Ecoer Logo

@duffield1234

25

Im a 25 year old gamer looking to build a good community

steemit.com/@duffield1234
VOTING POWER100.00%
DOWNVOTE POWER100.00%
RESOURCE CREDITS100.00%
REPUTATION PROGRESS0.00%
Net Worth
0.094USD
STEEM
0.027STEEM
SBD
0.100SBD
Effective Power
5.007SP
├── Own SP
0.768SP
└── Incoming Deleg
+4.239SP

Detailed Balance

STEEM
balance
0.027STEEM
market_balance
0.000STEEM
savings_balance
0.000STEEM
reward_steem_balance
0.000STEEM
STEEM POWER
Own SP
0.768SP
Delegated Out
0.000SP
Delegation In
4.239SP
Effective Power
5.007SP
Reward SP (pending)
0.000SP
SBD
sbd_balance
0.100SBD
sbd_conversions
0.000SBD
sbd_market_balance
0.000SBD
savings_sbd_balance
0.000SBD
reward_sbd_balance
0.000SBD
{
  "balance": "0.027 STEEM",
  "savings_balance": "0.000 STEEM",
  "reward_steem_balance": "0.000 STEEM",
  "vesting_shares": "1249.419958 VESTS",
  "delegated_vesting_shares": "0.000000 VESTS",
  "received_vesting_shares": "6894.239848 VESTS",
  "sbd_balance": "0.100 SBD",
  "savings_sbd_balance": "0.000 SBD",
  "reward_sbd_balance": "0.000 SBD",
  "conversions": []
}

Account Info

nameduffield1234
id238535
rank1,333,630
reputation391466107
created2017-07-01T22:31:03
recovery_accountsteem
proxyNone
post_count68
comment_count0
lifetime_vote_count0
witnesses_voted_for1
last_post2017-07-13T19:23:21
last_root_post2017-07-13T19:23:21
last_vote_time2017-07-13T19:35:45
proxied_vsf_votes0, 0, 0, 0
can_vote1
voting_power0
delayed_votes0
balance0.027 STEEM
savings_balance0.000 STEEM
sbd_balance0.100 SBD
savings_sbd_balance0.000 SBD
vesting_shares1249.419958 VESTS
delegated_vesting_shares0.000000 VESTS
received_vesting_shares6894.239848 VESTS
reward_vesting_balance0.000000 VESTS
vesting_balance0.000 STEEM
vesting_withdraw_rate0.000000 VESTS
next_vesting_withdrawal1969-12-31T23:59:59
withdrawn0
to_withdraw0
withdraw_routes0
savings_withdraw_requests0
last_account_recovery1970-01-01T00:00:00
reset_accountnull
last_owner_update2017-07-04T15:39:03
last_account_update2017-07-11T01:19:18
minedNo
sbd_seconds56,073,750
sbd_last_interest_payment2017-07-08T23:18:03
savings_sbd_last_interest_payment1970-01-01T00:00:00
{
  "id": 238535,
  "name": "duffield1234",
  "owner": {
    "weight_threshold": 1,
    "account_auths": [],
    "key_auths": [
      [
        "STM6Fg4hgRokSBuQpHqCGWwBRLwx4McGiDogeTnSE2mB8vS11dnjM",
        1
      ]
    ]
  },
  "active": {
    "weight_threshold": 1,
    "account_auths": [],
    "key_auths": [
      [
        "STM4tXGugpUmaoVkTk7vHxB7bGuJ42hrkdLryDxcwC9g3AAZ7ZVCj",
        1
      ]
    ]
  },
  "posting": {
    "weight_threshold": 1,
    "account_auths": [],
    "key_auths": [
      [
        "STM5orsiwc5LtokYAatggAXENNeCjKpgegXf4y6gvc955u9e34GWW",
        1
      ]
    ]
  },
  "memo_key": "STM66ttLVH1Td8oPu6TbQUhhjCmMS59QjguQpr3B5y5g3DnMqChrt",
  "json_metadata": "{\"profile\":{\"cover_image\":\"\",\"profile_image\":\"https://img.esteem.ws/99movl08nj.jpg\",\"name\":\"Duffield1234\",\"about\":\"Im a 25 year old gamer looking to build a good community \",\"location\":\"United Kingdom \"}}",
  "posting_json_metadata": "{\"profile\":{\"cover_image\":\"\",\"profile_image\":\"https://img.esteem.ws/99movl08nj.jpg\",\"name\":\"Duffield1234\",\"about\":\"Im a 25 year old gamer looking to build a good community \",\"location\":\"United Kingdom \"}}",
  "proxy": "",
  "last_owner_update": "2017-07-04T15:39:03",
  "last_account_update": "2017-07-11T01:19:18",
  "created": "2017-07-01T22:31:03",
  "mined": false,
  "recovery_account": "steem",
  "last_account_recovery": "1970-01-01T00:00:00",
  "reset_account": "null",
  "comment_count": 0,
  "lifetime_vote_count": 0,
  "post_count": 68,
  "can_vote": true,
  "voting_manabar": {
    "current_mana": "8143659806",
    "last_update_time": 1779061455
  },
  "downvote_manabar": {
    "current_mana": 2035914951,
    "last_update_time": 1779061455
  },
  "voting_power": 0,
  "balance": "0.027 STEEM",
  "savings_balance": "0.000 STEEM",
  "sbd_balance": "0.100 SBD",
  "sbd_seconds": "56073750",
  "sbd_seconds_last_update": "2017-07-16T11:31:21",
  "sbd_last_interest_payment": "2017-07-08T23:18:03",
  "savings_sbd_balance": "0.000 SBD",
  "savings_sbd_seconds": "0",
  "savings_sbd_seconds_last_update": "1970-01-01T00:00:00",
  "savings_sbd_last_interest_payment": "1970-01-01T00:00:00",
  "savings_withdraw_requests": 0,
  "reward_sbd_balance": "0.000 SBD",
  "reward_steem_balance": "0.000 STEEM",
  "reward_vesting_balance": "0.000000 VESTS",
  "reward_vesting_steem": "0.000 STEEM",
  "vesting_shares": "1249.419958 VESTS",
  "delegated_vesting_shares": "0.000000 VESTS",
  "received_vesting_shares": "6894.239848 VESTS",
  "vesting_withdraw_rate": "0.000000 VESTS",
  "next_vesting_withdrawal": "1969-12-31T23:59:59",
  "withdrawn": 0,
  "to_withdraw": 0,
  "withdraw_routes": 0,
  "curation_rewards": 8,
  "posting_rewards": 179,
  "proxied_vsf_votes": [
    0,
    0,
    0,
    0
  ],
  "witnesses_voted_for": 1,
  "last_post": "2017-07-13T19:23:21",
  "last_root_post": "2017-07-13T19:23:21",
  "last_vote_time": "2017-07-13T19:35:45",
  "post_bandwidth": 0,
  "pending_claimed_accounts": 0,
  "vesting_balance": "0.000 STEEM",
  "reputation": 391466107,
  "transfer_history": [],
  "market_history": [],
  "post_history": [],
  "vote_history": [],
  "other_history": [],
  "witness_votes": [
    "steemed"
  ],
  "tags_usage": [],
  "guest_bloggers": [],
  "rank": 1333630
}

Withdraw Routes

IncomingOutgoing
Empty
Empty
{
  "incoming": [],
  "outgoing": []
}
From Date
To Date
steemdelegated 4.239 SP to @duffield1234
2026/05/17 23:44:15
delegatorsteem
delegateeduffield1234
vesting shares6894.239848 VESTS
Transaction InfoBlock #106142832/Trx 8074b87a87afa789fc9eb8bae1f0354255538e3e
View Raw JSON Data
{
  "trx_id": "8074b87a87afa789fc9eb8bae1f0354255538e3e",
  "block": 106142832,
  "trx_in_block": 1,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2026-05-17T23:44:15",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "6894.239848 VESTS"
    }
  ]
}
steemdelegated 2.571 SP to @duffield1234
2026/05/12 01:45:06
delegatorsteem
delegateeduffield1234
vesting shares4182.029443 VESTS
Transaction InfoBlock #105973206/Trx e3139b1fca7215b29eb84bb3f2ccba550a9d55cf
View Raw JSON Data
{
  "trx_id": "e3139b1fca7215b29eb84bb3f2ccba550a9d55cf",
  "block": 105973206,
  "trx_in_block": 1,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2026-05-12T01:45:06",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "4182.029443 VESTS"
    }
  ]
}
steemdelegated 4.247 SP to @duffield1234
2026/04/25 23:06:00
delegatorsteem
delegateeduffield1234
vesting shares6906.755604 VESTS
Transaction InfoBlock #105510498/Trx c5d228b7a181f96cb4eef92885a9364df676ecd9
View Raw JSON Data
{
  "trx_id": "c5d228b7a181f96cb4eef92885a9364df676ecd9",
  "block": 105510498,
  "trx_in_block": 0,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2026-04-25T23:06:00",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "6906.755604 VESTS"
    }
  ]
}
steemdelegated 2.597 SP to @duffield1234
2026/01/23 06:24:18
delegatorsteem
delegateeduffield1234
vesting shares4223.576262 VESTS
Transaction InfoBlock #102850135/Trx de1e67808f1a66bdae2da98290a489f0671d67d9
View Raw JSON Data
{
  "trx_id": "de1e67808f1a66bdae2da98290a489f0671d67d9",
  "block": 102850135,
  "trx_in_block": 1,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2026-01-23T06:24:18",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "4223.576262 VESTS"
    }
  ]
}
steemdelegated 2.698 SP to @duffield1234
2024/12/17 01:43:54
delegatorsteem
delegateeduffield1234
vesting shares4387.795459 VESTS
Transaction InfoBlock #91296556/Trx cfddc96bda48f39cbf37c5f6bb23224449e20aa2
View Raw JSON Data
{
  "trx_id": "cfddc96bda48f39cbf37c5f6bb23224449e20aa2",
  "block": 91296556,
  "trx_in_block": 0,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2024-12-17T01:43:54",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "4387.795459 VESTS"
    }
  ]
}
steemdelegated 2.802 SP to @duffield1234
2023/11/13 17:26:45
delegatorsteem
delegateeduffield1234
vesting shares4556.928991 VESTS
Transaction InfoBlock #79850764/Trx 2c43ec6ce0a0bbb52e517059c4f3318a03b7bb70
View Raw JSON Data
{
  "trx_id": "2c43ec6ce0a0bbb52e517059c4f3318a03b7bb70",
  "block": 79850764,
  "trx_in_block": 8,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2023-11-13T17:26:45",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "4556.928991 VESTS"
    }
  ]
}
steemdelegated 4.608 SP to @duffield1234
2023/09/21 21:13:03
delegatorsteem
delegateeduffield1234
vesting shares7494.207777 VESTS
Transaction InfoBlock #78347094/Trx ac1ec70a0c5244aec97e469d1c6e53f919078662
View Raw JSON Data
{
  "trx_id": "ac1ec70a0c5244aec97e469d1c6e53f919078662",
  "block": 78347094,
  "trx_in_block": 2,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2023-09-21T21:13:03",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "7494.207777 VESTS"
    }
  ]
}
steemdelegated 4.744 SP to @duffield1234
2022/11/03 11:05:39
delegatorsteem
delegateeduffield1234
vesting shares7715.889215 VESTS
Transaction InfoBlock #69112535/Trx 1b94093bcece590cf90962365e0487fd25fa293a
View Raw JSON Data
{
  "trx_id": "1b94093bcece590cf90962365e0487fd25fa293a",
  "block": 69112535,
  "trx_in_block": 3,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2022-11-03T11:05:39",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "7715.889215 VESTS"
    }
  ]
}
steemdelegated 4.880 SP to @duffield1234
2022/01/17 10:24:33
delegatorsteem
delegateeduffield1234
vesting shares7936.422446 VESTS
Transaction InfoBlock #60808760/Trx 093df5ac36a9d3e80d02e3ad275dc3741beb340c
View Raw JSON Data
{
  "trx_id": "093df5ac36a9d3e80d02e3ad275dc3741beb340c",
  "block": 60808760,
  "trx_in_block": 85,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2022-01-17T10:24:33",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "7936.422446 VESTS"
    }
  ]
}
steemdelegated 4.993 SP to @duffield1234
2021/06/14 00:21:09
delegatorsteem
delegateeduffield1234
vesting shares8120.191104 VESTS
Transaction InfoBlock #54607174/Trx 1a41c05fe1d5d41f86c3ebc68473f6ca7034011d
View Raw JSON Data
{
  "trx_id": "1a41c05fe1d5d41f86c3ebc68473f6ca7034011d",
  "block": 54607174,
  "trx_in_block": 3,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2021-06-14T00:21:09",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "8120.191104 VESTS"
    }
  ]
}
steemdelegated 5.108 SP to @duffield1234
2020/12/11 10:40:57
delegatorsteem
delegateeduffield1234
vesting shares8307.613078 VESTS
Transaction InfoBlock #49354659/Trx 695b15dec687f771245e64218063af82652d9551
View Raw JSON Data
{
  "trx_id": "695b15dec687f771245e64218063af82652d9551",
  "block": 49354659,
  "trx_in_block": 8,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2020-12-11T10:40:57",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "8307.613078 VESTS"
    }
  ]
}
steemdelegated 1.176 SP to @duffield1234
2020/12/06 04:18:15
delegatorsteem
delegateeduffield1234
vesting shares1912.543513 VESTS
Transaction InfoBlock #49206224/Trx 3760e9cea6bb41e7a5e156dd8d52a95f55badbf9
View Raw JSON Data
{
  "trx_id": "3760e9cea6bb41e7a5e156dd8d52a95f55badbf9",
  "block": 49206224,
  "trx_in_block": 2,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2020-12-06T04:18:15",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "1912.543513 VESTS"
    }
  ]
}
steemdelegated 5.112 SP to @duffield1234
2020/12/05 14:19:15
delegatorsteem
delegateeduffield1234
vesting shares8313.820932 VESTS
Transaction InfoBlock #49189758/Trx f9310774ead70b4fe4a9d0adf12d983e6c1d7a8f
View Raw JSON Data
{
  "trx_id": "f9310774ead70b4fe4a9d0adf12d983e6c1d7a8f",
  "block": 49189758,
  "trx_in_block": 3,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2020-12-05T14:19:15",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "8313.820932 VESTS"
    }
  ]
}
steemdelegated 1.181 SP to @duffield1234
2020/11/02 14:38:00
delegatorsteem
delegateeduffield1234
vesting shares1920.017158 VESTS
Transaction InfoBlock #48256613/Trx 6f6297e8ab1feb2da84bc7d5065ad1ca3282019a
View Raw JSON Data
{
  "trx_id": "6f6297e8ab1feb2da84bc7d5065ad1ca3282019a",
  "block": 48256613,
  "trx_in_block": 12,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2020-11-02T14:38:00",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "1920.017158 VESTS"
    }
  ]
}
steemdelegated 5.237 SP to @duffield1234
2020/05/09 05:14:57
delegatorsteem
delegateeduffield1234
vesting shares8516.626291 VESTS
Transaction InfoBlock #43216462/Trx 03386e6d80205207f6af26d3effa38e6d48387db
View Raw JSON Data
{
  "trx_id": "03386e6d80205207f6af26d3effa38e6d48387db",
  "block": 43216462,
  "trx_in_block": 8,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2020-05-09T05:14:57",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "8516.626291 VESTS"
    }
  ]
}
steemdelegated 1.201 SP to @duffield1234
2020/05/08 08:46:33
delegatorsteem
delegateeduffield1234
vesting shares1953.311140 VESTS
Transaction InfoBlock #43192470/Trx a319cd3fee59aaf5f545c99549c8eb44009ffe5a
View Raw JSON Data
{
  "trx_id": "a319cd3fee59aaf5f545c99549c8eb44009ffe5a",
  "block": 43192470,
  "trx_in_block": 9,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2020-05-08T08:46:33",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "1953.311140 VESTS"
    }
  ]
}
steemdelegated 5.245 SP to @duffield1234
2020/04/15 21:18:51
delegatorsteem
delegateeduffield1234
vesting shares8529.603710 VESTS
Transaction InfoBlock #42562208/Trx 43c3486d59d07d9449acb467833cb046367af184
View Raw JSON Data
{
  "trx_id": "43c3486d59d07d9449acb467833cb046367af184",
  "block": 42562208,
  "trx_in_block": 27,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2020-04-15T21:18:51",
  "op": [
    "delegate_vesting_shares",
    {
      "delegator": "steem",
      "delegatee": "duffield1234",
      "vesting_shares": "8529.603710 VESTS"
    }
  ]
}
2019/07/02 08:05:30
parent authorduffield1234
parent permlinkto-all-my-followers
authorsteemitboard
permlinksteemitboard-notify-duffield1234-20190702t080529000z
title
bodyCongratulations @duffield1234! You received a personal award! <table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@duffield1234/birthday2.png</td><td>Happy Birthday! - You are on the Steem blockchain for 2 years!</td></tr></table> <sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@duffield1234) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=duffield1234)_</sub> ###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes!
json metadata{"image":["https://steemitboard.com/img/notify.png"]}
Transaction InfoBlock #34304424/Trx 7cb186b271068a5413df3fbfd7b4b11e0a42862f
View Raw JSON Data
{
  "trx_id": "7cb186b271068a5413df3fbfd7b4b11e0a42862f",
  "block": 34304424,
  "trx_in_block": 3,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2019-07-02T08:05:30",
  "op": [
    "comment",
    {
      "parent_author": "duffield1234",
      "parent_permlink": "to-all-my-followers",
      "author": "steemitboard",
      "permlink": "steemitboard-notify-duffield1234-20190702t080529000z",
      "title": "",
      "body": "Congratulations @duffield1234! You received a personal award!\n\n<table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@duffield1234/birthday2.png</td><td>Happy Birthday! - You are on the Steem blockchain for 2 years!</td></tr></table>\n\n<sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@duffield1234) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=duffield1234)_</sub>\n\n\n###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes!",
      "json_metadata": "{\"image\":[\"https://steemitboard.com/img/notify.png\"]}"
    }
  ]
}
steemdelegated 5.365 SP to @duffield1234
2019/05/12 14:33:42
delegatorsteem
delegateeduffield1234
vesting shares8725.226515 VESTS
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2018/07/02 01:03:21
parent authorduffield1234
parent permlinkto-all-my-followers
authorsteemitboard
permlinksteemitboard-notify-duffield1234-20180702t010323000z
title
bodyCongratulations @duffield1234! You have received a personal award! [![](https://steemitimages.com/70x70/http://steemitboard.com/@duffield1234/birthday1.png)](http://steemitboard.com/@duffield1234) 1 Year on Steemit <sub>_Click on the badge to view your Board of Honor._</sub> **Do not miss the [last post](https://steemit.com/steemitboard/@steemitboard/steemitboard-world-cup-contest-belgium-vs-japan) from @steemitboard!** --- **Participate in the [SteemitBoard World Cup Contest](https://steemit.com/steemitboard/@steemitboard/steemitboard-world-cup-contest-collect-badges-and-win-free-sbd)!** Collect World Cup badges and win free SBD Support the Gold Sponsors of the contest: [@good-karma](https://v2.steemconnect.com/sign/account-witness-vote?witness=good-karma&approve=1) and [@lukestokes](https://v2.steemconnect.com/sign/account-witness-vote?witness=lukestokes.mhth&approve=1) --- > Do you like [SteemitBoard's project](https://steemit.com/@steemitboard)? Then **[Vote for its witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1)** and **get one more award**!
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steemdelegated 5.488 SP to @duffield1234
2018/05/16 20:15:06
delegatorsteem
delegateeduffield1234
vesting shares8924.778950 VESTS
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steemdelegated 18.124 SP to @duffield1234
2018/01/09 06:37:33
delegatorsteem
delegateeduffield1234
vesting shares29475.769334 VESTS
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2017/11/25 12:35:12
voterjanine-ariane
authorduffield1234
permlinkelite-dangerous-review-all-platforms
weight10000 (100.00%)
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2017/11/25 12:34:57
parent authorduffield1234
parent permlinkelite-dangerous-review-all-platforms
authorjanine-ariane
permlinkre-duffield1234-elite-dangerous-review-all-platforms-20171125t123457864z
title
bodyyou made a very good resume of that game, my husband plays it on the pc. He even dit put everything stuck to his chair so he sits like a real pilot, a shame it looks like noone reacted to this, and it also looks like you are not active on here anymore. I think you gave up to quick. Good luck to you
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      "body": "you made a very good resume of that game, my husband plays it on the pc.  He even dit put everything stuck to his chair so he sits like a real pilot, a shame it looks like noone reacted to this, and it also looks like you are not active on here anymore. I think you gave up to quick.  Good luck to you",
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steemdelegated 18.278 SP to @duffield1234
2017/08/04 05:16:36
delegatorsteem
delegateeduffield1234
vesting shares29726.580042 VESTS
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2017/07/29 19:07:27
voterbrownz
authorduffield1234
permlinkelite-dangerous-review-all-platforms
weight10000 (100.00%)
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2017/07/20 00:35:09
voterlordofthenasdaq
authorduffield1234
permlinksome-pictures-from-carnival-day-hope-u-like
weight10000 (100.00%)
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duffield1234claimed reward balance: 0.004 SP
2017/07/16 11:31:21
accountduffield1234
reward steem0.000 STEEM
reward sbd0.000 SBD
reward vests6.201563 VESTS
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duffield1234received 0.001 SP curation reward for @realife / it-s-simply-perfect-201778t22143867z
2017/07/16 03:14:45
curatorduffield1234
reward2.067171 VESTS
comment authorrealife
comment permlinkit-s-simply-perfect-201778t22143867z
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duffield1234received 0.001 SP curation reward for @d2kprime / note-to-shigeru-miyamoto-shut-up
2017/07/16 00:08:54
curatorduffield1234
reward2.067186 VESTS
comment authord2kprime
comment permlinknote-to-shigeru-miyamoto-shut-up
Transaction InfoBlock #13718430/Virtual Operation #10
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2017/07/15 19:48:15
curatorduffield1234
reward2.067206 VESTS
comment authorroad2wisdom
comment permlinkeveryday-household-products-that-can-harm-your-health-part-2
Transaction InfoBlock #13713219/Virtual Operation #65
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2017/07/13 19:35:45
voterduffield1234
authortga1108
permlinkre-duffield1234-dirt-rally-4-review-all-platforms-20170711t141943640z
weight10000 (100.00%)
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2017/07/13 19:24:36
voterjatinaus
authorduffield1234
permlinkto-all-my-followers
weight10000 (100.00%)
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2017/07/13 19:23:21
voterduffield1234
authorduffield1234
permlinkto-all-my-followers
weight10000 (100.00%)
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2017/07/13 19:23:21
authorduffield1234
permlinkto-all-my-followers
max accepted payout1000000.000 SBD
percent steem dollars0
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Transaction InfoBlock #13655249/Trx 905313ea35333c11668f76968145e7485fbc1c7b
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duffield1234published a new post: to-all-my-followers
2017/07/13 19:23:21
parent author
parent permlinksteemit
authorduffield1234
permlinkto-all-my-followers
titleTo all my followers
bodyThank you to my small but growning community i carnt thank you all anuff im trying my hardist to get rekonised on steemit but that will slowly happen. I thinl so thank you to the lot off you lovely. Guys and girls hope there. Is mwny more blog and. Reviews to come love u all
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Transaction InfoBlock #13655249/Trx 905313ea35333c11668f76968145e7485fbc1c7b
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      "permlink": "to-all-my-followers",
      "title": "To all my followers",
      "body": "Thank you to my small but growning community i carnt thank you all anuff im trying my hardist to get rekonised on steemit but that will slowly happen. I thinl so thank you to the lot off you lovely. Guys and girls hope there. Is mwny more blog and. Reviews to come love u all",
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2017/07/13 19:11:03
votertga1108
authorduffield1234
permlinkprey-review-all-console
weight-10000 (-100.00%)
Transaction InfoBlock #13655003/Trx 77c162c283a0001b5a8271a7400fb94858083399
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2017/07/13 18:44:18
parent authorduffield1234
parent permlinkprey-review-all-console
authorcheetah
permlinkcheetah-re-duffield1234prey-review-all-console
title
bodyHi! I am a robot. I just upvoted you! I found similar content that readers might be interested in: http://www.pcadvisor.co.uk/review/pc-games-software/prey-review-3658714/
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2017/07/13 18:44:12
votercheetah
authorduffield1234
permlinkprey-review-all-console
weight100 (1.00%)
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2017/07/13 18:42:51
voterduffield1234
authorduffield1234
permlinkprey-review-all-console
weight10000 (100.00%)
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2017/07/13 18:42:51
parent author
parent permlinkgaming
authorduffield1234
permlinkprey-review-all-console
titlePrey review all console
body![IMG_0450.JPG](https://steemitimages.com/DQmcPqinEzB76cwk3SXmbkNfgYbbZCbPuaeeBqAFz7TEiyb/IMG_0450.JPG) "It's like BioShock but..." has become a bit of a well-worn descriptor over the last few years, as countless games have attempted to imitate the blend of first-person shooting, post-apocalyptic narrative, and mind-bending twists that made so many of us fall in love with Rapture all those years ago. Prey, from Dishonored devs Arkane Studios, is the latest entry in the micro-genre. This time it's like BioShock but in space - the art deco underwater city of Rapture swapped out for the art deco space station of Talos I, Splicers swapped for Typhon, and Plasmids for Neuromods. The bad news is that Prey never quite rises above imitation, and struggles to innovate on the BioShock formula. The good news is that, derivative as it may be, it's so well-crafted, and so fun from moment to moment, that you're unlikely to mind too much. Prey is out now, having released worldwide on 5 May 2017 for PS4, Xbox One, and PC. Over at Amazon UK it costs £42 on PS4 and Xbox One, or £34.99 for PC. Game is charging £44.99 for console and £34.99 for PC, but you'll get an exclusive steelbook and soundtrack too. US gamers can order it for $59.99 from Best Buy or Amazon. If you'd rather a digital copy, you can grab it directly from Steam, the PlayStation Store, or the Xbox Store. Oh, and PS4 and Xbox players can also try out the first hour of the game through the free demo, and progress will carry over if you decide to buy the full game. PC players don't get the demo though, sadly. ![IMG_0452.JPG](https://steemitimages.com/DQmcUYw3KSg1S1hvk5myNPcXBDXSX5Vk93LuN9frMMtENaE/IMG_0452.JPG) Prey opens with a glittery vision of the future. As Morgan Yu (either male or female, your choice) you awake in a shiny sci-fi apartment in the year 2032, to a call from your big brother Alex welcoming you to your first day on the job in the family company, Transtar, and reminding you to come in for a few induction tests. Anyone who's seen footage of the game can probably guess that this cheery facade doesn't last long, but it'd be a crime to spoil why - the unfolding of plot in the game's opening hour sees it at its finest, echoing science fiction luminaries like Philip K Dick as it barrels through revelations and seamless world-building. By the time that hour is out of the way, the plot proper is in place: you're aboard the derelict space station of Talos I, fighting through hordes of extraterrestrial opponents and trying to figure out what the hell happened. That would be the Typhon, shimmering black nightmares that look like the ominous gloop from Prometheus if it decided to grow legs and murder everyone. They come in various forms, from humanoid Phantoms to mind-controlling Telepaths, but are at their best in the game's basic enemies: Mimics. These four-legged space spiders are an obvious homage to Half-Life's Headcrabs (another clear influence - it's no accident that the first weapon you find is a wrench), but with two crucial differences: 1) they can teleport, because screw you; and 2) they can shapeshift into any object their size or smaller. This is arguably Prey's chief innovation, and it's brilliant. See two coffee cups next to one another? One might be a Mimic. That life-preserving Medkit tantalisingly waiting in the middle of the room? Mimic. Did that cardboard box just shuffle slightly? Mimic While they might seem like nothing more than the embodiment of the jump scare, the real genius of the Mimics is the distrust it engenders in you, the suspicion with which you have to look at everything around you. It also rewards the cautious: catch a Mimic off guard and attack it while its disguised and you'll do critical damage - suddenly firing wildly at everything around you is a legitimate tactic. ![IMG_0451.JPG](https://steemitimages.com/DQmXbV65oHV9kSwNk3etfN2eRoAtipKxvFKGeX5uFnXJ46A/IMG_0451.JPG) Naturally you get a few different weapons to take the Typhon out. Conventional options are surprisingly limited - just a pistol and shotgun - but more outlandish options include the Q-Beam, a glorified laser gun; Recycler Charges, grenades which suck in nearby objects (and enemies) and convert them into crafting material; and Nullwave Transmitters, which block psychic attacks - a frequent threat in the late game. Best of all is the GLOO Gun, a distant descendant of Half-Life 2's Gravity Gun, which serves as both puzzle-solving tool and offensive weapon. It fires blobs of a tough adhesive, which can be used to plug leaks, build platforms, and stop enemies in their tracks - leaving them more vulnerable to your firepower. Weapons can all be improved with upgrade kits you'll find dotted around the station, while ammo and other useful bits of kit can be both found and crafted at the occasional Fabricators - as long as you've got the appropriate Fabrication Plan. Crafting requires resources that you get by breaking things down at Recyclers, so you tend to follow a cycle of filling and purging your inventory as you gather items, recycle them, and use them to craft more useful things. It's not just weapons though - you can also upgrade yourself. Neuromods are nasty little needles you have to poke into your eye, but the upshot is that they let you learn new abilities. In game terms, they're the resource you collect to progress through the skill tree It'd be impossible to max out every skill on a single playthrough, so this is where you have to start deciding your playstyle. Do you invest heavily in hacking skills to unlock areas of the ship and control turrets? Or maybe you upgrade your combat skills, or max out your stealth. Later in the game you get the chance to unlock Typhon powers that open up new styles of play - but once you use them, the station's defensive measures might start to see you as a threat This is the closest that Prey gets to its promise that you can play it your way, with the clear potential for varied styles. These decisions also affect your ability to navigate the station though, as different skills might let you access different areas - here Prey takes heavy influence from the Metroidvania genre, encouraging backtracking to explore old areas with new abilities. ![IMG_0453.JPG](https://steemitimages.com/DQmdYpQKB21W2mFw1wev3zDFGUy4LB7b1V51zqZ12GfEHoG/IMG_0453.JPG) Like Rapture before it, by the time you get to Talos I it's long past saving - your job is to sift through the wreckage and survive as best you can. As if to further invite comparison, the station bears the same retro-futurist art deco stylings as Andrew Ryan's underwater utopia, though there are hints of a more interesting aesthetic in touches like the player's tessellating triangular visor or the glowing network of alien 'Coral' that slowly seeps across the station. Still, the game looks beautiful throughout, and even on a pretty mid-range PC we enjoyed solid performance other than some occasional frame rate stutters. We did encounter a few bugs though, including a weapon disappearing from our inventory, a character sprinting on the spot during a major cutscene, and misfiring sound cues - a particular shame, because they squander Mick Gordon's otherwise excellent score, a dynamic mix of ambient electronic, pulsing EDM, and twangy guitar themes reminiscent of Gustavo Santaolalla's work on The Last of Us. As you explore, you'll meet a few of Talos I's survivors, and find the bodies of an awful lot more who didn't. Echoing BioShock once again, you'll find out more about them through notes and audio logs dotted around, slowly building up a picture of the station's inhabitants, their relationships, and the mysterious research they carried out. This is one of the area's where Prey's emphasis on imitation begins to show at the seams. Even in the original BioShock, audio logs were a bit of a narrative crutch, and ten years (and countless imitators) later it just feels tired and lazy. That's not helped by the fact that few of the side characters' arcs are especially fascinating or memorable - especially when the game reaches for a poignancy it can't quite manage. The main plot proves a slight disappointment too. After a breakneck opening hour it slows dramatically, settling mostly for requiring you to repair or access various systems on the station, which serves as little more than an excuse to drag you round Talos I's various areas. The game's final hours have more interesting developments in store - though the final moments are destined to be controversial - but that's not enough to make up for the fact that most of the time it's just too easy to forget what you're meant to be doing, or even why. That's really where Prey shows the limitations of imitation. Standing so squarely in BioShock's shadow invites comparisons it can't quite bear. That's especially true of the narrative and writing - undeniably weaker than BioShock's - but also in the core gameplay systems, which, while polished, can't help but feel slightly stale a decade on Thanks for reading dont forget to upvote and comment
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      "title": "Prey review all console",
      "body": "![IMG_0450.JPG](https://steemitimages.com/DQmcPqinEzB76cwk3SXmbkNfgYbbZCbPuaeeBqAFz7TEiyb/IMG_0450.JPG)\n\n\n\"It's like BioShock but...\" has become a bit of a well-worn descriptor over the last few years, as countless games have attempted to imitate the blend of first-person shooting, post-apocalyptic narrative, and mind-bending twists that made so many of us fall in love with Rapture all those years ago.\nPrey, from Dishonored devs Arkane Studios, is the latest entry in the micro-genre. This time it's like BioShock but in space - the art deco underwater city of Rapture swapped out for the art deco space station of Talos I, Splicers swapped for Typhon, and Plasmids for Neuromods.\nThe bad news is that Prey never quite rises above imitation, and struggles to innovate on the BioShock formula. The good news is that, derivative as it may be, it's so well-crafted, and so fun from moment to moment, that you're unlikely to mind too much.\n\nPrey is out now, having released worldwide on 5 May 2017 for PS4, Xbox One, and PC.\nOver at Amazon UK it costs £42 on PS4 and Xbox One, or £34.99 for PC. Game is charging £44.99 for console and £34.99 for PC, but you'll get an exclusive steelbook and soundtrack too.\n\nUS gamers can order it for $59.99 from Best Buy or Amazon.\nIf you'd rather a digital copy, you can grab it directly from Steam, the PlayStation Store, or the Xbox Store.\nOh, and PS4 and Xbox players can also try out the first hour of the game through the free demo, and progress will carry over if you decide to buy the full game. PC players don't get the demo though, sadly.\n\n![IMG_0452.JPG](https://steemitimages.com/DQmcUYw3KSg1S1hvk5myNPcXBDXSX5Vk93LuN9frMMtENaE/IMG_0452.JPG)\n\nPrey opens with a glittery vision of the future. As Morgan Yu (either male or female, your choice) you awake in a shiny sci-fi apartment in the year 2032, to a call from your big brother Alex welcoming you to your first day on the job in the family company, Transtar, and reminding you to come in for a few induction tests. \n\nAnyone who's seen footage of the game can probably guess that this cheery facade doesn't last long, but it'd be a crime to spoil why - the unfolding of plot in the game's opening hour sees it at its finest, echoing science fiction luminaries like Philip K Dick as it barrels through revelations and seamless world-building.\n\nBy the time that hour is out of the way, the plot proper is in place: you're aboard the derelict space station of Talos I, fighting through hordes of extraterrestrial opponents and trying to figure out what the hell happened.\n\nThat would be the Typhon, shimmering black nightmares that look like the ominous gloop from Prometheus if it decided to grow legs and murder everyone. They come in various forms, from humanoid Phantoms to mind-controlling Telepaths, but are at their best in the game's basic enemies: Mimics.\n\nThese four-legged space spiders are an obvious homage to Half-Life's Headcrabs (another clear influence - it's no accident that the first weapon you find is a wrench), but with two crucial differences: 1) they can teleport, because screw you; and 2) they can shapeshift into any object their size or smaller.\n\nThis is arguably Prey's chief innovation, and it's brilliant. See two coffee cups next to one another? One might be a Mimic. That life-preserving Medkit tantalisingly waiting in the middle of the room? Mimic. Did that cardboard box just shuffle slightly? Mimic\n\nWhile they might seem like nothing more than the embodiment of the jump scare, the real genius of the Mimics is the distrust it engenders in you, the suspicion with which you have to look at everything around you. It also rewards the cautious: catch a Mimic off guard and attack it while its disguised and you'll do critical damage - suddenly firing wildly at everything around you is a legitimate tactic.\n\n![IMG_0451.JPG](https://steemitimages.com/DQmXbV65oHV9kSwNk3etfN2eRoAtipKxvFKGeX5uFnXJ46A/IMG_0451.JPG)\n\nNaturally you get a few different weapons to take the Typhon out. Conventional options are surprisingly limited - just a pistol and shotgun - but more outlandish options include the Q-Beam, a glorified laser gun; Recycler Charges, grenades which suck in nearby objects (and enemies) and convert them into crafting material; and Nullwave Transmitters, which block psychic attacks - a frequent threat in the late game.\n\nBest of all is the GLOO Gun, a distant descendant of Half-Life 2's Gravity Gun, which serves as both puzzle-solving tool and offensive weapon. It fires blobs of a tough adhesive, which can be used to plug leaks, build platforms, and stop enemies in their tracks - leaving them more vulnerable to your firepower. \n\nWeapons can all be improved with upgrade kits you'll find dotted around the station, while ammo and other useful bits of kit can be both found and crafted at the occasional Fabricators - as long as you've got the appropriate Fabrication Plan. Crafting requires resources that you get by breaking things down at Recyclers, so you tend to follow a cycle of filling and purging your inventory as you gather items, recycle them, and use them to craft more useful things.\n\nIt's not just weapons though - you can also upgrade yourself. Neuromods are nasty little needles you have to poke into your eye, but the upshot is that they let you learn new abilities. In game terms, they're the resource you collect to progress through the skill tree\n\nIt'd be impossible to max out every skill on a single playthrough, so this is where you have to start deciding your playstyle. Do you invest heavily in hacking skills to unlock areas of the ship and control turrets? Or maybe you upgrade your combat skills, or max out your stealth. Later in the game you get the chance to unlock Typhon powers that open up new styles of play - but once you use them, the station's defensive measures might start to see you as a threat\n\nThis is the closest that Prey gets to its promise that you can play it your way, with the clear potential for varied styles. These decisions also affect your ability to navigate the station though, as different skills might let you access different areas - here Prey takes heavy influence from the Metroidvania genre, encouraging backtracking to explore old areas with new abilities.\n\n![IMG_0453.JPG](https://steemitimages.com/DQmdYpQKB21W2mFw1wev3zDFGUy4LB7b1V51zqZ12GfEHoG/IMG_0453.JPG)\n\nLike Rapture before it, by the time you get to Talos I it's long past saving - your job is to sift through the wreckage and survive as best you can. As if to further invite comparison, the station bears the same retro-futurist art deco stylings as Andrew Ryan's underwater utopia, though there are hints of a more interesting aesthetic in touches like the player's tessellating triangular visor or the glowing network of alien 'Coral' that slowly seeps across the station.\n\nStill, the game looks beautiful throughout, and even on a pretty mid-range PC we enjoyed solid performance other than some occasional frame rate stutters. We did encounter a few bugs though, including a weapon disappearing from our inventory, a character sprinting on the spot during a major cutscene, and misfiring sound cues - a particular shame, because they squander Mick Gordon's otherwise excellent score, a dynamic mix of ambient electronic, pulsing EDM, and twangy guitar themes reminiscent of Gustavo Santaolalla's work on The Last of Us.\n\nAs you explore, you'll meet a few of Talos I's survivors, and find the bodies of an awful lot more who didn't. Echoing BioShock once again, you'll find out more about them through notes and audio logs dotted around, slowly building up a picture of the station's inhabitants, their relationships, and the mysterious research they carried out.\n\nThis is one of the area's where Prey's emphasis on imitation begins to show at the seams. Even in the original BioShock, audio logs were a bit of a narrative crutch, and ten years (and countless imitators) later it just feels tired and lazy. That's not helped by the fact that few of the side characters' arcs are especially fascinating or memorable - especially when the game reaches for a poignancy it can't quite manage.\n\nThe main plot proves a slight disappointment too. After a breakneck opening hour it slows dramatically, settling mostly for requiring you to repair or access various systems on the station, which serves as little more than an excuse to drag you round Talos I's various areas. The game's final hours have more interesting developments in store - though the final moments are destined to be controversial - but that's not enough to make up for the fact that most of the time it's just too easy to forget what you're meant to be doing, or even why.\n\nThat's really where Prey shows the limitations of imitation. Standing so squarely in BioShock's shadow invites comparisons it can't quite bear. That's especially true of the narrative and writing - undeniably weaker than BioShock's - but also in the core gameplay systems, which, while polished, can't help but feel slightly stale a decade on\n\nThanks for reading dont forget to upvote and comment",
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2017/07/13 18:24:54
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2017/07/13 18:04:21
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2017/07/13 17:46:45
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bodyHi! I am a robot. I just upvoted you! I found similar content that readers might be interested in: http://www.ign.com/articles/2017/05/16/injustice-2-review
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2017/07/13 17:46:39
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2017/07/13 17:46:39
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2017/07/13 17:46:27
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2017/07/13 17:45:27
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2017/07/13 17:45:27
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body![IMG_0447.JPG](https://steemitimages.com/DQmT2gyfjGtbrGgdsww7NkYePwZihiqrjsdBSpWtbrzh9HK/IMG_0447.JPG) FASTER, DEEPER ACTION AND A WEALTH OF CONTENT MAKE THIS FIGHTING GAME FEEL SUPER. Like its cast of heroes, Injustice 2 is exceptional. The fight mechanics have been guided in the right direction following 2013’s Injustice: Gods Among Us. The hours of play potential in the new Multiverse mode alone is impressive. The heroes and villains of the DC Universe look better here than they have in any game before, even as they star in a grim and joyless “what-if” storyline. Just like its heroes, though, Injustice 2 overcomes that adversity and soars, with more single-player content than I’ve ever seen in a fighting game at launch and an unrivaled combo system that is a sheer joy once you master it Injustice 2 strikes a fine balance between retaining the strengths of Gods Among Us and making smart changes to improve mechanics. On top of new versions of memorable environmental attacks in which you slam enemies with everything from cars to giant stuffed alligators on the detailed stages, flashy transitions between different areas of the battle locations, and a full arsenal of over-the-top Super Moves including everything from mowing over your enemies with the Batmobile to traveling through time to slam your opponent off the hide of a dinosaur, it makes several big changes. Some of my favorites include the ability to spend meter in order to gain invulnerable movement to escape projectile-happy enemies, allowing you to block some environmental attacks, and a global increase in the speed sharpen the action. Faster walking speed makes matches feel quick and agile, a change from the at times plodding pace of Gods Among Us. New defensive options make fighting ranged specialists like Deadshot or Green Arrow less frustrating than the sometimes oppressive and seemingly endless barrages in we saw in the last game. Plus, the new additions to the cast ably fill a range of niches, such as Dr. Fate and Deadshot and their strong zone control, Black Canary and her quick and technical offense, or Atrocitus and Gorilla Grodd’s more methodical, heavy-hitting styles. Injustice 2’s combo options are rivaled by few other games. One of the most impressive mechanical aspects is Injustice 2’s combo options, which are rivaled by few other games. For someone like me who enjoys spending time just beating up the training dummy and seeing what sort of insane juggles I can put together, it’s supremely enjoyable. You can bounce opponents off walls or the floor and launch them high into the air for juggle combos. Spending meter may alter the traits of a special move and open up new uses for combos: for example, Joker’s “BANG!” normally sees him pull out a revolver and fire a shot at his target. However, when used with Meter Burn, the revolver bullet launches his foe into the air, allowing Joker to juggle his victim. Each character has multiple ways to extend combos that are unique to them, and you can add onto that further by factoring in environmental attacks and positioning on the stage ![IMG_0446.JPG](https://steemitimages.com/DQmNtjdeJ4UKkAyc1xMksQY6zgc4izTQVs1guCfr3VCtN8j/IMG_0446.JPG) There is an incredible amount of content here for people that love fighting games but perhaps don’t enjoy competing against other people, or even for those that do like to mix it up with others but also enjoy chasing that next milestone or piece of loot. Hour for hour, Injustice 2 may have more content for solo players than any fighting game ever released. Most of it is excellent, except for the centerpiece: the story campaign. I found little to love about the way the heroes are presented I wasn’t a fan of the dark take on DC’s heroes in Injustice: Gods Among Us, which is a “what if” story about Superman going off the deep end after a tragic loss. So even though Injustice 2’s character animations in cutscenes and in-game are outstanding and border on photorealism for certain characters, I found little to love about the way they’re presented here. Even beloved symbols of light and hope advocate killing their enemies, arguing that the harrowing events around them are the result of having not permanently dispatched their villains in the past. Batman seems to be the lone voice of reason until you consider he is chastising Superman and Wonder Woman for their actions while allying himself with someone like Harley Quinn. Injustice 2 does attempt to break up the dreary proceedings with the genuinely amusing Green Arrow and always likable Flash, the latter personifying the struggle between Batman and Superman and the things for which they stand. At the same time, it features a Joker that has to go down in history as one of the most tone deaf and misguided takes on the Clown Prince of Crime. Gone are the charm and black humor of the utterly mad wisecracking clown with the literally infectious laugh and flamboyant wardrobe, replaced by a Hot Topic psychopath growling generic threats and waving a knife around. Like the recent DC films, Injustice 2 confuses bleakness for gravity, and it stands in stark contrast to the whimsy, humor, and colorful settings increasingly favored by media rival Marvel Comics and in games like Marvel’s own upcoming fighter, Marvel vs. Capcom Infinite You’re expected to learn 28 characters on the fly. As you explore the conflict between Batman and Superman and the greater threat looming behind their war, you take control of nearly every playable character. This imparts a feeling of epic scale, giving you a glimpse into a global threat through the eyes of every central player in that saga, but in doing so Injustice creates a situation where you’re expected to learn 28 characters on the fly. The transitions from hero to hero can be frustrating, as you suddenly find yourself playing as a character you don’t know against a fairly proficient AI. There are no universal combos or combo mechanics in Injustice, so even a simple two or three-hit combo for Green Lantern may not exist at all for Batman. Every hero is unique, even down to basic attacks. Some have complicated inputs and cancels that aren’t immediately clear, like Robin or Bane. While this storytelling style helps to convey the massive scope of the DC Universe by allowing you to witness events under the ocean, on Krypton, or deep under Gotham taking place simultaneously, it affects the pacing of the story and makes it feel frustrating and uneven relative to something like Street Fighter or BlazBlue where you explore the universe around the characters via their individual stories. ![IMG_0445.JPG](https://steemitimages.com/DQmbb29xuJ17QhNHuXGczZf1jQGwwC6A7vNZQxJAjFiHv1S/IMG_0445.JPG) Multiverse mode is fighting games’ answer to Destiny. Even though I didn’t care much for this particular DC story, I found a lot to love with the Multiverse. Multiverse mode is fighting games’ answer to Destiny, giving you the opportunity to level up your fighters, earn and equip gear for them, and use those power gains to take on increasing challenges that change every day. Common and rare gear pieces might simply augment one of four character statistics: strength, defense, health, or ability. However, rarer pieces and legendary gear sets can do everything from changing the color and size of projectiles to allowing your hero to start a match with a stock of meter. This imparts strategic depth to choosing just which pieces of gear to pair with your character and allows you to augment your abilities to something customized for your personal play style. Though Injustice 2 evens out the base statistics of all characters when playing competitively online, you can always choose to fight your friends drawing upon the full strength of your gear or to ignore those bonuses to level the playing field. Either way, the cosmetic changes remain I was pleased to see that the rarer equipment changed my characters’ appearances, allowing you to tailor a unique look for your fighter. Changes can be as minor as the style of a breastplate, adding glowing eyes to Batman’s cowl, or giving Scarecrow a hood – or they can be something as major as changing the logo across Superman’s chest. Between the different shaders you can unlock and options for arms, leggings, chest plates and shirts, helmets and headpieces, and new weapons, there are a surprising amount of options for those of us that enjoy dressing for success. Injustice 2 also allows you to try your luck for rare equipment by earning loot crates by completing objectives, such as scoring well in Multiverse missions, completing the character-specific tutorials, or completing chapters in Story mode, giving you even more reason to check the Multiverse daily. Fair warning: between Multiverse mode, five to 10 hours of Story mode (depending on your skill), and the deep offensive trees unique to each character, the sheer depth of content present might get intimidating for a newcomer once they begin to fully grasp what they’re getting themselves into. Though there are both general and character-specific tutorials, these walkthroughs only scratch the surface of the juggernaut beneath, especially in the case of the latter. Character training gives a brief overview and the bare basics for each face on the roster, but the gap between those introductory fundamentals and the 20-hit, 600-damage combos is wide, and Injustice 2 does little to guide beginners across it. Compared to Street Fighter V’s Mission modes, which teach you useful bread-and-butter combos of increasing difficulty, Injustice 2’s character tutorials impart only the bare minimum to get you started. Those that feel comfortable in executing complex inputs or training muscle memory can jump right in and have a blast, but if you’re new to fighting games you should know that pushing your success beyond the beginning stages will take some practice and time. In our testing on live servers the online multiplayer was as solid as a Kryptonian, with minimal frame delay and no freezing or lag stutters. Network connection strength between players is rated at one to four bars, and even at two bars, I was able to find playable matches. With more and more opponents taking the fight online, I noticed no initial stress to multiplayer servers and was still able to easily find ranked opponents to pummel. And, while online play can never reproduce the completely lag-free experience of facing a friend sitting next to you, Injustice 2 helpfully includes delay simulation in its training mode options. That allows you to replicate the slight amount of input delay you’d get playing a match online to help you hone your online combo execution to practice and adapt to that specific timing. THE VERDICT Injustice 2’s fights improve on Gods Among Us in nearly every way, specifically addressing fan concerns about movement speed and giving you new ways to burn meter. Visually, the DC roll call shines even as they star in a flat and unnecessarily grim story. The unrivaled amount of single-player content to explore, especially the highlight Multiverse mode, and the height of Injustice 2’s skill ceiling make it an easy environment in which to lose hours of your day without ever even challenging another human… or giant telekinetic gorilla, as it were. Dont forget to upvote and comment
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Transaction InfoBlock #13653292/Trx d81838891e14084f90d105e9874e2d434cde5c43
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      "author": "duffield1234",
      "permlink": "injustice-2-review-comment-and-upvote",
      "title": "Injustice 2 review comment and upvote",
      "body": "![IMG_0447.JPG](https://steemitimages.com/DQmT2gyfjGtbrGgdsww7NkYePwZihiqrjsdBSpWtbrzh9HK/IMG_0447.JPG)\n\nFASTER, DEEPER ACTION AND A WEALTH OF CONTENT MAKE THIS FIGHTING GAME FEEL SUPER.\n\nLike its cast of heroes, Injustice 2 is exceptional. The fight mechanics have been guided in the right direction following 2013’s Injustice: Gods Among Us. The hours of play potential in the new Multiverse mode alone is impressive. The heroes and villains of the DC Universe look better here than they have in any game before, even as they star in a grim and joyless “what-if” storyline. Just like its heroes, though, Injustice 2 overcomes that adversity and soars, with more single-player content than I’ve ever seen in a fighting game at launch and an unrivaled combo system that is a sheer joy once you master it\n\nInjustice 2 strikes a fine balance between retaining the strengths of Gods Among Us and making smart changes to improve mechanics. On top of new versions of memorable environmental attacks in which you slam enemies with everything from cars to giant stuffed alligators on the detailed stages, flashy transitions between different areas of the battle locations, and a full arsenal of over-the-top Super Moves including everything from mowing over your enemies with the Batmobile to traveling through time to slam your opponent off the hide of a dinosaur, it makes several big changes. Some of my favorites include the ability to spend meter in order to gain invulnerable movement to escape projectile-happy enemies, allowing you to block some environmental attacks, and a global increase in the speed sharpen the action. Faster walking speed makes matches feel quick and agile, a change from the at times plodding pace of Gods Among Us. New defensive options make fighting ranged specialists like Deadshot or Green Arrow less frustrating than the sometimes oppressive and seemingly endless barrages in we saw in the last game. Plus, the new additions to the cast ably fill a range of niches, such as Dr. Fate and Deadshot and their strong zone control, Black Canary and her quick and technical offense, or Atrocitus and Gorilla Grodd’s more methodical, heavy-hitting styles.\n\nInjustice 2’s combo options are rivaled by few other games.\n\nOne of the most impressive mechanical aspects is Injustice 2’s combo options, which are rivaled by few other games. For someone like me who enjoys spending time just beating up the training dummy and seeing what sort of insane juggles I can put together, it’s supremely enjoyable. You can bounce opponents off walls or the floor and launch them high into the air for juggle combos. Spending meter may alter the traits of a special move and open up new uses for combos: for example, Joker’s “BANG!” normally sees him pull out a revolver and fire a shot at his target. However, when used with Meter Burn, the revolver bullet launches his foe into the air, allowing Joker to juggle his victim. Each character has multiple ways to extend combos that are unique to them, and you can add onto that further by factoring in environmental attacks and positioning on the stage\n![IMG_0446.JPG](https://steemitimages.com/DQmNtjdeJ4UKkAyc1xMksQY6zgc4izTQVs1guCfr3VCtN8j/IMG_0446.JPG)\n\nThere is an incredible amount of content here for people that love fighting games but perhaps don’t enjoy competing against other people, or even for those that do like to mix it up with others but also enjoy chasing that next milestone or piece of loot. Hour for hour, Injustice 2 may have more content for solo players than any fighting game ever released. Most of it is excellent, except for the centerpiece: the story campaign.\n\nI found little to love about the way the heroes are presented\n\nI wasn’t a fan of the dark take on DC’s heroes in Injustice: Gods Among Us, which is a “what if” story about Superman going off the deep end after a tragic loss. So even though Injustice 2’s character animations in cutscenes and in-game are outstanding and border on photorealism for certain characters, I found little to love about the way they’re presented here. Even beloved symbols of light and hope advocate killing their enemies, arguing that the harrowing events around them are the result of having not permanently dispatched their villains in the past. Batman seems to be the lone voice of reason until you consider he is chastising Superman and Wonder Woman for their actions while allying himself with someone like Harley Quinn.\n\nInjustice 2 does attempt to break up the dreary proceedings with the genuinely amusing Green Arrow and always likable Flash, the latter personifying the struggle between Batman and Superman and the things for which they stand. At the same time, it features a Joker that has to go down in history as one of the most tone deaf and misguided takes on the Clown Prince of Crime. Gone are the charm and black humor of the utterly mad wisecracking clown with the literally infectious laugh and flamboyant wardrobe, replaced by a Hot Topic psychopath growling generic threats and waving a knife around. Like the recent DC films, Injustice 2 confuses bleakness for gravity, and it stands in stark contrast to the whimsy, humor, and colorful settings increasingly favored by media rival Marvel Comics and in games like Marvel’s own upcoming fighter, Marvel vs. Capcom Infinite\n\nYou’re expected to learn 28 characters on the fly.\n\nAs you explore the conflict between Batman and Superman and the greater threat looming behind their war, you take control of nearly every playable character. This imparts a feeling of epic scale, giving you a glimpse into a global threat through the eyes of every central player in that saga, but in doing so Injustice creates a situation where you’re expected to learn 28 characters on the fly. The transitions from hero to hero can be frustrating, as you suddenly find yourself playing as a character you don’t know against a fairly proficient AI. There are no universal combos or combo mechanics in Injustice, so even a simple two or three-hit combo for Green Lantern may not exist at all for Batman. Every hero is unique, even down to basic attacks. Some have complicated inputs and cancels that aren’t immediately clear, like Robin or Bane. While this storytelling style helps to convey the massive scope of the DC Universe by allowing you to witness events under the ocean, on Krypton, or deep under Gotham taking place simultaneously, it affects the pacing of the story and makes it feel frustrating and uneven relative to something like Street Fighter or BlazBlue where you explore the universe around the characters via their individual stories.\n\n![IMG_0445.JPG](https://steemitimages.com/DQmbb29xuJ17QhNHuXGczZf1jQGwwC6A7vNZQxJAjFiHv1S/IMG_0445.JPG)\n\nMultiverse mode is fighting games’ answer to Destiny.\n\nEven though I didn’t care much for this particular DC story, I found a lot to love with the Multiverse. Multiverse mode is fighting games’ answer to Destiny, giving you the opportunity to level up your fighters, earn and equip gear for them, and use those power gains to take on increasing challenges that change every day. Common and rare gear pieces might simply augment one of four character statistics: strength, defense, health, or ability. However, rarer pieces and legendary gear sets can do everything from changing the color and size of projectiles to allowing your hero to start a match with a stock of meter. This imparts strategic depth to choosing just which pieces of gear to pair with your character and allows you to augment your abilities to something customized for your personal play style. Though Injustice 2 evens out the base statistics of all characters when playing competitively online, you can always choose to fight your friends drawing upon the full strength of your gear or to ignore those bonuses to level the playing field. Either way, the cosmetic changes remain\n\nI was pleased to see that the rarer equipment changed my characters’ appearances, allowing you to tailor a unique look for your fighter. Changes can be as minor as the style of a breastplate, adding glowing eyes to Batman’s cowl, or giving Scarecrow a hood – or they can be something as major as changing the logo across Superman’s chest. Between the different shaders you can unlock and options for arms, leggings, chest plates and shirts, helmets and headpieces, and new weapons, there are a surprising amount of options for those of us that enjoy dressing for success.\n\nInjustice 2 also allows you to try your luck for rare equipment by earning loot crates by completing objectives, such as scoring well in Multiverse missions, completing the character-specific tutorials, or completing chapters in Story mode, giving you even more reason to check the Multiverse daily.\n\nFair warning: between Multiverse mode, five to 10 hours of Story mode (depending on your skill), and the deep offensive trees unique to each character, the sheer depth of content present might get intimidating for a newcomer once they begin to fully grasp what they’re getting themselves into. Though there are both general and character-specific tutorials, these walkthroughs only scratch the surface of the juggernaut beneath, especially in the case of the latter. Character training gives a brief overview and the bare basics for each face on the roster, but the gap between those introductory fundamentals and the 20-hit, 600-damage combos is wide, and Injustice 2 does little to guide beginners across it. Compared to Street Fighter V’s Mission modes, which teach you useful bread-and-butter combos of increasing difficulty, Injustice 2’s character tutorials impart only the bare minimum to get you started. Those that feel comfortable in executing complex inputs or training muscle memory can jump right in and have a blast, but if you’re new to fighting games you should know that pushing your success beyond the beginning stages will take some practice and time.\n\nIn our testing on live servers the online multiplayer was as solid as a Kryptonian, with minimal frame delay and no freezing or lag stutters. Network connection strength between players is rated at one to four bars, and even at two bars, I was able to find playable matches. With more and more opponents taking the fight online, I noticed no initial stress to multiplayer servers and was still able to easily find ranked opponents to pummel. And, while online play can never reproduce the completely lag-free experience of facing a friend sitting next to you, Injustice 2 helpfully includes delay simulation in its training mode options. That allows you to replicate the slight amount of input delay you’d get playing a match online to help you hone your online combo execution to practice and adapt to that specific timing.\n\nTHE VERDICT\n\nInjustice 2’s fights improve on Gods Among Us in nearly every way, specifically addressing fan concerns about movement speed and giving you new ways to burn meter. Visually, the DC roll call shines even as they star in a flat and unnecessarily grim story. The unrivaled amount of single-player content to explore, especially the highlight Multiverse mode, and the height of Injustice 2’s skill ceiling make it an easy environment in which to lose hours of your day without ever even challenging another human… or giant telekinetic gorilla, as it were.\n\nDont forget to upvote and comment",
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duffield1234bought 0.010 SBD for 0.008 STEEM from @duffield1234
2017/07/13 16:16:42
current ownerenki
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current pays0.008 STEEM
open ownerduffield1234
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open pays0.010 SBD
Transaction InfoBlock #13651517/Trx 26c7ed0b6271d2ced1ba7dd09d5c9eb8b5c9e8d1
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duffield1234blockchain operation: limit order create
2017/07/13 15:11:21
ownerduffield1234
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fill or killfalse
expiration1969-12-31T23:59:59
Transaction InfoBlock #13650210/Trx 7eed3426536e3d2f420129c577664cece5190779
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2017/07/11 14:35:48
votertga1108
authorduffield1234
permlinkshadow-warrior-ps4-review
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2017/07/11 14:21:00
votertga1108
authorduffield1234
permlinkps4-pro-review-upvote
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2017/07/11 14:20:21
votertga1108
authorduffield1234
permlinkget-even-quick-review
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2017/07/11 14:19:45
parent authorduffield1234
parent permlinkdirt-rally-4-review-all-platforms
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permlinkre-duffield1234-dirt-rally-4-review-all-platforms-20170711t141943640z
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bodyyou should give credit to reviews that are not yours
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2017/07/11 14:19:06
votertga1108
authorduffield1234
permlinkdirt-rally-4-review-all-platforms
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2017/07/11 14:18:12
votertga1108
authorduffield1234
permlinkmetal-gear-solid-phantom-pain-review
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  "trx_in_block": 22,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2017-07-11T14:18:12",
  "op": [
    "vote",
    {
      "voter": "tga1108",
      "author": "duffield1234",
      "permlink": "metal-gear-solid-phantom-pain-review",
      "weight": -10000
    }
  ]
}
duffield1234blockchain operation: limit order cancel
2017/07/11 08:14:54
ownerduffield1234
orderid1499760625
Transaction InfoBlock #13584313/Trx bf50aa64904c0b630421a7b7a586e9190f9cd135
View Raw JSON Data
{
  "trx_id": "bf50aa64904c0b630421a7b7a586e9190f9cd135",
  "block": 13584313,
  "trx_in_block": 20,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2017-07-11T08:14:54",
  "op": [
    "limit_order_cancel",
    {
      "owner": "duffield1234",
      "orderid": 1499760625
    }
  ]
}
duffield1234blockchain operation: limit order create
2017/07/11 08:10:30
ownerduffield1234
orderid1499760625
amount to sell0.010 SBD
min to receive0.010 STEEM
fill or killfalse
expiration1969-12-31T23:59:59
Transaction InfoBlock #13584225/Trx fd1289a94cbef808e11a03a13330d30772f280af
View Raw JSON Data
{
  "trx_id": "fd1289a94cbef808e11a03a13330d30772f280af",
  "block": 13584225,
  "trx_in_block": 32,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2017-07-11T08:10:30",
  "op": [
    "limit_order_create",
    {
      "owner": "duffield1234",
      "orderid": 1499760625,
      "amount_to_sell": "0.010 SBD",
      "min_to_receive": "0.010 STEEM",
      "fill_or_kill": false,
      "expiration": "1969-12-31T23:59:59"
    }
  ]
}
duffield1234bought 0.022 SBD for 0.019 STEEM from @duffield1234
2017/07/11 06:10:30
current ownerenki
current orderid727522788
current pays0.019 STEEM
open ownerduffield1234
open orderid1499745256
open pays0.022 SBD
Transaction InfoBlock #13581825/Trx d978304e995de8a981fca8c85cf823759dd5db58
View Raw JSON Data
{
  "trx_id": "d978304e995de8a981fca8c85cf823759dd5db58",
  "block": 13581825,
  "trx_in_block": 25,
  "op_in_trx": 0,
  "virtual_op": 3,
  "timestamp": "2017-07-11T06:10:30",
  "op": [
    "fill_order",
    {
      "current_owner": "enki",
      "current_orderid": 727522788,
      "current_pays": "0.019 STEEM",
      "open_owner": "duffield1234",
      "open_orderid": 1499745256,
      "open_pays": "0.022 SBD"
    }
  ]
}
duffield1234blockchain operation: limit order create
2017/07/11 03:54:21
ownerduffield1234
orderid1499745256
amount to sell0.022 SBD
min to receive0.019 STEEM
fill or killfalse
expiration1969-12-31T23:59:59
Transaction InfoBlock #13579105/Trx 814f75a9cd6b9f7bd08321f39762dfb17a8077df
View Raw JSON Data
{
  "trx_id": "814f75a9cd6b9f7bd08321f39762dfb17a8077df",
  "block": 13579105,
  "trx_in_block": 5,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2017-07-11T03:54:21",
  "op": [
    "limit_order_create",
    {
      "owner": "duffield1234",
      "orderid": 1499745256,
      "amount_to_sell": "0.022 SBD",
      "min_to_receive": "0.019 STEEM",
      "fill_or_kill": false,
      "expiration": "1969-12-31T23:59:59"
    }
  ]
}
duffield1234blockchain operation: limit order cancel
2017/07/11 02:07:39
ownerduffield1234
orderid1499736650
Transaction InfoBlock #13576973/Trx 8389018266cc263379d480e00aab08fbcb9d8827
View Raw JSON Data
{
  "trx_id": "8389018266cc263379d480e00aab08fbcb9d8827",
  "block": 13576973,
  "trx_in_block": 4,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2017-07-11T02:07:39",
  "op": [
    "limit_order_cancel",
    {
      "owner": "duffield1234",
      "orderid": 1499736650
    }
  ]
}
2017/07/11 02:03:51
parent authorduffield1234
parent permlinkdirt-rally-4-review-all-platforms
authorsteemitboard
permlinksteemitboard-notify-duffield1234-20170711t020353000z
title
bodyCongratulations @duffield1234! You have completed some achievement on Steemit and have been rewarded with new badge(s) : [![](https://steemitimages.com/70x80/http://steemitboard.com/notifications/post4day.png)](http://steemitboard.com/@duffield1234) You published 4 posts in one day Click on any badge to view your own Board of Honor on SteemitBoard. For more information about SteemitBoard, click [here](https://steemit.com/@steemitboard) If you no longer want to receive notifications, reply to this comment with the word `STOP` > By upvoting this notification, you can help all Steemit users. Learn how [here](https://steemit.com/steemitboard/@steemitboard/http-i-cubeupload-com-7ciqeo-png)!
json metadata{"image":["https://steemitboard.com/img/notifications.png"]}
Transaction InfoBlock #13576897/Trx 63a0e119c54bb878e6f8a2961c7f64b80ca196b8
View Raw JSON Data
{
  "trx_id": "63a0e119c54bb878e6f8a2961c7f64b80ca196b8",
  "block": 13576897,
  "trx_in_block": 13,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2017-07-11T02:03:51",
  "op": [
    "comment",
    {
      "parent_author": "duffield1234",
      "parent_permlink": "dirt-rally-4-review-all-platforms",
      "author": "steemitboard",
      "permlink": "steemitboard-notify-duffield1234-20170711t020353000z",
      "title": "",
      "body": "Congratulations @duffield1234! You have completed some achievement on Steemit and have been rewarded with new badge(s) :\n\n[![](https://steemitimages.com/70x80/http://steemitboard.com/notifications/post4day.png)](http://steemitboard.com/@duffield1234) You published 4 posts in one day\n\nClick on any badge to view your own Board of Honor on SteemitBoard.\nFor more information about SteemitBoard, click [here](https://steemit.com/@steemitboard)\n\nIf you no longer want to receive notifications, reply to this comment with the word `STOP`\n\n> By upvoting this notification, you can help all Steemit users. Learn how [here](https://steemit.com/steemitboard/@steemitboard/http-i-cubeupload-com-7ciqeo-png)!",
      "json_metadata": "{\"image\":[\"https://steemitboard.com/img/notifications.png\"]}"
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}
duffield1234blockchain operation: limit order create
2017/07/11 01:30:51
ownerduffield1234
orderid1499736650
amount to sell0.010 SBD
min to receive0.091 STEEM
fill or killfalse
expiration1969-12-31T23:59:59
Transaction InfoBlock #13576237/Trx 8c83173c464887685826dd67f9c71dc476dc7833
View Raw JSON Data
{
  "trx_id": "8c83173c464887685826dd67f9c71dc476dc7833",
  "block": 13576237,
  "trx_in_block": 18,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2017-07-11T01:30:51",
  "op": [
    "limit_order_create",
    {
      "owner": "duffield1234",
      "orderid": 1499736650,
      "amount_to_sell": "0.010 SBD",
      "min_to_receive": "0.091 STEEM",
      "fill_or_kill": false,
      "expiration": "1969-12-31T23:59:59"
    }
  ]
}
duffield1234blockchain operation: limit order cancel
2017/07/11 01:27:45
ownerduffield1234
orderid1499736409
Transaction InfoBlock #13576175/Trx bc0a7cfbd97917288bb1985c423c1d9adb7aeb98
View Raw JSON Data
{
  "trx_id": "bc0a7cfbd97917288bb1985c423c1d9adb7aeb98",
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  "virtual_op": 0,
  "timestamp": "2017-07-11T01:27:45",
  "op": [
    "limit_order_cancel",
    {
      "owner": "duffield1234",
      "orderid": 1499736409
    }
  ]
}
duffield1234blockchain operation: limit order create
2017/07/11 01:26:54
ownerduffield1234
orderid1499736409
amount to sell0.012 SBD
min to receive0.009 STEEM
fill or killfalse
expiration1969-12-31T23:59:59
Transaction InfoBlock #13576158/Trx 41ca0ba87743f3b2345de09937af52c7533fd78d
View Raw JSON Data
{
  "trx_id": "41ca0ba87743f3b2345de09937af52c7533fd78d",
  "block": 13576158,
  "trx_in_block": 7,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2017-07-11T01:26:54",
  "op": [
    "limit_order_create",
    {
      "owner": "duffield1234",
      "orderid": 1499736409,
      "amount_to_sell": "0.012 SBD",
      "min_to_receive": "0.009 STEEM",
      "fill_or_kill": false,
      "expiration": "1969-12-31T23:59:59"
    }
  ]
}
2017/07/11 01:21:42
voterduffield1234
authorcheetah
permlinkcheetah-re-duffield1234dirt-rally-4-review-all-platforms
weight10000 (100.00%)
Transaction InfoBlock #13576054/Trx 2aa5abb9bbf388ab00dc3d23de189fb8b130f710
View Raw JSON Data
{
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  "virtual_op": 0,
  "timestamp": "2017-07-11T01:21:42",
  "op": [
    "vote",
    {
      "voter": "duffield1234",
      "author": "cheetah",
      "permlink": "cheetah-re-duffield1234dirt-rally-4-review-all-platforms",
      "weight": 10000
    }
  ]
}
2017/07/11 01:21:36
voterduffield1234
authorionlysaymeep
permlinkre-duffield1234-re-ionlysaymeep-re-cheetah-cheetah-re-duffield1234get-even-quick-review-20170710t222645310z-20170710t230845653z
weight10000 (100.00%)
Transaction InfoBlock #13576052/Trx b770ff556a635f43a22d332c458f84e757443783
View Raw JSON Data
{
  "trx_id": "b770ff556a635f43a22d332c458f84e757443783",
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  "virtual_op": 0,
  "timestamp": "2017-07-11T01:21:36",
  "op": [
    "vote",
    {
      "voter": "duffield1234",
      "author": "ionlysaymeep",
      "permlink": "re-duffield1234-re-ionlysaymeep-re-cheetah-cheetah-re-duffield1234get-even-quick-review-20170710t222645310z-20170710t230845653z",
      "weight": 10000
    }
  ]
}
2017/07/11 01:21:30
voterduffield1234
authorcainplant
permlinkre-duffield1234-metal-gear-solid-phantom-pain-review-20170710t234032963z
weight10000 (100.00%)
Transaction InfoBlock #13576050/Trx eeab5586747297fe11c6d5f61e562117b19a972b
View Raw JSON Data
{
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  "timestamp": "2017-07-11T01:21:30",
  "op": [
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    {
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      "author": "cainplant",
      "permlink": "re-duffield1234-metal-gear-solid-phantom-pain-review-20170710t234032963z",
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}
2017/07/11 01:21:24
voterduffield1234
authorcheetah
permlinkcheetah-re-duffield1234metal-gear-solid-phantom-pain-review
weight10000 (100.00%)
Transaction InfoBlock #13576048/Trx 46c303fa7b9ae67a2ed3e5dc848cb35c88b25365
View Raw JSON Data
{
  "trx_id": "46c303fa7b9ae67a2ed3e5dc848cb35c88b25365",
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  "timestamp": "2017-07-11T01:21:24",
  "op": [
    "vote",
    {
      "voter": "duffield1234",
      "author": "cheetah",
      "permlink": "cheetah-re-duffield1234metal-gear-solid-phantom-pain-review",
      "weight": 10000
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  ]
}
duffield1234updated their account properties
2017/07/11 01:19:18
accountduffield1234
memo keySTM66ttLVH1Td8oPu6TbQUhhjCmMS59QjguQpr3B5y5g3DnMqChrt
json metadata{"profile":{"cover_image":"","profile_image":"https://img.esteem.ws/99movl08nj.jpg","name":"Duffield1234","about":"Im a 25 year old gamer looking to build a good community ","location":"United Kingdom "}}
Transaction InfoBlock #13576006/Trx a41a05dd6d260288352927504635a1f9867eac12
View Raw JSON Data
{
  "trx_id": "a41a05dd6d260288352927504635a1f9867eac12",
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  "trx_in_block": 8,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2017-07-11T01:19:18",
  "op": [
    "account_update",
    {
      "account": "duffield1234",
      "memo_key": "STM66ttLVH1Td8oPu6TbQUhhjCmMS59QjguQpr3B5y5g3DnMqChrt",
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    }
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}
2017/07/11 01:15:45
voterduffield1234
authorcainplant
permlinkre-duffield1234-some-pictures-from-carnival-day-hope-u-like-20170711t011431515z
weight10000 (100.00%)
Transaction InfoBlock #13575935/Trx 53db2bcf08b0cb951aa6491489cc6303671455a2
View Raw JSON Data
{
  "trx_id": "53db2bcf08b0cb951aa6491489cc6303671455a2",
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  "trx_in_block": 9,
  "op_in_trx": 0,
  "virtual_op": 0,
  "timestamp": "2017-07-11T01:15:45",
  "op": [
    "vote",
    {
      "voter": "duffield1234",
      "author": "cainplant",
      "permlink": "re-duffield1234-some-pictures-from-carnival-day-hope-u-like-20170711t011431515z",
      "weight": 10000
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  ]
}
2017/07/11 01:15:42
voterduffield1234
authorduffield1234
permlinkre-cainplant-re-duffield1234-some-pictures-from-carnival-day-hope-u-like-20170711t011523303z
weight10000 (100.00%)
Transaction InfoBlock #13575934/Trx 1433f476b64625ed3056ca5b3699e99079e98307
View Raw JSON Data
{
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  "timestamp": "2017-07-11T01:15:42",
  "op": [
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    {
      "voter": "duffield1234",
      "author": "duffield1234",
      "permlink": "re-cainplant-re-duffield1234-some-pictures-from-carnival-day-hope-u-like-20170711t011523303z",
      "weight": 10000
    }
  ]
}
2017/07/11 01:15:24
parent authorcainplant
parent permlinkre-duffield1234-some-pictures-from-carnival-day-hope-u-like-20170711t011431515z
authorduffield1234
permlinkre-cainplant-re-duffield1234-some-pictures-from-carnival-day-hope-u-like-20170711t011523303z
title
bodyIt was a relly nice day out to be fair
json metadata{"tags":["photography"],"app":"steemit/0.1"}
Transaction InfoBlock #13575928/Trx f781b228559657ed01294dd92afa2d2677de836f
View Raw JSON Data
{
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  "timestamp": "2017-07-11T01:15:24",
  "op": [
    "comment",
    {
      "parent_author": "cainplant",
      "parent_permlink": "re-duffield1234-some-pictures-from-carnival-day-hope-u-like-20170711t011431515z",
      "author": "duffield1234",
      "permlink": "re-cainplant-re-duffield1234-some-pictures-from-carnival-day-hope-u-like-20170711t011523303z",
      "title": "",
      "body": "It was a relly nice day out to be fair",
      "json_metadata": "{\"tags\":[\"photography\"],\"app\":\"steemit/0.1\"}"
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}
2017/07/11 01:14:36
parent authorduffield1234
parent permlinksome-pictures-from-carnival-day-hope-u-like
authorcainplant
permlinkre-duffield1234-some-pictures-from-carnival-day-hope-u-like-20170711t011431515z
title
bodylooks fun!
json metadata{"tags":["photography"],"app":"steemit/0.1"}
Transaction InfoBlock #13575912/Trx 2e8cc6c8d717d2a0de063aa7475bdc07f6964e8b
View Raw JSON Data
{
  "trx_id": "2e8cc6c8d717d2a0de063aa7475bdc07f6964e8b",
  "block": 13575912,
  "trx_in_block": 3,
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  "virtual_op": 0,
  "timestamp": "2017-07-11T01:14:36",
  "op": [
    "comment",
    {
      "parent_author": "duffield1234",
      "parent_permlink": "some-pictures-from-carnival-day-hope-u-like",
      "author": "cainplant",
      "permlink": "re-duffield1234-some-pictures-from-carnival-day-hope-u-like-20170711t011431515z",
      "title": "",
      "body": "looks fun!",
      "json_metadata": "{\"tags\":[\"photography\"],\"app\":\"steemit/0.1\"}"
    }
  ]
}

Account Metadata

POSTING JSON METADATA
profile{"cover_image":"","profile_image":"https://img.esteem.ws/99movl08nj.jpg","name":"Duffield1234","about":"Im a 25 year old gamer looking to build a good community ","location":"United Kingdom "}
JSON METADATA
profile{"cover_image":"","profile_image":"https://img.esteem.ws/99movl08nj.jpg","name":"Duffield1234","about":"Im a 25 year old gamer looking to build a good community ","location":"United Kingdom "}
{
  "posting_json_metadata": {
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      "cover_image": "",
      "profile_image": "https://img.esteem.ws/99movl08nj.jpg",
      "name": "Duffield1234",
      "about": "Im a 25 year old gamer looking to build a good community ",
      "location": "United Kingdom "
    }
  },
  "json_metadata": {
    "profile": {
      "cover_image": "",
      "profile_image": "https://img.esteem.ws/99movl08nj.jpg",
      "name": "Duffield1234",
      "about": "Im a 25 year old gamer looking to build a good community ",
      "location": "United Kingdom "
    }
  }
}

Auth Keys

Owner
Single Signature
Public Keys
STM6Fg4hgRokSBuQpHqCGWwBRLwx4McGiDogeTnSE2mB8vS11dnjM1/1
Active
Single Signature
Public Keys
STM4tXGugpUmaoVkTk7vHxB7bGuJ42hrkdLryDxcwC9g3AAZ7ZVCj1/1
Posting
Single Signature
Public Keys
STM5orsiwc5LtokYAatggAXENNeCjKpgegXf4y6gvc955u9e34GWW1/1
Memo
STM66ttLVH1Td8oPu6TbQUhhjCmMS59QjguQpr3B5y5g3DnMqChrt
{
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    "account_auths": [],
    "key_auths": [
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        1
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  },
  "active": {
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    "key_auths": [
      [
        "STM4tXGugpUmaoVkTk7vHxB7bGuJ42hrkdLryDxcwC9g3AAZ7ZVCj",
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    "key_auths": [
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        1
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    ]
  },
  "memo": "STM66ttLVH1Td8oPu6TbQUhhjCmMS59QjguQpr3B5y5g3DnMqChrt"
}

Witness Votes

1 / 30
[
  "steemed"
]