of-death-love-and-war-chapter-19
2018/10/08 23:52:24
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}shadowmoses1published a new post: the-art-of-death-love-and-war-chapter-192018/10/08 23:24:09
shadowmoses1published a new post: the-art-of-death-love-and-war-chapter-19
2018/10/08 23:24:09
| body | @@ -1532,8 +1532,1832 @@ ART ONE. +%0A%0A%0AChapters:%0AChapter 1: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-1%0A%0AChapter 2: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-2%0A%0AChapter 3:https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-3%0A%0AChapter 4: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-4%0A%0AChapter 5: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-5%0A%0AChapter 6: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-6%0A%0AChapter 7: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-7%0A%0AChapter 8: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-8%0A%0AChapter 9: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-9%0A%0AChapter 10: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-10%0A%0AChapter 11: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-11%0A%0AChapter 12: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-12-now-a-steemit-exclusive-novel%0A%0AChapter 13: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-13-steemit-exclusive-novel%0A%0AChapter 14: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-14-steemit-exclusive-novel%0A%0AChapter 15: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-15%0A%0AChapter 16: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-16-a-steemit-exclusive-novel%0A%0AChapter 17: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-17%0A%0AChapter 18: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-18 |
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}shadowmoses1effective vote applied for @shadowmoses1 / the-art-of-death-love-and-war-chapter-192018/10/08 23:22:21
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}shadowmoses1upvoted (100.00%) @shadowmoses1 / the-art-of-death-love-and-war-chapter-192018/10/08 23:22:21
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}shadowmoses1published a new post: the-art-of-death-love-and-war-chapter-192018/10/08 23:22:09
shadowmoses1published a new post: the-art-of-death-love-and-war-chapter-19
2018/10/08 23:22:09
| body |  Chapter 19 The train came out of the tunnel, then it came up onto a bridge. The announcement on the speakers said we would arrive in five minutes. I looked around to see desert surrounding everywhere. It was like a sea of sand. It literally seemed like it went on forever. There were a few buildings, but they were sinking in the sand. "The cannibals are located there!" Elias announced and pointed out the window. I looked over to see a giant, 250-foot hotel looking building as we went by. I just ignored Elias. He still had me pissed off. Suddenly, the train stopped. The speaker came on saying, "Welcome to Las Vegas, please remember to unload cargo carefully." We got out of the train as soon as the doors opened. We looked around to see a lot of desert and very few buildings and monuments. Elias and I faced each other. "I think we should go our separate ways," I told Elias sternly. "Why?" He asked while looking down. "I don't team up with liars!" I snapped back. "Fine. I won't argue." He gave up and walked down the steps from the bridge. I went back on the train because I forgot my supplies, and as soon as I got everything and stepped out of the train, the train started moving. It went faster, and faster, and all of a sudden, it flew off the tracks and exploded into a huge fiery mess in the desert. "Well, there went my ride," I whispered. Then, I heard a loud scream. END OF PART ONE. |
| title | The Art of Death: Love and War: Chapter 19 |
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"body": "\n\n\nChapter 19\n\nThe train came out of the tunnel, then it came up onto a bridge. The announcement on the speakers said we would arrive in five minutes. I looked around to see desert surrounding everywhere. It was like a sea of sand. It literally seemed like it went on forever. There were a few buildings, but they were sinking in the sand.\n\n\"The cannibals are located there!\" Elias announced and pointed out the window. I looked over to see a giant, 250-foot hotel looking building as we went by. I just ignored Elias. He still had me pissed off.\n\nSuddenly, the train stopped. The speaker came on saying, \"Welcome to Las Vegas, please remember to unload cargo carefully.\" We got out of the train as soon as the doors opened. We looked around to see a lot of desert and very few buildings and monuments. Elias and I faced each other.\n\n\"I think we should go our separate ways,\" I told Elias sternly.\n\n\"Why?\" He asked while looking down.\n\n\"I don't team up with liars!\" I snapped back.\n\n\"Fine. I won't argue.\" He gave up and walked down the steps from the bridge. I went back on the train because I forgot my supplies, and as soon as I got everything and stepped out of the train, the train started moving. It went faster, and faster, and all of a sudden, it flew off the tracks and exploded into a huge fiery mess in the desert.\n\n\"Well, there went my ride,\" I whispered. Then, I heard a loud scream.\n\nEND OF PART ONE.",
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2018/04/13 22:10:18
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2018/04/13 17:02:39
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| body |  Video games have been around for decades. Video games with violence has also been a controversial subject for decades. Some people say it doesn't cause violence, and other people say it does. However, video games do not cause real-life violence. Video games can help people, be it with psychological issues, or improve cognitive function, video games still help people. People blame violence from adolescents on video game violence. However, the ESRB rating system is there for a reason. There is proof that people pay attention and should pay attention to these ratings. “The most recent FTC data indicate that 87% of parents are aware of the system; 73% of that number (61% of parents overall) said they review the rating most or all of the time before their child plays a video game for the first time ( Spelman, Paul B., 2015).” This shows FTC data, which indicates 87% of parents are aware of the ESRB system, while 73% of that number (61% overall) said they regularly “review” the rating most, if not all of the time before letting their child play video games. This shows that while not all, but most parents are aware of the rating system, and regularly check what games their child is playing.  More than half of all parents agree that the ESRB rating system is informative. “Sixty percent of parents familiar with the system considered it "good" or "excellent" at informing them about the level of violence in a game, and 87% reported being "very" or "somewhat" satisfied with ESRB ratings. Meanwhile, 94% of parents found the ratings "moderately" or "very" easy to understand ( Spelman, Paul B., 2015).” This is saying that more than half of parents agree that the rating system is effective at informing them with what their child is playing. While 87% of them agree that the rating system is “very” or “somewhat” okay with the ratings. Also, most parents agree that the rating system is “moderately” or “very” easy to understand. Most parents do understand what their child is playing, which is why video games should not be blamed for a cause of violence. That falls under the parent’s responsibility to monitor what their child is playing.  There are also parental controls on the gaming devices. “The computer and gaming industries have developed parental controls for current PC systems and major game consoles that allow parents to monitor and manage their children's game play. These controls allow parents to limit access to the Internet, limit games by ESRB age rating, and limit the amount of time the child can play ( Spelman, Paul B., 2015).” This is saying that the gaming industry has developed controls for parents to use for gaming consoles and computers. It helps manage their children’s game time and allows to limit access to the internet and games by ESRB rating. This is very helpful because parents should be using this, which helps limit the amount of time spent playing video games. This still does fall under the parent’s responsibility to monitor what their kids are playing.  There was also a few studies done. The first one was studying 99 people with a non-violent game, or a complex but violent game. “The quick summary of the results was that aggressive content did not predict change in aggression scores above and beyond the effects of frustrations over the controls, while the control scores did predict aggression (Marczyk, J 2016, October 22).” This states that there was no change in aggression beyond the effects of frustrations over controls. While the controls did predict aggressiveness. This means that frustration plays a more significant role with losing a game, but no aggression over the content of the game.  In the second study, two versions of a game were created. One had violent content, while the other did not. “Two versions of the same game (Half-Life 2) were created, such that one contained violent content and the other did not, while the overall environment and difficulty were held constant. Again, there were no effects of content on aggression, but there was an effect of perceived mastery. In other words, people felt angry when they were frustrated with the game; not because of the content aggression (Marczyk, J 2016, October 22).” This means that two versions of a game were created, one violent one and one non-violent one. The environment and difficulty were held consistent. There were no effects of increased aggression, but there was an effect of mastery. Which means that people felt angry when they lost a game and not because of violent content. The final study also surveyed people who played video games over the past month. “The final study surveyed regular players about their experiences gaming over the last month and aggressive feelings, again finding that the ratings of content did not predict aggressive self-reported reactions to gaming, but frustrations with playing the game did aggression (Marczyk, J 2016, October 22).” This means that they studied regular players of video games over a one-month time span on aggressive feelings, and they did not find that the content of video games did not have aggressive reactions. However, frustrations with playing the game did. Frustrations can happen with anything, not just video games. Video games have also proven to help people, too. Video games have been proven to help people that even casually play games. “In a series of experiments on small numbers of gamers (10 to 14 people in each study), the researchers reported that gamers with previous experience of playing such action video games were better at perceptual tasks such as pattern discrimination than players with less experience (Mark Griffiths, 2018, February 16).” The article is saying that in a few experiments done on a small number of people, they reported that people with the previous experience of playing action game are better at perception tasks compared to people with less gaming experience. This helps prove that games can help people by this one experiment alone, but there is more. In another study, they had a group of people with minimal gaming experience play 50 hours of video games over time. They concluded that “the enhanced learning of the regularity and structure of environments may act as a core mechanism by which action video game play influences performance in perception, attention, and cognition (Mark Griffiths, 2018, February 16).” What this paper means is that regularly playing video game may act as a mechanism influences performance in perception, attention, and cognition. People that even have minimal experience playing games can have benefits from playing games regularly. Video games help people, and it does not increase aggression or violence. Most people pay attention to ESRB ratings, too. Playing video games can help people therapeutically and cognitively. “The researchers found that those who played Tetris as part of the experience had fewer intrusive memories of the trauma in total over the week immediately following the accident than the other group. They also found that the intrusive memories diminished more quickly (n.d.).” This means that not only does playing games like Tetris help trauma patients immediately, but they have fewer flashbacks of the traumatic experience over a week following an accident. More so than the control group, according to the researchers. The researchers then found that the memories of the traumatic experience diminished more quickly. This helps prove that not only video games do not cause violence, but it actually has its benefits, but there could be some negatives to it. Some people would say people that play video games do not have a social life. That could be true for some people, but not all. “People who play video games, even if they are violent, that encourage cooperation are more likely to be helpful to others while gaming than those who play the same games competitively, a 2011 study found (n.d.).” This article is saying that even if some games are violent (such as Grand Theft Auto), some of them encourage cooperation and gamers are more likely to be helpful to others than those who play games competitively. Games such as Overwatch, promote teamwork and you win a game by working as a team. Many, many other games also include cooperation, and Overwatch is not just one example. Other people would say people can get addicted to video games. While it does happen, you can get addicted to anything, and it is not as common as drug abuse. “At this time, however, video game addiction (GA) is not considered to be a mental disorder. Yet research suggests that 0.5 percent of all gamers and 1.7 percent of ninth graders experience symptoms associated with excessive video game use (Vitelli, R. 2013, August 19).” This article says that only half a percent of gamers are addicted to video games, while closer to two percent of ninth graders are addicted to video games. That is still a considerably low number when you take into account how many people play video games, even daily. Also, video game addiction is not a diagnosable disorder, yet. In conclusion, we found that video games do not cause violence and can help people. While studying video games and mental effects is still in its infancy, it does show promising results. With this in mind, more people should keep an open mind, but also be wary of what games their child is playing. If that happens, then changes could be made on the outlook of the gaming community. References Marczyk, J. (2016, October 22). Violence In Games Does Not Cause Real-Life Violence. Retrieved from https://www.psychologytoday.com/blog/pop-psych/201610/violence-in-games-does-not-cause-real-life-violence Mark Griffiths Director of the International Gaming Research Unit and Professor of Gambling Studies, Nottingham Trent University. (2018, February 16). Playing video games is good for your brain – here's how. Retrieved February 25, 2018, from https://theconversation.com/playing-video-games-is-good-for-your-brain-heres-how-34034 Playing Tetris Can Reduce PTSD Symptoms. (n.d.). Retrieved February 25, 2018, from http://time.com/4720555/tetris-ptsd-trauma-study/ Spelman, Paul B., et al. "The Video Games Rating System Is Effective." Violent Video Games, edited by Roman Espejo, Greenhaven Press, 2015. At Issue. Opposing Viewpoints in Context, http://ezproxy.snhu.edu/login?url=http://link.galegroup.com/apps/doc/EJ3010926211/OVIC?u=nhc_main&xid=ef951a85. Accessed 25 Feb. 2018. Originally published as "Brief of the Cato Institute as Amicus Curiae Supporting Respondents,", Sept. 2010. Video Games Play May Provide Learning, Health, Social Benefits. (n.d.). Retrieved February 25, 2018, from http://www.apa.org/news/press/releases/2013/11/video-games.aspx Vitelli, R. (2013, August 19). Are Video Games Addictive? Retrieved February 25, 2018, from https://www.psychologytoday.com/blog/media-spotlight/201308/are-video-games-addictive Images: http://thedrudgereort280.web.fc2.com/reviews/essays-2016923537/ |
| title | Why Video Games Don’t Cause Violence: An Essay (and the benefits of playing games) |
| author | shadowmoses1 |
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"body": "\n\n \nVideo games have been around for decades. Video games with violence has also been a controversial subject for decades. Some people say it doesn't cause violence, and other people say it does. However, video games do not cause real-life violence. Video games can help people, be it with psychological issues, or improve cognitive function, video games still help people.\n\n \nPeople blame violence from adolescents on video game violence. However, the ESRB rating system is there for a reason. There is proof that people pay attention and should pay attention to these ratings. “The most recent FTC data indicate that 87% of parents are aware of the system; 73% of that number (61% of parents overall) said they review the rating most or all of the time before their child plays a video game for the first time ( Spelman, Paul B., 2015).” This shows FTC data, which indicates 87% of parents are aware of the ESRB system, while 73% of that number (61% overall) said they regularly “review” the rating most, if not all of the time before letting their child play video games. This shows that while not all, but most parents are aware of the rating system, and regularly check what games their child is playing.\n\n\n\nMore than half of all parents agree that the ESRB rating system is informative. “Sixty percent of parents familiar with the system considered it \"good\" or \"excellent\" at informing them about the level of violence in a game, and 87% reported being \"very\" or \"somewhat\" satisfied with ESRB ratings. Meanwhile, 94% of parents found the ratings \"moderately\" or \"very\" easy to understand ( Spelman, Paul B., 2015).” This is saying that more than half of parents agree that the rating system is effective at informing them with what their child is playing. While 87% of them agree that the rating system is “very” or “somewhat” okay with the ratings. Also, most parents agree that the rating system is “moderately” or “very” easy to understand. Most parents do understand what their child is playing, which is why video games should not be blamed for a cause of violence. That falls under the parent’s responsibility to monitor what their child is playing. \t\n\n\n\nThere are also parental controls on the gaming devices. “The computer and gaming industries have developed parental controls for current PC systems and major game consoles that allow parents to monitor and manage their children's game play. These controls allow parents to limit access to the Internet, limit games by ESRB age rating, and limit the amount of time the child can play ( Spelman, Paul B., 2015).” This is saying that the gaming industry has developed controls for parents to use for gaming consoles and computers. It helps manage their children’s game time and allows to limit access to the internet and games by ESRB rating. This is very helpful because parents should be using this, which helps limit the amount of time spent playing video games. This still does fall under the parent’s responsibility to monitor what their kids are playing.\n\n\n\nThere was also a few studies done. The first one was studying 99 people with a non-violent game, or a complex but violent game. “The quick summary of the results was that aggressive content did not predict change in aggression scores above and beyond the effects of frustrations over the controls, while the control scores did predict aggression (Marczyk, J 2016, October 22).” This states that there was no change in aggression beyond the effects of frustrations over controls. While the controls did predict aggressiveness. This means that frustration plays a more significant role with losing a game, but no aggression over the content of the game.\n\n\n\nIn the second study, two versions of a game were created. One had violent content, while the other did not. “Two versions of the same game (Half-Life 2) were created, such that one contained violent content and the other did not, while the overall environment and difficulty were held constant. Again, there were no effects of content on aggression, but there was an effect of perceived mastery. In other words, people felt angry when they were frustrated with the game; not because of the content aggression (Marczyk, J 2016, October 22).” This means that two versions of a game were created, one violent one and one non-violent one. The environment and difficulty were held consistent. There were no effects of increased aggression, but there was an effect of mastery. Which means that people felt angry when they lost a game and not because of violent content. \n\nThe final study also surveyed people who played video games over the past month. “The final study surveyed regular players about their experiences gaming over the last month and aggressive feelings, again finding that the ratings of content did not predict aggressive self-reported reactions to gaming, but frustrations with playing the game did aggression (Marczyk, J 2016, October 22).” This means that they studied regular players of video games over a one-month time span on aggressive feelings, and they did not find that the content of video games did not have aggressive reactions. However, frustrations with playing the game did. Frustrations can happen with anything, not just video games. Video games have also proven to help people, too. \n\nVideo games have been proven to help people that even casually play games. “In a series of experiments on small numbers of gamers (10 to 14 people in each study), the researchers reported that gamers with previous experience of playing such action video games were better at perceptual tasks such as pattern discrimination than players with less experience (Mark Griffiths, 2018, February 16).” The article is saying that in a few experiments done on a small number of people, they reported that people with the previous experience of playing action game are better at perception tasks compared to people with less gaming experience. This helps prove that games can help people by this one experiment alone, but there is more.\n\nIn another study, they had a group of people with minimal gaming experience play 50 hours of video games over time. They concluded that “the enhanced learning of the regularity and structure of environments may act as a core mechanism by which action video game play influences performance in perception, attention, and cognition (Mark Griffiths, 2018, February 16).” What this paper means is that regularly playing video game may act as a mechanism influences performance in perception, attention, and cognition. People that even have minimal experience playing games can have benefits from playing games regularly. \n\nVideo games help people, and it does not increase aggression or violence. Most people pay attention to ESRB ratings, too. Playing video games can help people therapeutically and cognitively. “The researchers found that those who played Tetris as part of the experience had fewer intrusive memories of the trauma in total over the week immediately following the accident than the other group. They also found that the intrusive memories diminished more quickly (n.d.).” This means that not only does playing games like Tetris help trauma patients immediately, but they have fewer flashbacks of the traumatic experience over a week following an accident. More so than the control group, according to the researchers. The researchers then found that the memories of the traumatic experience diminished more quickly. This helps prove that not only video games do not cause violence, but it actually has its benefits, but there could be some negatives to it. \n\nSome people would say people that play video games do not have a social life. That could be true for some people, but not all. “People who play video games, even if they are violent, that encourage cooperation are more likely to be helpful to others while gaming than those who play the same games competitively, a 2011 study found (n.d.).” This article is saying that even if some games are violent (such as Grand Theft Auto), some of them encourage cooperation and gamers are more likely to be helpful to others than those who play games competitively. Games such as Overwatch, promote teamwork and you win a game by working as a team. Many, many other games also include cooperation, and Overwatch is not just one example.\n\nOther people would say people can get addicted to video games. While it does happen, you can get addicted to anything, and it is not as common as drug abuse. “At this time, however, video game addiction (GA) is not considered to be a mental disorder. Yet research suggests that 0.5 percent of all gamers and 1.7 percent of ninth graders experience symptoms associated with excessive video game use (Vitelli, R. 2013, August 19).” This article says that only half a percent of gamers are addicted to video games, while closer to two percent of ninth graders are addicted to video games. That is still a considerably low number when you take into account how many people play video games, even daily. Also, video game addiction is not a diagnosable disorder, yet. \n\nIn conclusion, we found that video games do not cause violence and can help people. While studying video games and mental effects is still in its infancy, it does show promising results. With this in mind, more people should keep an open mind, but also be wary of what games their child is playing. If that happens, then changes could be made on the outlook of the gaming community.\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nReferences\n\n\nMarczyk, J. (2016, October 22). Violence In Games Does Not Cause Real-Life Violence. Retrieved from https://www.psychologytoday.com/blog/pop-psych/201610/violence-in-games-does-not-cause-real-life-violence\n\nMark Griffiths Director of the International Gaming Research Unit and Professor of \nGambling Studies, Nottingham Trent University. (2018, February 16). Playing video games is good for your brain – here's how. Retrieved February 25, 2018, from https://theconversation.com/playing-video-games-is-good-for-your-brain-heres-how-34034\n\nPlaying Tetris Can Reduce PTSD Symptoms. (n.d.). Retrieved February 25, 2018, from http://time.com/4720555/tetris-ptsd-trauma-study/\n\nSpelman, Paul B., et al. \"The Video Games Rating System Is Effective.\" Violent Video Games, edited by Roman Espejo, Greenhaven Press, 2015. At Issue. Opposing Viewpoints in Context, http://ezproxy.snhu.edu/login?url=http://link.galegroup.com/apps/doc/EJ3010926211/OVIC?u=nhc_main&xid=ef951a85. Accessed 25 Feb. 2018. Originally published as \"Brief of the Cato Institute as Amicus Curiae Supporting Respondents,\", Sept. 2010.\n\nVideo Games Play May Provide Learning, Health, Social Benefits. (n.d.). Retrieved February 25, 2018, from http://www.apa.org/news/press/releases/2013/11/video-games.aspx\n\nVitelli, R. (2013, August 19). Are Video Games Addictive? Retrieved February 25, 2018, from https://www.psychologytoday.com/blog/media-spotlight/201308/are-video-games-addictive\n\nImages:\n\nhttp://thedrudgereort280.web.fc2.com/reviews/essays-2016923537/",
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| body |  Video games have been around for decades. Video games with violence has also been a controversial subject for decades. Some people say it doesn't cause violence, and other people say it does. However, video games do not cause real-life violence. Video games can help people, be it with psychological issues, or improve cognitive function, video games still help people. People blame violence from adolescents on video game violence. However, the ESRB rating system is there for a reason. There is proof that people pay attention and should pay attention to these ratings. “The most recent FTC data indicate that 87% of parents are aware of the system; 73% of that number (61% of parents overall) said they review the rating most or all of the time before their child plays a video game for the first time ( Spelman, Paul B., 2015).” This shows FTC data, which indicates 87% of parents are aware of the ESRB system, while 73% of that number (61% overall) said they regularly “review” the rating most, if not all of the time before letting their child play video games. This shows that while not all, but most parents are aware of the rating system, and regularly check what games their child is playing.  More than half of all parents agree that the ESRB rating system is informative. “Sixty percent of parents familiar with the system considered it "good" or "excellent" at informing them about the level of violence in a game, and 87% reported being "very" or "somewhat" satisfied with ESRB ratings. Meanwhile, 94% of parents found the ratings "moderately" or "very" easy to understand ( Spelman, Paul B., 2015).” This is saying that more than half of parents agree that the rating system is effective at informing them with what their child is playing. While 87% of them agree that the rating system is “very” or “somewhat” okay with the ratings. Also, most parents agree that the rating system is “moderately” or “very” easy to understand. Most parents do understand what their child is playing, which is why video games should not be blamed for a cause of violence. That falls under the parent’s responsibility to monitor what their child is playing.  There are also parental controls on the gaming devices. “The computer and gaming industries have developed parental controls for current PC systems and major game consoles that allow parents to monitor and manage their children's game play. These controls allow parents to limit access to the Internet, limit games by ESRB age rating, and limit the amount of time the child can play ( Spelman, Paul B., 2015).” This is saying that the gaming industry has developed controls for parents to use for gaming consoles and computers. It helps manage their children’s game time and allows to limit access to the internet and games by ESRB rating. This is very helpful because parents should be using this, which helps limit the amount of time spent playing video games. This still does fall under the parent’s responsibility to monitor what their kids are playing.  There was also a few studies done. The first one was studying 99 people with a non-violent game, or a complex but violent game. “The quick summary of the results was that aggressive content did not predict change in aggression scores above and beyond the effects of frustrations over the controls, while the control scores did predict aggression (Marczyk, J 2016, October 22).” This states that there was no change in aggression beyond the effects of frustrations over controls. While the controls did predict aggressiveness. This means that frustration plays a more significant role with losing a game, but no aggression over the content of the game.  In the second study, two versions of a game were created. One had violent content, while the other did not. “Two versions of the same game (Half-Life 2) were created, such that one contained violent content and the other did not, while the overall environment and difficulty were held constant. Again, there were no effects of content on aggression, but there was an effect of perceived mastery. In other words, people felt angry when they were frustrated with the game; not because of the content aggression (Marczyk, J 2016, October 22).” This means that two versions of a game were created, one violent one and one non-violent one. The environment and difficulty were held consistent. There were no effects of increased aggression, but there was an effect of mastery. Which means that people felt angry when they lost a game and not because of violent content. The final study also surveyed people who played video games over the past month. “The final study surveyed regular players about their experiences gaming over the last month and aggressive feelings, again finding that the ratings of content did not predict aggressive self-reported reactions to gaming, but frustrations with playing the game did aggression (Marczyk, J 2016, October 22).” This means that they studied regular players of video games over a one-month time span on aggressive feelings, and they did not find that the content of video games did not have aggressive reactions. However, frustrations with playing the game did. Frustrations can happen with anything, not just video games. Video games have also proven to help people, too. Video games have been proven to help people that even casually play games. “In a series of experiments on small numbers of gamers (10 to 14 people in each study), the researchers reported that gamers with previous experience of playing such action video games were better at perceptual tasks such as pattern discrimination than players with less experience (Mark Griffiths, 2018, February 16).” The article is saying that in a few experiments done on a small number of people, they reported that people with the previous experience of playing action game are better at perception tasks compared to people with less gaming experience. This helps prove that games can help people by this one experiment alone, but there is more. In another study, they had a group of people with minimal gaming experience play 50 hours of video games over time. They concluded that “the enhanced learning of the regularity and structure of environments may act as a core mechanism by which action video game play influences performance in perception, attention, and cognition (Mark Griffiths, 2018, February 16).” What this paper means is that regularly playing video game may act as a mechanism influences performance in perception, attention, and cognition. People that even have minimal experience playing games can have benefits from playing games regularly. Video games help people, and it does not increase aggression or violence. Most people pay attention to ESRB ratings, too. Playing video games can help people therapeutically and cognitively. “The researchers found that those who played Tetris as part of the experience had fewer intrusive memories of the trauma in total over the week immediately following the accident than the other group. They also found that the intrusive memories diminished more quickly (n.d.).” This means that not only does playing games like Tetris help trauma patients immediately, but they have fewer flashbacks of the traumatic experience over a week following an accident. More so than the control group, according to the researchers. The researchers then found that the memories of the traumatic experience diminished more quickly. This helps prove that not only video games do not cause violence, but it actually has its benefits, but there could be some negatives to it. Some people would say people that play video games do not have a social life. That could be true for some people, but not all. “People who play video games, even if they are violent, that encourage cooperation are more likely to be helpful to others while gaming than those who play the same games competitively, a 2011 study found (n.d.).” This article is saying that even if some games are violent (such as Grand Theft Auto), some of them encourage cooperation and gamers are more likely to be helpful to others than those who play games competitively. Games such as Overwatch, promote teamwork and you win a game by working as a team. Many, many other games also include cooperation, and Overwatch is not just one example. Other people would say people can get addicted to video games. While it does happen, you can get addicted to anything, and it is not as common as drug abuse. “At this time, however, video game addiction (GA) is not considered to be a mental disorder. Yet research suggests that 0.5 percent of all gamers and 1.7 percent of ninth graders experience symptoms associated with excessive video game use (Vitelli, R. 2013, August 19).” This article says that only half a percent of gamers are addicted to video games, while closer to two percent of ninth graders are addicted to video games. That is still a considerably low number when you take into account how many people play video games, even daily. Also, video game addiction is not a diagnosable disorder, yet. In conclusion, we found that video games do not cause violence and can help people. While studying video games and mental effects is still in its infancy, it does show promising results. With this in mind, more people should keep an open mind, but also be wary of what games their child is playing. If that happens, then changes could be made on the outlook of the gaming community. References Marczyk, J. (2016, October 22). Violence In Games Does Not Cause Real-Life Violence. Retrieved from https://www.psychologytoday.com/blog/pop-psych/201610/violence-in-games-does-not-cause-real-life-violence Mark Griffiths Director of the International Gaming Research Unit and Professor of Gambling Studies, Nottingham Trent University. (2018, February 16). Playing video games is good for your brain – here's how. Retrieved February 25, 2018, from https://theconversation.com/playing-video-games-is-good-for-your-brain-heres-how-34034 Playing Tetris Can Reduce PTSD Symptoms. (n.d.). Retrieved February 25, 2018, from http://time.com/4720555/tetris-ptsd-trauma-study/ Spelman, Paul B., et al. "The Video Games Rating System Is Effective." Violent Video Games, edited by Roman Espejo, Greenhaven Press, 2015. At Issue. Opposing Viewpoints in Context, http://ezproxy.snhu.edu/login?url=http://link.galegroup.com/apps/doc/EJ3010926211/OVIC?u=nhc_main&xid=ef951a85. Accessed 25 Feb. 2018. Originally published as "Brief of the Cato Institute as Amicus Curiae Supporting Respondents,", Sept. 2010. Video Games Play May Provide Learning, Health, Social Benefits. (n.d.). Retrieved February 25, 2018, from http://www.apa.org/news/press/releases/2013/11/video-games.aspx Vitelli, R. (2013, August 19). Are Video Games Addictive? Retrieved February 25, 2018, from https://www.psychologytoday.com/blog/media-spotlight/201308/are-video-games-addictive Images: http://thedrudgereort280.web.fc2.com/reviews/essays-2016923537/ |
| title | Why Video Games Don’t Cause Violence: An Essay (and the benefits of playing games) |
| author | shadowmoses1 |
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"body": "\n\n \nVideo games have been around for decades. Video games with violence has also been a controversial subject for decades. Some people say it doesn't cause violence, and other people say it does. However, video games do not cause real-life violence. Video games can help people, be it with psychological issues, or improve cognitive function, video games still help people.\n\n \nPeople blame violence from adolescents on video game violence. However, the ESRB rating system is there for a reason. There is proof that people pay attention and should pay attention to these ratings. “The most recent FTC data indicate that 87% of parents are aware of the system; 73% of that number (61% of parents overall) said they review the rating most or all of the time before their child plays a video game for the first time ( Spelman, Paul B., 2015).” This shows FTC data, which indicates 87% of parents are aware of the ESRB system, while 73% of that number (61% overall) said they regularly “review” the rating most, if not all of the time before letting their child play video games. This shows that while not all, but most parents are aware of the rating system, and regularly check what games their child is playing.\n\n\n\nMore than half of all parents agree that the ESRB rating system is informative. “Sixty percent of parents familiar with the system considered it \"good\" or \"excellent\" at informing them about the level of violence in a game, and 87% reported being \"very\" or \"somewhat\" satisfied with ESRB ratings. Meanwhile, 94% of parents found the ratings \"moderately\" or \"very\" easy to understand ( Spelman, Paul B., 2015).” This is saying that more than half of parents agree that the rating system is effective at informing them with what their child is playing. While 87% of them agree that the rating system is “very” or “somewhat” okay with the ratings. Also, most parents agree that the rating system is “moderately” or “very” easy to understand. Most parents do understand what their child is playing, which is why video games should not be blamed for a cause of violence. That falls under the parent’s responsibility to monitor what their child is playing. \t\n\n\n\nThere are also parental controls on the gaming devices. “The computer and gaming industries have developed parental controls for current PC systems and major game consoles that allow parents to monitor and manage their children's game play. These controls allow parents to limit access to the Internet, limit games by ESRB age rating, and limit the amount of time the child can play ( Spelman, Paul B., 2015).” This is saying that the gaming industry has developed controls for parents to use for gaming consoles and computers. It helps manage their children’s game time and allows to limit access to the internet and games by ESRB rating. This is very helpful because parents should be using this, which helps limit the amount of time spent playing video games. This still does fall under the parent’s responsibility to monitor what their kids are playing.\n\n\n\nThere was also a few studies done. The first one was studying 99 people with a non-violent game, or a complex but violent game. “The quick summary of the results was that aggressive content did not predict change in aggression scores above and beyond the effects of frustrations over the controls, while the control scores did predict aggression (Marczyk, J 2016, October 22).” This states that there was no change in aggression beyond the effects of frustrations over controls. While the controls did predict aggressiveness. This means that frustration plays a more significant role with losing a game, but no aggression over the content of the game.\n\n\n\nIn the second study, two versions of a game were created. One had violent content, while the other did not. “Two versions of the same game (Half-Life 2) were created, such that one contained violent content and the other did not, while the overall environment and difficulty were held constant. Again, there were no effects of content on aggression, but there was an effect of perceived mastery. In other words, people felt angry when they were frustrated with the game; not because of the content aggression (Marczyk, J 2016, October 22).” This means that two versions of a game were created, one violent one and one non-violent one. The environment and difficulty were held consistent. There were no effects of increased aggression, but there was an effect of mastery. Which means that people felt angry when they lost a game and not because of violent content. \n\nThe final study also surveyed people who played video games over the past month. “The final study surveyed regular players about their experiences gaming over the last month and aggressive feelings, again finding that the ratings of content did not predict aggressive self-reported reactions to gaming, but frustrations with playing the game did aggression (Marczyk, J 2016, October 22).” This means that they studied regular players of video games over a one-month time span on aggressive feelings, and they did not find that the content of video games did not have aggressive reactions. However, frustrations with playing the game did. Frustrations can happen with anything, not just video games. Video games have also proven to help people, too. \n\nVideo games have been proven to help people that even casually play games. “In a series of experiments on small numbers of gamers (10 to 14 people in each study), the researchers reported that gamers with previous experience of playing such action video games were better at perceptual tasks such as pattern discrimination than players with less experience (Mark Griffiths, 2018, February 16).” The article is saying that in a few experiments done on a small number of people, they reported that people with the previous experience of playing action game are better at perception tasks compared to people with less gaming experience. This helps prove that games can help people by this one experiment alone, but there is more.\n\nIn another study, they had a group of people with minimal gaming experience play 50 hours of video games over time. They concluded that “the enhanced learning of the regularity and structure of environments may act as a core mechanism by which action video game play influences performance in perception, attention, and cognition (Mark Griffiths, 2018, February 16).” What this paper means is that regularly playing video game may act as a mechanism influences performance in perception, attention, and cognition. People that even have minimal experience playing games can have benefits from playing games regularly. \n\nVideo games help people, and it does not increase aggression or violence. Most people pay attention to ESRB ratings, too. Playing video games can help people therapeutically and cognitively. “The researchers found that those who played Tetris as part of the experience had fewer intrusive memories of the trauma in total over the week immediately following the accident than the other group. They also found that the intrusive memories diminished more quickly (n.d.).” This means that not only does playing games like Tetris help trauma patients immediately, but they have fewer flashbacks of the traumatic experience over a week following an accident. More so than the control group, according to the researchers. The researchers then found that the memories of the traumatic experience diminished more quickly. This helps prove that not only video games do not cause violence, but it actually has its benefits, but there could be some negatives to it. \n\nSome people would say people that play video games do not have a social life. That could be true for some people, but not all. “People who play video games, even if they are violent, that encourage cooperation are more likely to be helpful to others while gaming than those who play the same games competitively, a 2011 study found (n.d.).” This article is saying that even if some games are violent (such as Grand Theft Auto), some of them encourage cooperation and gamers are more likely to be helpful to others than those who play games competitively. Games such as Overwatch, promote teamwork and you win a game by working as a team. Many, many other games also include cooperation, and Overwatch is not just one example.\n\nOther people would say people can get addicted to video games. While it does happen, you can get addicted to anything, and it is not as common as drug abuse. “At this time, however, video game addiction (GA) is not considered to be a mental disorder. Yet research suggests that 0.5 percent of all gamers and 1.7 percent of ninth graders experience symptoms associated with excessive video game use (Vitelli, R. 2013, August 19).” This article says that only half a percent of gamers are addicted to video games, while closer to two percent of ninth graders are addicted to video games. That is still a considerably low number when you take into account how many people play video games, even daily. Also, video game addiction is not a diagnosable disorder, yet. \n\nIn conclusion, we found that video games do not cause violence and can help people. While studying video games and mental effects is still in its infancy, it does show promising results. With this in mind, more people should keep an open mind, but also be wary of what games their child is playing. If that happens, then changes could be made on the outlook of the gaming community.\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nReferences\n\n\nMarczyk, J. (2016, October 22). Violence In Games Does Not Cause Real-Life Violence. Retrieved from https://www.psychologytoday.com/blog/pop-psych/201610/violence-in-games-does-not-cause-real-life-violence\n\nMark Griffiths Director of the International Gaming Research Unit and Professor of \nGambling Studies, Nottingham Trent University. (2018, February 16). Playing video games is good for your brain – here's how. Retrieved February 25, 2018, from https://theconversation.com/playing-video-games-is-good-for-your-brain-heres-how-34034\n\nPlaying Tetris Can Reduce PTSD Symptoms. (n.d.). Retrieved February 25, 2018, from http://time.com/4720555/tetris-ptsd-trauma-study/\n\nSpelman, Paul B., et al. \"The Video Games Rating System Is Effective.\" Violent Video Games, edited by Roman Espejo, Greenhaven Press, 2015. At Issue. Opposing Viewpoints in Context, http://ezproxy.snhu.edu/login?url=http://link.galegroup.com/apps/doc/EJ3010926211/OVIC?u=nhc_main&xid=ef951a85. Accessed 25 Feb. 2018. Originally published as \"Brief of the Cato Institute as Amicus Curiae Supporting Respondents,\", Sept. 2010.\n\nVideo Games Play May Provide Learning, Health, Social Benefits. (n.d.). Retrieved February 25, 2018, from http://www.apa.org/news/press/releases/2013/11/video-games.aspx\n\nVitelli, R. (2013, August 19). Are Video Games Addictive? Retrieved February 25, 2018, from https://www.psychologytoday.com/blog/media-spotlight/201308/are-video-games-addictive\n\nImages:\n\nhttp://thedrudgereort280.web.fc2.com/reviews/essays-2016923537/",
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}shadowmoses1effective vote applied for @michelle.gent / editing-your-own-work-deadlier-beginnings-full-edit-22018/04/06 17:36:06
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}shadowmoses1upvoted (100.00%) @michelle.gent / editing-your-own-work-deadlier-beginnings-full-edit-22018/04/06 17:36:06
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2018/04/06 17:36:06
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}shadowmoses1published a new post: the-art-of-death-love-and-war-chapter-182018/04/06 17:03:39
shadowmoses1published a new post: the-art-of-death-love-and-war-chapter-18
2018/04/06 17:03:39
| body | @@ -4893,8 +4893,1736 @@ as done. +%0A%0A%0AChapters:%0AChapter 1: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-1%0A%0AChapter 2: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-2%0A%0AChapter 3:https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-3%0A%0AChapter 4: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-4%0A%0AChapter 5: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-5%0A%0AChapter 6: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-6%0A%0AChapter 7: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-7%0A%0AChapter 8: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-8%0A%0AChapter 9: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-9%0A%0AChapter 10: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-10%0A%0AChapter 11: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-11%0A%0AChapter 12: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-12-now-a-steemit-exclusive-novel%0A%0AChapter 13: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-13-steemit-exclusive-novel%0A%0AChapter 14: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-14-steemit-exclusive-novel%0A%0AChapter 15: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-15%0A%0AChapter 16: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-16-a-steemit-exclusive-novel%0A%0AChapter 17: https://steemit.com/fiction/@shadowmoses1/the-art-of-death-love-and-war-chapter-17 |
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}shadowmoses1effective vote applied for @shadowmoses1 / the-art-of-death-love-and-war-chapter-182018/04/06 17:02:42
shadowmoses1effective vote applied for @shadowmoses1 / the-art-of-death-love-and-war-chapter-18
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}shadowmoses1upvoted (100.00%) @shadowmoses1 / the-art-of-death-love-and-war-chapter-182018/04/06 17:02:42
shadowmoses1upvoted (100.00%) @shadowmoses1 / the-art-of-death-love-and-war-chapter-18
2018/04/06 17:02:42
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}shadowmoses1published a new post: the-art-of-death-love-and-war-chapter-182018/04/06 17:02:42
shadowmoses1published a new post: the-art-of-death-love-and-war-chapter-18
2018/04/06 17:02:42
| body | .jpg) Chapter 18 We were silent for the first hour or so on the train. We were still underground. Elias just kept looking forward, looking out the window. Something was on his mind. I didn't know what it was, but he was obviously thinking about something. I was worried, because within the short amount of time knowing him, I looked up to him, like a father. I looked down, then I decided to ask him what was on his mind. "Elias?" i mumbled his name. "What?" He answered. "Is something wrong?" "Well... There is, but I don't think you should know." "I'm ready for it whenever you are." "Okay... So, you could clearly tell I was bothered by that dead body in that bathtub, right?" I shook my head, then he continued, "It reminded me of a friend, I used to be a part of a cannibal group." I just looked at him, as my eyes widened, and my mouth dropped, because I was shocked by what he told me. He just grinned at me, then kept talking, "They hunted humans. I literally has no choice but to help them, to make sure of my survival. Believe me, I didn't like it either. Like I said, I had no choice. I had to eat human. There was literally no other food where we lived. We captured many humans in the few months I was there. The cannibal group, as far as I know, is on this side of the country. This does not mean I want to eat you. It was a sickening time in my life, and I couldn't bear it anymore. So one night, I left, they probably never noticed until the next day.." "How did it remind you of a friend?" I asked. "They killed my one friend, because rumors spread about him wanting to leave. They cut his skin off, and left him in a bathtub, for everyone to see," He articulated, then added, "War never changes." "Huh?" I asked. "Its a quote I saw somewhere, while reading old magazines and articles from the stores. They are probably after me, and trying to hunt me down. They've done it before to other people." "I understand, but I'm with you on this," I replied. I was still shocked, but he had to do what had to be done to ensure his survival. "There's more." He exclaimed, then added, "They are mostly located in Las Vegas." I looked at him, now more shocked, and now angry too, how could he do this. He was literally leading me to my death if they are still there. He knows where they are located. I wanted to fucking punch him, no, I wanted to kill him. And in this world, I would've gotten away with it, but I decided not to. Not because he didn't deserve punishment, but I did still care. I lost a major amount of respect towards him. "What the fuck, Elias?!" I angrily yelled at him. "I'm sorry..." He whispered. "You tell me this NOW?! AND ALL YOU HAVE TO SAY IT SORRY?!" I hollered at him, at the top of my lungs. "That's all I can s-" He started talking then i cut him off. "No, don't give me the 'that's all I can say' bullshit. No. FUCK YOU!" I shouted in his face. He just looked at me blankly. I crossed my arms and huffed. It was silent for a bit longer, until the speaker came on saying we were 30 minutes away from the destination. "Look, Oliver, I'm sorry but some things were best unsaid," Elias finally spoke up. I just looked at him. I didn't want to respond to him. I was pissed enough as it was. He kept talking, "I was scared you would judge me for it. I was terrified of what you would think. I still have nightmares about all that happened when I was with them. They also threatened my life if I ever left. I was one of the lucky ones to escape. Please don't stay mad at me. Please." He begged for my forgiveness. I just looked at him and nodded my head back and forth. If we didn't die, I wasn't sure if I could ever forgive him. He kept something from me, basically lying. I've never felt so fucking betrayed in my useless, shitty, life. The speakers announced there was 15 minutes left until the destination. "Please, I don't want to go in here with us hating each other. I don't want you mad at me. Please!" He kept begging, I kept ignoring him. How dare he think this is okay, he just put both of out lives on the line. "How fucking dare you!" I sternly yelled at Elias. "Why?" He replied. "Don't do this. Don't make it look like this is my fault, you sick fucking bastard," I viciously yelled at him, then slammed my hand on the train door. "You know what? Fuck you too, Oliver, you're such a fucking whiny pussy!" He finally snapped back at me. I gave him a mean, evil look, and I ignored him again. Then he added, "Don't you dare say I didn't try!" I continued ignoring him, with the train almost being at its destination. Here I was, mad at the one person I looked at as a father. Basically, the person I looked up to, betrayed me and lied to me. I was done. |
| title | The Art of Death: Love and War: Chapter 18 |
| author | shadowmoses1 |
| permlink | the-art-of-death-love-and-war-chapter-18 |
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"body": ".jpg)\n\nChapter 18\n\nWe were silent for the first hour or so on the train. We were still underground. Elias just kept looking forward, looking out the window. Something was on his mind. I didn't know what it was, but he was obviously thinking about something. I was worried, because within the short amount of time knowing him, I looked up to him, like a father. I looked down, then I decided to ask him what was on his mind.\n\n\"Elias?\" i mumbled his name.\n\n\"What?\" He answered.\n\n\"Is something wrong?\"\n\n\"Well... There is, but I don't think you should know.\"\n\n\"I'm ready for it whenever you are.\"\n\n\"Okay... So, you could clearly tell I was bothered by that dead body in that bathtub, right?\" I shook my head, then he continued, \"It reminded me of a friend, I used to be a part of a cannibal group.\" I just looked at him, as my eyes widened, and my mouth dropped, because I was shocked by what he told me. He just grinned at me, then kept talking, \"They hunted humans. I literally has no choice but to help them, to make sure of my survival. Believe me, I didn't like it either. Like I said, I had no choice. I had to eat human. There was literally no other food where we lived. We captured many humans in the few months I was there. The cannibal group, as far as I know, is on this side of the country. This does not mean I want to eat you. It was a sickening time in my life, and I couldn't bear it anymore. So one night, I left, they probably never noticed until the next day..\"\n\n\"How did it remind you of a friend?\" I asked.\n\n\"They killed my one friend, because rumors spread about him wanting to leave. They cut his skin off, and left him in a bathtub, for everyone to see,\" He articulated, then added, \"War never changes.\" \n\n\"Huh?\" I asked.\n\n\"Its a quote I saw somewhere, while reading old magazines and articles from the stores. They are probably after me, and trying to hunt me down. They've done it before to other people.\" \n\n\"I understand, but I'm with you on this,\" I replied. I was still shocked, but he had to do what had to be done to ensure his survival.\n\n\"There's more.\" He exclaimed, then added, \"They are mostly located in Las Vegas.\"\n\nI looked at him, now more shocked, and now angry too, how could he do this. He was literally leading me to my death if they are still there. He knows where they are located. I wanted to fucking punch him, no, I wanted to kill him. And in this world, I would've gotten away with it, but I decided not to. Not because he didn't deserve punishment, but I did still care. I lost a major amount of respect towards him.\n\n\"What the fuck, Elias?!\" I angrily yelled at him.\n\n\"I'm sorry...\" He whispered.\n\n\"You tell me this NOW?! AND ALL YOU HAVE TO SAY IT SORRY?!\" I hollered at him, at the top of my lungs.\n\n\n\"That's all I can s-\" He started talking then i cut him off.\n\n\"No, don't give me the 'that's all I can say' bullshit. No. FUCK YOU!\" I shouted in his face. He just looked at me blankly. I crossed my arms and huffed. It was silent for a bit longer, until the speaker came on saying we were 30 minutes away from the destination.\n\n\"Look, Oliver, I'm sorry but some things were best unsaid,\" Elias finally spoke up. I just looked at him. I didn't want to respond to him. I was pissed enough as it was. He kept talking, \"I was scared you would judge me for it. I was terrified of what you would think. I still have nightmares about all that happened when I was with them. They also threatened my life if I ever left. I was one of the lucky ones to escape. Please don't stay mad at me. Please.\" He begged for my forgiveness. I just looked at him and nodded my head back and forth. If we didn't die, I wasn't sure if I could ever forgive him. He kept something from me, basically lying. I've never felt so fucking betrayed in my useless, shitty, life. The speakers announced there was 15 minutes left until the destination.\n\n\n\"Please, I don't want to go in here with us hating each other. I don't want you mad at me. Please!\" He kept begging, I kept ignoring him. How dare he think this is okay, he just put both of out lives on the line.\n\n\"How fucking dare you!\" I sternly yelled at Elias.\n\n\"Why?\" He replied.\n\n\"Don't do this. Don't make it look like this is my fault, you sick fucking bastard,\" I viciously yelled at him, then slammed my hand on the train door. \n\n\n\"You know what? Fuck you too, Oliver, you're such a fucking whiny pussy!\" He finally snapped back at me. I gave him a mean, evil look, and I ignored him again. Then he added, \"Don't you dare say I didn't try!\" I continued ignoring him, with the train almost being at its destination. Here I was, mad at the one person I looked at as a father. Basically, the person I looked up to, betrayed me and lied to me. I was done.",
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}shadowmoses1updated payout for new-video-amnesia-the-dark-descent-22018/03/19 17:55:39
shadowmoses1updated payout for new-video-amnesia-the-dark-descent-2
2018/03/19 17:55:39
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}shadowmoses1updated payout for new-youtube-channel-new-video-amnesia-the-dark-descent-12018/03/15 21:23:36
shadowmoses1updated payout for new-youtube-channel-new-video-amnesia-the-dark-descent-1
2018/03/15 21:23:36
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2018/03/15 18:54:03
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}shadowmoses1updated payout for the-art-of-death-love-and-war-chapter-172018/03/15 18:38:06
shadowmoses1updated payout for the-art-of-death-love-and-war-chapter-17
2018/03/15 18:38:06
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}shadowmoses1effective vote applied for @michelle.gent / new-story-written-exclusively-on-steemit-wip-bouncer-part-432018/03/14 17:09:09
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2018/03/14 17:09:09
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}fremenwalkingeffective vote applied for @shadowmoses1 / new-video-amnesia-the-dark-descent-22018/03/12 23:02:51
fremenwalkingeffective vote applied for @shadowmoses1 / new-video-amnesia-the-dark-descent-2
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}fremenwalkingupvoted (100.00%) @shadowmoses1 / new-video-amnesia-the-dark-descent-22018/03/12 23:02:51
fremenwalkingupvoted (100.00%) @shadowmoses1 / new-video-amnesia-the-dark-descent-2
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}moorkedieffective vote applied for @shadowmoses1 / new-video-amnesia-the-dark-descent-22018/03/12 18:16:48
moorkedieffective vote applied for @shadowmoses1 / new-video-amnesia-the-dark-descent-2
2018/03/12 18:16:48
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moorkediupvoted (3.00%) @shadowmoses1 / new-video-amnesia-the-dark-descent-2
2018/03/12 18:16:48
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}blocktradesblockchain operation: transfer to vesting completed2018/03/12 18:04:03
blocktradesblockchain operation: transfer to vesting completed
2018/03/12 18:04:03
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}blocktradespowered up 0.012 HIVE to @shadowmoses12018/03/12 18:04:03
blocktradespowered up 0.012 HIVE to @shadowmoses1
2018/03/12 18:04:03
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}shadowmoses1sent 0.013 HBD to @blocktrades- "0acd1612-f400-42b0-85fd-0dd14f9db1e8"2018/03/12 18:03:48
shadowmoses1sent 0.013 HBD to @blocktrades- "0acd1612-f400-42b0-85fd-0dd14f9db1e8"
2018/03/12 18:03:48
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}shadowmoses1published a new post: new-video-amnesia-the-dark-descent-22018/03/12 17:57:18
shadowmoses1published a new post: new-video-amnesia-the-dark-descent-2
2018/03/12 17:57:18
| body | @@ -42,8 +42,60 @@ of mine. +%0A%0A%0Ahttps://www.youtube.com/watch?v=Yddhd4AmoiA&t=24s |
| title | New video- Amnesia: The Dark Descent #2 |
| author | shadowmoses1 |
| permlink | new-video-amnesia-the-dark-descent-2 |
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}shadowmoses1published a new post: new-video-amnesia-the-dark-descent-22018/03/12 17:56:15
shadowmoses1published a new post: new-video-amnesia-the-dark-descent-2
2018/03/12 17:56:15
| body | Hello everyone. Back with another upload of mine. |
| title | New video- Amnesia: The Dark Descent #2 |
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shadowmoses1published a new post: new-video-amnesia-the-dark-descent-2
2018/03/12 17:55:42
| body | Hello everyone. Back with another upload of mine. |
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