Ecoer Logo
VOTING POWER100.00%
DOWNVOTE POWER100.00%
RESOURCE CREDITS100.00%
REPUTATION PROGRESS0.00%
Net Worth
0.007USD
STEEM
0.001STEEM
SBD
0.000SBD
Effective Power
5.010SP
├── Own SP
0.125SP
└── Incoming Deleg
+4.884SP

Detailed Balance

STEEM
balance
0.001STEEM
market_balance
0.000STEEM
savings_balance
0.000STEEM
reward_steem_balance
0.000STEEM
STEEM POWER
Own SP
0.125SP
Delegated Out
0.000SP
Delegation In
4.884SP
Effective Power
5.010SP
Reward SP (pending)
0.000SP
SBD
sbd_balance
0.000SBD
sbd_conversions
0.000SBD
sbd_market_balance
0.000SBD
savings_sbd_balance
0.000SBD
reward_sbd_balance
0.000SBD
{
  "balance": "0.001 STEEM",
  "savings_balance": "0.000 STEEM",
  "reward_steem_balance": "0.000 STEEM",
  "vesting_shares": "203.956190 VESTS",
  "delegated_vesting_shares": "0.000000 VESTS",
  "received_vesting_shares": "7939.703616 VESTS",
  "sbd_balance": "0.000 SBD",
  "savings_sbd_balance": "0.000 SBD",
  "reward_sbd_balance": "0.000 SBD",
  "conversions": []
}

Account Info

nameumbral
id904732
rank431,427
reputation135058254
created2018-04-02T09:03:15
recovery_accountsteem
proxyNone
post_count5
comment_count0
lifetime_vote_count0
witnesses_voted_for0
last_post2018-04-29T21:45:09
last_root_post2018-04-29T21:45:09
last_vote_time2018-05-04T12:48:24
proxied_vsf_votes0, 0, 0, 0
can_vote1
voting_power0
delayed_votes0
balance0.001 STEEM
savings_balance0.000 STEEM
sbd_balance0.000 SBD
savings_sbd_balance0.000 SBD
vesting_shares203.956190 VESTS
delegated_vesting_shares0.000000 VESTS
received_vesting_shares7939.703616 VESTS
reward_vesting_balance0.000000 VESTS
vesting_balance0.000 STEEM
vesting_withdraw_rate0.000000 VESTS
next_vesting_withdrawal1969-12-31T23:59:59
withdrawn0
to_withdraw0
withdraw_routes0
savings_withdraw_requests0
last_account_recovery1970-01-01T00:00:00
reset_accountnull
last_owner_update1970-01-01T00:00:00
last_account_update1970-01-01T00:00:00
minedNo
sbd_seconds0
sbd_last_interest_payment1970-01-01T00:00:00
savings_sbd_last_interest_payment1970-01-01T00:00:00
{
  "active": {
    "account_auths": [],
    "key_auths": [
      [
        "STM72XjDKWySjYKYGZwDEkX27QZsMiChcATm7U1PX7y8uYGQbYavt",
        1
      ]
    ],
    "weight_threshold": 1
  },
  "balance": "0.001 STEEM",
  "can_vote": true,
  "comment_count": 0,
  "created": "2018-04-02T09:03:15",
  "curation_rewards": 0,
  "delegated_vesting_shares": "0.000000 VESTS",
  "downvote_manabar": {
    "current_mana": 2035914951,
    "last_update_time": 1779090444
  },
  "guest_bloggers": [],
  "id": 904732,
  "json_metadata": "{}",
  "last_account_recovery": "1970-01-01T00:00:00",
  "last_account_update": "1970-01-01T00:00:00",
  "last_owner_update": "1970-01-01T00:00:00",
  "last_post": "2018-04-29T21:45:09",
  "last_root_post": "2018-04-29T21:45:09",
  "last_vote_time": "2018-05-04T12:48:24",
  "lifetime_vote_count": 0,
  "market_history": [],
  "memo_key": "STM7Gb9kepJf2MEFaZfjJFvysw7WYhzsscFK72GcnNpGBigHaTRzN",
  "mined": false,
  "name": "umbral",
  "next_vesting_withdrawal": "1969-12-31T23:59:59",
  "other_history": [],
  "owner": {
    "account_auths": [],
    "key_auths": [
      [
        "STM7gP6uJUpPdhSUowpauYrPoJxCrZhMtugFpze2ANkHXd45ND8uy",
        1
      ]
    ],
    "weight_threshold": 1
  },
  "pending_claimed_accounts": 0,
  "post_bandwidth": 0,
  "post_count": 5,
  "post_history": [],
  "posting": {
    "account_auths": [],
    "key_auths": [
      [
        "STM7qwW7rsPm8wGHojVemkbmjyptyquHbcGSM3LGZU8beqjtepwBP",
        1
      ]
    ],
    "weight_threshold": 1
  },
  "posting_json_metadata": "",
  "posting_rewards": 0,
  "proxied_vsf_votes": [
    0,
    0,
    0,
    0
  ],
  "proxy": "",
  "received_vesting_shares": "7939.703616 VESTS",
  "recovery_account": "steem",
  "reputation": 135058254,
  "reset_account": "null",
  "reward_sbd_balance": "0.000 SBD",
  "reward_steem_balance": "0.000 STEEM",
  "reward_vesting_balance": "0.000000 VESTS",
  "reward_vesting_steem": "0.000 STEEM",
  "savings_balance": "0.000 STEEM",
  "savings_sbd_balance": "0.000 SBD",
  "savings_sbd_last_interest_payment": "1970-01-01T00:00:00",
  "savings_sbd_seconds": "0",
  "savings_sbd_seconds_last_update": "1970-01-01T00:00:00",
  "savings_withdraw_requests": 0,
  "sbd_balance": "0.000 SBD",
  "sbd_last_interest_payment": "1970-01-01T00:00:00",
  "sbd_seconds": "0",
  "sbd_seconds_last_update": "1970-01-01T00:00:00",
  "tags_usage": [],
  "to_withdraw": 0,
  "transfer_history": [],
  "vesting_balance": "0.000 STEEM",
  "vesting_shares": "203.956190 VESTS",
  "vesting_withdraw_rate": "0.000000 VESTS",
  "vote_history": [],
  "voting_manabar": {
    "current_mana": "8143659806",
    "last_update_time": 1779090444
  },
  "voting_power": 0,
  "withdraw_routes": 0,
  "withdrawn": 0,
  "witness_votes": [],
  "witnesses_voted_for": 0,
  "rank": 431427
}

Withdraw Routes

IncomingOutgoing
Empty
Empty
{
  "incoming": [],
  "outgoing": []
}
From Date
To Date
steemdelegated 4.884 SP to @umbral
2026/05/18 07:47:24
delegateeumbral
delegatorsteem
vesting shares7939.703616 VESTS
Transaction InfoBlock #106152455/Trx 0854533d47b9805fd21dd103a25546be7df14d3f
View Raw JSON Data
{
  "block": 106152455,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "7939.703616 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2026-05-18T07:47:24",
  "trx_id": "0854533d47b9805fd21dd103a25546be7df14d3f",
  "trx_in_block": 2,
  "virtual_op": 0
}
steemdelegated 3.216 SP to @umbral
2026/05/13 10:24:51
delegateeumbral
delegatorsteem
vesting shares5227.493211 VESTS
Transaction InfoBlock #106012312/Trx 08246c6de1e4099e480e487f5a08e1de8f3ed9b7
View Raw JSON Data
{
  "block": 106012312,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "5227.493211 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2026-05-13T10:24:51",
  "trx_id": "08246c6de1e4099e480e487f5a08e1de8f3ed9b7",
  "trx_in_block": 12,
  "virtual_op": 0
}
steemdelegated 4.892 SP to @umbral
2026/04/26 06:57:21
delegateeumbral
delegatorsteem
vesting shares7952.219372 VESTS
Transaction InfoBlock #105519904/Trx f5b458b7ab13207f149d4fc98f4cf8c7d2da7cc5
View Raw JSON Data
{
  "block": 105519904,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "7952.219372 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2026-04-26T06:57:21",
  "trx_id": "f5b458b7ab13207f149d4fc98f4cf8c7d2da7cc5",
  "trx_in_block": 0,
  "virtual_op": 0
}
steemdelegated 3.241 SP to @umbral
2026/01/24 04:02:51
delegateeumbral
delegatorsteem
vesting shares5269.040030 VESTS
Transaction InfoBlock #102876056/Trx 0925d1bb3ef15ee4902654183084e849a80c9ce0
View Raw JSON Data
{
  "block": 102876056,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "5269.040030 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2026-01-24T04:02:51",
  "trx_id": "0925d1bb3ef15ee4902654183084e849a80c9ce0",
  "trx_in_block": 0,
  "virtual_op": 0
}
steemdelegated 3.342 SP to @umbral
2024/12/17 23:11:24
delegateeumbral
delegatorsteem
vesting shares5433.259227 VESTS
Transaction InfoBlock #91322247/Trx 645bf979e4066a4cd382b0a543f054a579d76e50
View Raw JSON Data
{
  "block": 91322247,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "5433.259227 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2024-12-17T23:11:24",
  "trx_id": "645bf979e4066a4cd382b0a543f054a579d76e50",
  "trx_in_block": 0,
  "virtual_op": 0
}
steemdelegated 3.447 SP to @umbral
2023/11/14 14:50:00
delegateeumbral
delegatorsteem
vesting shares5602.392759 VESTS
Transaction InfoBlock #79876334/Trx d46cfac2f58cd7edac3e74d8f7757a21f284efc3
View Raw JSON Data
{
  "block": 79876334,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "5602.392759 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2023-11-14T14:50:00",
  "trx_id": "d46cfac2f58cd7edac3e74d8f7757a21f284efc3",
  "trx_in_block": 32,
  "virtual_op": 0
}
steemdelegated 5.253 SP to @umbral
2023/09/22 12:09:12
delegateeumbral
delegatorsteem
vesting shares8539.301545 VESTS
Transaction InfoBlock #78364971/Trx 92a2d230c4c34bb19b61f8b05bc64c6f14c7c46e
View Raw JSON Data
{
  "block": 78364971,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "8539.301545 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2023-09-22T12:09:12",
  "trx_id": "92a2d230c4c34bb19b61f8b05bc64c6f14c7c46e",
  "trx_in_block": 1,
  "virtual_op": 0
}
steemdelegated 5.390 SP to @umbral
2022/11/03 19:24:54
delegateeumbral
delegatorsteem
vesting shares8761.352983 VESTS
Transaction InfoBlock #69122472/Trx e3335e6cd19078258b9a00d422b40ecefe8591fc
View Raw JSON Data
{
  "block": 69122472,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "8761.352983 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2022-11-03T19:24:54",
  "trx_id": "e3335e6cd19078258b9a00d422b40ecefe8591fc",
  "trx_in_block": 2,
  "virtual_op": 0
}
steemdelegated 5.525 SP to @umbral
2022/01/18 00:28:00
delegateeumbral
delegatorsteem
vesting shares8981.460584 VESTS
Transaction InfoBlock #60825546/Trx ec2f81d92fe5b603de5cbaa852a1658283e9ab48
View Raw JSON Data
{
  "block": 60825546,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "8981.460584 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2022-01-18T00:28:00",
  "trx_id": "ec2f81d92fe5b603de5cbaa852a1658283e9ab48",
  "trx_in_block": 75,
  "virtual_op": 0
}
steemdelegated 5.639 SP to @umbral
2021/06/14 07:35:15
delegateeumbral
delegatorsteem
vesting shares9165.654872 VESTS
Transaction InfoBlock #54615791/Trx 44792047f5dcecca0e3c5c3c07454c5f0984919e
View Raw JSON Data
{
  "block": 54615791,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "9165.654872 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2021-06-14T07:35:15",
  "trx_id": "44792047f5dcecca0e3c5c3c07454c5f0984919e",
  "trx_in_block": 3,
  "virtual_op": 0
}
steemdelegated 5.754 SP to @umbral
2020/12/11 17:46:06
delegateeumbral
delegatorsteem
vesting shares9353.076846 VESTS
Transaction InfoBlock #49363008/Trx 54a8d4d09cd07e41e4c9e377ab67ef4bc10e794c
View Raw JSON Data
{
  "block": 49363008,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "9353.076846 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2020-12-11T17:46:06",
  "trx_id": "54a8d4d09cd07e41e4c9e377ab67ef4bc10e794c",
  "trx_in_block": 2,
  "virtual_op": 0
}
steemdelegated 1.177 SP to @umbral
2020/12/06 11:21:21
delegateeumbral
delegatorsteem
vesting shares1912.543513 VESTS
Transaction InfoBlock #49214523/Trx 66c22991bb3c324de1c015f7c2d2e80ef119a041
View Raw JSON Data
{
  "block": 49214523,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "1912.543513 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2020-12-06T11:21:21",
  "trx_id": "66c22991bb3c324de1c015f7c2d2e80ef119a041",
  "trx_in_block": 7,
  "virtual_op": 0
}
steemdelegated 5.758 SP to @umbral
2020/12/05 21:24:00
delegateeumbral
delegatorsteem
vesting shares9359.284700 VESTS
Transaction InfoBlock #49198092/Trx 06873c4195c8ef44af46260bc8231f06d1ca4989
View Raw JSON Data
{
  "block": 49198092,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "9359.284700 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2020-12-05T21:24:00",
  "trx_id": "06873c4195c8ef44af46260bc8231f06d1ca4989",
  "trx_in_block": 2,
  "virtual_op": 0
}
steemdelegated 1.181 SP to @umbral
2020/11/03 05:22:54
delegateeumbral
delegatorsteem
vesting shares1920.017158 VESTS
Transaction InfoBlock #48273982/Trx fbf4dea40d19aec1de320a208ac932696daff04e
View Raw JSON Data
{
  "block": 48273982,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "1920.017158 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2020-11-03T05:22:54",
  "trx_id": "fbf4dea40d19aec1de320a208ac932696daff04e",
  "trx_in_block": 4,
  "virtual_op": 0
}
steemdelegated 5.882 SP to @umbral
2020/05/09 12:25:45
delegateeumbral
delegatorsteem
vesting shares9562.090059 VESTS
Transaction InfoBlock #43224873/Trx fd1a89ba3854c45eb2fb2f839dfeb12f53867785
View Raw JSON Data
{
  "block": 43224873,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "9562.090059 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2020-05-09T12:25:45",
  "trx_id": "fd1a89ba3854c45eb2fb2f839dfeb12f53867785",
  "trx_in_block": 16,
  "virtual_op": 0
}
steemdelegated 1.202 SP to @umbral
2020/05/08 17:01:54
delegateeumbral
delegatorsteem
vesting shares1953.311140 VESTS
Transaction InfoBlock #43202143/Trx 51a14b8fe1061b7713d7abf9e4c52c365526f1e7
View Raw JSON Data
{
  "block": 43202143,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "1953.311140 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2020-05-08T17:01:54",
  "trx_id": "51a14b8fe1061b7713d7abf9e4c52c365526f1e7",
  "trx_in_block": 9,
  "virtual_op": 0
}
dtubesent 0.001 STEEM to @umbral- "Time is running out, claim your DTube account now before anyone else can! Login at https://d.tube"
2019/08/22 16:59:57
amount0.001 STEEM
fromdtube
memoTime is running out, claim your DTube account now before anyone else can! Login at https://d.tube
toumbral
Transaction InfoBlock #35780408/Trx 383d06986c745070da3b6c3b078838c9e9f55a93
View Raw JSON Data
{
  "block": 35780408,
  "op": [
    "transfer",
    {
      "amount": "0.001 STEEM",
      "from": "dtube",
      "memo": "Time is running out, claim your DTube account now before anyone else can! Login at https://d.tube",
      "to": "umbral"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2019-08-22T16:59:57",
  "trx_id": "383d06986c745070da3b6c3b078838c9e9f55a93",
  "trx_in_block": 20,
  "virtual_op": 0
}
steemdelegated 5.986 SP to @umbral
2019/07/21 20:15:15
delegateeumbral
delegatorsteem
vesting shares9729.670837 VESTS
Transaction InfoBlock #34865490/Trx f8edb53126d39b778575520573d9beafea737e8f
View Raw JSON Data
{
  "block": 34865490,
  "op": [
    "delegate_vesting_shares",
    {
      "delegatee": "umbral",
      "delegator": "steem",
      "vesting_shares": "9729.670837 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2019-07-21T20:15:15",
  "trx_id": "f8edb53126d39b778575520573d9beafea737e8f",
  "trx_in_block": 17,
  "virtual_op": 0
}
2019/04/02 09:43:24
authorsteemitboard
bodyCongratulations @umbral! You received a personal award! <table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@umbral/birthday1.png</td><td>Happy Birthday! - You are on the Steem blockchain for 1 year!</td></tr></table> <sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@umbral) and compare to others on the [Steem Ranking](http://steemitboard.com/ranking/index.php?name=umbral)_</sub> ###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes!
json metadata{"image":["https://steemitboard.com/img/notify.png"]}
parent authorumbral
parent permlinkamnesia-the-dark-descent-review
permlinksteemitboard-notify-umbral-20190402t094323000z
title
Transaction InfoBlock #31689517/Trx da4e405be67eefc52d0032f1c0c1f5275eaf6ffa
View Raw JSON Data
{
  "block": 31689517,
  "op": [
    "comment",
    {
      "author": "steemitboard",
      "body": "Congratulations @umbral! You received a personal award!\n\n<table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@umbral/birthday1.png</td><td>Happy Birthday! - You are on the Steem blockchain for 1 year!</td></tr></table>\n\n<sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@umbral) and compare to others on the [Steem Ranking](http://steemitboard.com/ranking/index.php?name=umbral)_</sub>\n\n\n###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes!",
      "json_metadata": "{\"image\":[\"https://steemitboard.com/img/notify.png\"]}",
      "parent_author": "umbral",
      "parent_permlink": "amnesia-the-dark-descent-review",
      "permlink": "steemitboard-notify-umbral-20190402t094323000z",
      "title": ""
    }
  ],
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2018/04/29 22:47:24
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2018/04/29 21:46:06
authorumbral
body**Amnesia: The Dark Descent - Review** ![Amnesia-The-Dark-Descent-Logo.jpg](https://steemitimages.com/DQmZBq1FzS4wXaPn6XV2aSD4wTmJTiMpnLazfPsTWbYCV8j/Amnesia-The-Dark-Descent-Logo.jpg) Amnesia: The Dark Descent System - Microsoft Windows, Mac OS X, Linux and PlayStation 4 Released - 2010 Developed by - Frictional Games Genre - Survival Horror **Plot** I will not spoil the entire story of the game here, but the story begins: In late August 1839, Daniel, a young man from London, awakens in the dark and empty halls of the Prussian Brennenburg Castle with little to no memory about himself or his past - and this is where the adventure begins. Daniel (you) suffer from a short-term amnesia, and you hardly remember more than your name, and the fact that something, a shodow, is hunting you - and that your are in the castle to find and kill the baron, Alexander. As you proceed trough the castle, the story is gradually uncovered by finding and reading journal entries and flashbacks from events prior to the events in the game, revealing some true horrors. ![3.jpg](https://steemitimages.com/DQmQXZvfE1bv3L4NAvv2Q93U9fhHsvp5BAFo5Fn6fpxbmPA/3.jpg) **Gameplay** This is a first-person horror game, where you have no means of offence or defence when facing your enemies. The game includes a physical object interaction, mening you have to follow the laws of physics to pull/push doors open, and solve puzzles. This means you can peek trough barely open doors, between crates etc, and you have to stick to the shadows, and use caution while proceeding. While you are hidden in the dark, you cannot see to good either - and troughout the game you pick up matches for providing some light in dark areas, and oil to bring with you an handheld oillamp. The resources are rather scarce trough the game, and combined with the fact that spending to much time in the dark can cause the player too loose his sanity, seeing halusinations, fainting, moving slow and get a hearth beating harder than the war drums of mordor - you have too choose wisely where to put on the light. This makes the game rather tense troughout most of the campaing, that took me approximately 5 hours to complete. **Graphics and audio** The game was released back in 2010, and by the looks of the game it quickly becomes clear that this game is nearing a decade old. The textures and models were mediocre at best at release, but what the game does well is the light- and shadow effects. Along with parts of suspense and tense music, and creepy sounds from the next door - this game, in my opinion, has managed to capture the horror expereince really well. This is an excellent example of a game that manages to raise your pulse and give you some tense moments, without tossing out cheap jump scares - or relaying solely on realistic graphics. This game manages to provides this trough atmosphere. ![5.jpg](https://steemitimages.com/DQmQyVZM3DxwEsUAH1uzWjQ3w5ysHUdbwh7S4H1ADWo9VYZ/5.jpg) **Verdict** Amnesia: The Dark Descent is by many considered to be one of the best first-person horror games ever made. The game actually caught me a bit of guard, and proved to be way more tense than I had expected. The story is told in a simple, but rather fascinated way - and while the story alone did not drive med forward - the athmosphere and tense moments makes this game easy to recommend for anyone who likes survival horror games, or anyone who wants to see if this is a genre for them. **Rating 4 of 5**
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      "body": "**Amnesia: The Dark Descent - Review**\n![Amnesia-The-Dark-Descent-Logo.jpg](https://steemitimages.com/DQmZBq1FzS4wXaPn6XV2aSD4wTmJTiMpnLazfPsTWbYCV8j/Amnesia-The-Dark-Descent-Logo.jpg)\n\nAmnesia: The Dark Descent\nSystem -  Microsoft Windows, Mac OS X, Linux and PlayStation 4\nReleased - 2010\nDeveloped by - Frictional Games\nGenre - Survival Horror\n\n\n**Plot**\nI will not spoil the entire story of the game here, but the story begins: In late August 1839, Daniel, a young man from London, awakens in the dark and empty halls of the Prussian Brennenburg Castle with little to no memory about himself or his past - and this is where the adventure begins. Daniel (you) suffer from a short-term amnesia, and you hardly remember more than your name, and the fact that something, a shodow, is hunting you - and that your are in the castle to find and kill the baron, Alexander. As you proceed trough the castle, the story is gradually uncovered by finding and reading journal entries and flashbacks from events prior to the events in the game, revealing some true horrors.\n\n![3.jpg](https://steemitimages.com/DQmQXZvfE1bv3L4NAvv2Q93U9fhHsvp5BAFo5Fn6fpxbmPA/3.jpg)\n\n**Gameplay**\nThis is a first-person horror game, where you have no means of offence or defence when facing your enemies. The game includes a physical object interaction, mening you have to follow the laws of physics to pull/push doors open, and solve puzzles. This means you can peek trough barely open doors, between crates etc, and you have to stick to the shadows, and use caution while proceeding. While you are hidden in the dark, you cannot see to good either - and troughout the game you pick up matches for providing some light in dark areas, and oil to bring with you an handheld oillamp. The resources are rather scarce trough the game, and combined with the fact that spending to much time in the dark can cause the player too loose his sanity, seeing halusinations, fainting, moving slow and get a hearth beating harder than the war drums of mordor - you have too choose wisely where to put on the light. This makes the game rather tense troughout most of the campaing, that took me approximately 5 hours to complete.\n\n**Graphics and audio**\nThe game was released back in 2010, and by the looks of the game it quickly becomes clear that this game is nearing a decade old. The textures and models were mediocre at best at release, but what the game does well is the light- and shadow effects. Along with parts of suspense and tense music, and creepy sounds from the next door - this game, in my opinion, has managed to capture the horror expereince really well. This is an excellent example of a game that manages to raise your pulse and give you some tense moments, without tossing out cheap jump scares - or relaying solely on realistic graphics. This game manages to provides this trough atmosphere.\n\n![5.jpg](https://steemitimages.com/DQmQyVZM3DxwEsUAH1uzWjQ3w5ysHUdbwh7S4H1ADWo9VYZ/5.jpg)\n\n**Verdict**\nAmnesia: The Dark Descent is by many considered to be one of the best first-person horror games ever made. The game actually caught me a bit of guard, and proved to be way more tense than I had expected. The story is told in a simple, but rather fascinated way - and while the story alone did not drive med forward - the athmosphere and tense moments makes this game easy to recommend for anyone who likes survival horror games, or anyone who wants to see if this is a genre for them.\n\n**Rating 4 of 5**",
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2018/04/29 21:46:00
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2018/04/29 21:45:21
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2018/04/29 21:45:21
authora-0-0
bodyI will upvote and resteem your last blog post to my 36,000+ followers for free if you reply to this comment.
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2018/04/29 21:45:09
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2018/04/29 21:45:09
authorumbral
body**Amnesia: The Dark Descent - Review** ![Amnesia-The-Dark-Descent-Logo.jpg](https://steemitimages.com/DQmZBq1FzS4wXaPn6XV2aSD4wTmJTiMpnLazfPsTWbYCV8j/Amnesia-The-Dark-Descent-Logo.jpg) Amnesia: The Dark Descent System - Microsoft Windows, Mac OS X, Linux and PlayStation 4 Released - 2010 Developed by - Frictional Games Genre - Survival Horror **Plot** I will not spoil the entire story of the game here, but the story begins: In late August 1839, Daniel, a young man from London, awakens in the dark and empty halls of the Prussian Brennenburg Castle with little to no memory about himself or his past - and this is where the adventure begins. Daniel (you) suffer from a short-term amnesia, and you hardly remember more than your name, and the fact that something, a shodow, is hunting you - and that your are in the castle to find and kill the baron, Alexander. As you proceed trough the castle, the story is gradually uncovered by finding and reading journal entries and flashbacks from events prior to the events in the game, revealing some true horrors. ![3.jpg](https://steemitimages.com/DQmQXZvfE1bv3L4NAvv2Q93U9fhHsvp5BAFo5Fn6fpxbmPA/3.jpg) **Gameplay** This is a first-person horror game, where you have no means of offence or defence when facing your enemies. The game includes a physical object interaction, mening you have to follow the laws of physics to pull/push doors open, and solve puzzles. This means you can peek trough barely open doors, between crates etc, and you have to stick to the shadows, and use caution while proceeding. While you are hidden in the dark, you cannot see to good either - and troughout the game you pick up matches for providing some light in dark areas, and oil to bring with you an handheld oillamp. The resources are rather scarce trough the game, and combined with the fact that spending to much time in the dark can cause the player too loose his sanity, seeing halusinations, fainting, moving slow and get a hearth beating harder than the war drums of mordor - you have too choose wisely where to put on the light. This makes the game rather tense troughout most of the campaing, that took me approximately 5 hours to complete. **Graphics and audio** The game was released back in 2010, and by the looks of the game it quickly becomes clear that this game is nearing a decade old. The textures and models were mediocre at best at release, but what the game does well is the light- and shadow effects. Along with parts of suspense and tense music, and creepy sounds from the next door - this game, in my opinion, has managed to capture the horror expereince really well. This is an excellent example of a game that manages to raise your pulse and give you some tense moments, without tossing out cheap jump scares - or relaying solely on realistic graphics. This game manages to provides this trough atmosphere. ![5.jpg](https://steemitimages.com/DQmQyVZM3DxwEsUAH1uzWjQ3w5ysHUdbwh7S4H1ADWo9VYZ/5.jpg) **Verdict** Amnesia: The Dark Descent is by many considered to be one of the best first-person horror games ever made. The game actually caught me a bit of guard, and proved to be way more tense than I had expected. The story is told in a simple, but rather fascinated way - and while the story alone did not drive med forward - the athmosphere and tense moments makes this game easy to recommend for anyone who likes survival horror games, or anyone who wants to see if this is a genre for them. **Rating 4 of 5**
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      "body": "**Amnesia: The Dark Descent - Review**\n![Amnesia-The-Dark-Descent-Logo.jpg](https://steemitimages.com/DQmZBq1FzS4wXaPn6XV2aSD4wTmJTiMpnLazfPsTWbYCV8j/Amnesia-The-Dark-Descent-Logo.jpg)\n\nAmnesia: The Dark Descent\nSystem -  Microsoft Windows, Mac OS X, Linux and PlayStation 4\nReleased - 2010\nDeveloped by - Frictional Games\nGenre - Survival Horror\n\n\n**Plot**\nI will not spoil the entire story of the game here, but the story begins: In late August 1839, Daniel, a young man from London, awakens in the dark and empty halls of the Prussian Brennenburg Castle with little to no memory about himself or his past - and this is where the adventure begins. Daniel (you) suffer from a short-term amnesia, and you hardly remember more than your name, and the fact that something, a shodow, is hunting you - and that your are in the castle to find and kill the baron, Alexander. As you proceed trough the castle, the story is gradually uncovered by finding and reading journal entries and flashbacks from events prior to the events in the game, revealing some true horrors.\n\n![3.jpg](https://steemitimages.com/DQmQXZvfE1bv3L4NAvv2Q93U9fhHsvp5BAFo5Fn6fpxbmPA/3.jpg)\n\n**Gameplay**\nThis is a first-person horror game, where you have no means of offence or defence when facing your enemies. The game includes a physical object interaction, mening you have to follow the laws of physics to pull/push doors open, and solve puzzles. This means you can peek trough barely open doors, between crates etc, and you have to stick to the shadows, and use caution while proceeding. While you are hidden in the dark, you cannot see to good either - and troughout the game you pick up matches for providing some light in dark areas, and oil to bring with you an handheld oillamp. The resources are rather scarce trough the game, and combined with the fact that spending to much time in the dark can cause the player too loose his sanity, seeing halusinations, fainting, moving slow and get a hearth beating harder than the war drums of mordor - you have too choose wisely where to put on the light. This makes the game rather tense troughout most of the campaing, that took me approximately 5 hours to complete.\n\n**Graphics and audio**\nThe game was released back in 2010, and by the looks of the game it quickly becomes clear that this game is nearing a decade old. The textures and models were mediocre at best at release, but what the game does well is the light- and shadow effects. Along with parts of suspense and tense music, and creepy sounds from the next door - this game, in my opinion, has managed to capture the horror expereince really well. This is an excellent example of a game that manages to raise your pulse and give you some tense moments, without tossing out cheap jump scares - or relaying solely on realistic graphics. This game manages to provides this trough atmosphere.\n\n![5.jpg](https://steemitimages.com/DQmQyVZM3DxwEsUAH1uzWjQ3w5ysHUdbwh7S4H1ADWo9VYZ/5.jpg)\n\n**Verdict**\nAmnesia: The Dark Descent is by many considered to be one of the best first-person horror games ever made. The game actually caught me a bit of guard, and proved to be way more tense than I had expected. The story is told in a simple, but rather fascinated way - and while the story alone did not drive med forward - the athmosphere and tense moments makes this game easy to recommend for anyone who likes survival horror games, or anyone who wants to see if this is a genre for them.\n\n**Rating 4 of 5**",
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2018/04/16 06:52:30
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2018/04/16 06:52:24
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2018/04/16 06:52:09
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2018/04/16 06:52:06
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2018/04/15 22:34:33
authorumbral
body**Duck Tales** System - Nintendo Entertainment System Released - 1989 Developed by - Capcom Genre - Platform ![DT.jpg](https://steemitimages.com/DQmdcCfSXPRmzfHtJ14zaYwkkgj2QJ8rF8n8Q5PGKyqe4mG/DT.jpg) Duck Tales is a single player side-scrolling platformer, where you play as Scrooge McDuck roaming the world in search for new treasure. The game consists of 5 different stages, raging from Amazonas, to Himalaya, The moon, Transylvania and African Mines - all with their unique enemies, music, boss and treasure. In order to complete a stage, you have to find the boss - and defeat it in order to claim the treasure. The music is cathing, and while I remebered the game to be really easy - I actually needed several attemps 25 years later. You have only got three lives at the beginning of the game, and while you can find more arround the world - you will be forced to start all over if you run out of lives. One thing that makes this game stand out, is the sense of freedom. You can initially play the stages in any order you want - however, you will come across some items in one location, needed to proceed in another location. This is a nice twist, and along with the fact that the stages requires exploration both horizontally and vertically - the game has more freedom than most platformers from its time. In my 3rd attempt, I managed to finish the game, in arround 1 hour - perfect for one sitting, which is required since there are no way of continuing if you power down. I honestly enjoyed my playtrough, and even tough the graphics are dated - the controls are responsive and good, and the gameplay still holds up well.
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      "body": "**Duck Tales**\nSystem - Nintendo Entertainment System\nReleased - 1989\nDeveloped by - Capcom\nGenre - Platform\n\n![DT.jpg](https://steemitimages.com/DQmdcCfSXPRmzfHtJ14zaYwkkgj2QJ8rF8n8Q5PGKyqe4mG/DT.jpg)\n\n\nDuck Tales is a single player side-scrolling platformer, where you play as Scrooge McDuck roaming the world in search for new treasure. The game consists of 5 different stages, raging from Amazonas, to Himalaya, The moon, Transylvania and African Mines - all with their unique enemies, music, boss and treasure. In order to complete a stage, you have to find the boss - and defeat it in order to claim the treasure.\nThe music is cathing, and while I remebered the game to be really easy - I actually needed several attemps 25 years later. You have only got three lives at the beginning of the game, and while you can find more arround the world - you will be forced to start all over if you run out of lives.\nOne thing that makes this game stand out, is the sense of freedom. You can initially play the stages in any order you want - however, you will come across some items in one location, needed to proceed in another location. This is a nice twist, and along with the fact that the stages requires exploration both horizontally and vertically - the game has more freedom than most platformers from its time.\n\nIn my 3rd attempt, I managed to finish the game, in arround 1 hour - perfect for one sitting, which is required since there are no way of continuing if you power down. I honestly enjoyed my playtrough, and even tough the graphics are dated - the controls are responsive and good, and the gameplay still holds up well.",
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2018/04/15 22:34:12
authorumbral
bodyFor some time now, I have been planning to replay some of the favorite games of my childhood - to see if they can stand the test of time. I grew up in the NES era, and today I whopped in an old classical game that I am sure many of you remember. **Chip 'n Dale Rescue Rangers** System - Nintendo Entertainment System Released - 1990 Developed by - Capcom Genre - Platform ![Chip_n_Dale_Rescue_Rangers_Coverart-5.jpg](https://steemitimages.com/DQmev5h8LioDX8ifreFTrNamDMmXLXrAy9ASK3VVSfB4oF8/Chip_n_Dale_Rescue_Rangers_Coverart-5.jpg) **Plot** The Rescue Rangers are going on a mission to retrieve a missing kitten for a girl named Mandy. As Gadget goes on ahead to scout the area and Monterey Jack is sent to investigate sightings of strange mechanical dogs with Zipper, Chip and Dale proceed through the streets and into a laboratory, where they are attacked by a crazed robot. After defeating the robot, Fat Cat appears and reveals that "Mandy's kitten" was just a distraction so he could kidnap Gadget and force **Gameplay:** This is a side scrolling platforming game, that can be played in single player og 2-player coop. The game has 10 stages, where you can choose which stage to go to after completing one, and the player does not have to complete all stages in order to finish the game. Each individual stage is set up as a side-scrolling action game where Chip and Dale can walk, jump, duck, and pick up objects to throw at enemies and bosses. In coop you can also pick up the other player and throw them, allowing you to reach a couple of areas that are unavailable alone. I rembered the game to be rather short and easy, and I can confim that still remains true. I completed the game in one sitting, after approximately 45 min where I died about 5 times. That beeing said, this is a game that is easy to pick up, the gameplay actually holds up surprisingely well, and I enjoyed my playtrough. The music is cathing, and if you have good gaming memories from this game from your childhood I recommend you giving it a shot - if only for a trip down nostalgia lane. ![Uten navn.png](https://steemitimages.com/DQmSKka6X6njzfaG3hNHEtgmUN64VZVgu3htKBgpKM7Agyu/Uten%20navn.png)
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2018/04/15 22:29:03
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2018/04/15 22:29:03
authorumbral
body**Duck Tales** System - Nintendo Entertainment System Released - 1989 Developed by - Capcom Genre - Platform ![DT.jpg](https://steemitimages.com/DQmdcCfSXPRmzfHtJ14zaYwkkgj2QJ8rF8n8Q5PGKyqe4mG/DT.jpg) Duck Tales is a single player side-scrolling platformer, where you play as Scrooge McDuck roaming the world in search for new treasure. The game consists of 5 different stages, raging from Amazonas, to Himalaya, The moon, Transylvania and African Mines - all with their unique enemies, music, boss and treasure. In order to complete a stage, you have to find the boss - and defeat it in order to claim the treasure. The music is cathing, and while I remebered the game to be really easy - I actually needed several attemps 25 years later. You have only got three lives at the beginning of the game, and while you can find more arround the world - you will be forced to start all over if you run out of lives. One thing that makes this game stand out, is the sense of freedom. You can initially play the stages in any order you want - however, you will come across some items in one location, needed to proceed in another location. This is a nice twist, and along with the fact that the stages requires exploration both horizontally and vertically - the game has more freedom than most platformers from its time. In my 3rd attempt, I managed to finish the game, in arround 1 hour - perfect for one sitting, which is required since there are no way of continuing if you power down. I honestly enjoyed my playtrough, and even tough the graphics are dated - the controls are responsive and good, and the gameplay still holds up well.
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2018/04/10 21:46:36
authorumbral
body@@ -1016,8 +1016,1177 @@ nd force +%0A%0A**Gameplay:**%0AThis is a side scrolling platforming game, that can be played in single player og 2-player coop. The game has 10 stages, where you can choose which stage to go to after completing one, and the player does not have to complete all stages in order to finish the game. Each individual stage is set up as a side-scrolling action game where Chip and Dale can walk, jump, duck, and pick up objects to throw at enemies and bosses. In coop you can also pick up the other player and throw them, allowing you to reach a couple of areas that are unavailable alone.%0A%0AI rembered the game to be rather short and easy, and I can confim that still remains true. I completed the game in one sitting, after approximately 45 min where I died about 5 times. That beeing said, this is a game that is easy to pick up, the gameplay actually holds up surprisingely well, and I enjoyed my playtrough. The music is cathing, and if you have good gaming memories from this game from your childhood I recommend you giving it a shot - if only for a trip down nostalgia lane.%0A%0A!%5BUten navn.png%5D(https://steemitimages.com/DQmSKka6X6njzfaG3hNHEtgmUN64VZVgu3htKBgpKM7Agyu/Uten%2520navn.png)
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2018/04/10 08:31:09
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2018/04/09 23:33:39
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2018/04/09 23:23:24
authorumbral
body@@ -167,17 +167,17 @@ d today -i +I whopped
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2018/04/09 23:22:57
authorumbral
bodyFor some time now, I have been planning to replay some of the favorite games of my childhood - to see if they can stand the test of time. I grew up in the NES era, and today i whopped in an old classical game that I am sure many of you remember. **Chip 'n Dale Rescue Rangers** System - Nintendo Entertainment System Released - 1990 Developed by - Capcom Genre - Platform ![Chip_n_Dale_Rescue_Rangers_Coverart-5.jpg](https://steemitimages.com/DQmev5h8LioDX8ifreFTrNamDMmXLXrAy9ASK3VVSfB4oF8/Chip_n_Dale_Rescue_Rangers_Coverart-5.jpg) **Plot** The Rescue Rangers are going on a mission to retrieve a missing kitten for a girl named Mandy. As Gadget goes on ahead to scout the area and Monterey Jack is sent to investigate sightings of strange mechanical dogs with Zipper, Chip and Dale proceed through the streets and into a laboratory, where they are attacked by a crazed robot. After defeating the robot, Fat Cat appears and reveals that "Mandy's kitten" was just a distraction so he could kidnap Gadget and force
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2018/04/09 23:22:27
authorumbral
bodyFor some time now, I have been planning to replay some of the favorite games of my childhood - to see if they can stand the test of time. I grew up in the NES era, and today i whopped in an old classical game that I am sure many of you remember. **Chip 'n Dale Rescue Rangers** System - Nintendo Entertainment System Released - 1990 Developed by - Capcom Genre - Platform ![Chip_n_Dale_Rescue_Rangers_Coverart-5.jpg](https://steemitimages.com/DQmev5h8LioDX8ifreFTrNamDMmXLXrAy9ASK3VVSfB4oF8/Chip_n_Dale_Rescue_Rangers_Coverart-5.jpg) **Plot** The Rescue Rangers are going on a mission to retrieve a missing kitten for a girl named Mandy. As Gadget goes on ahead to scout the area and Monterey Jack is sent to investigate sightings of strange mechanical dogs with Zipper, Chip and Dale proceed through the streets and into a laboratory, where they are attacked by a crazed robot. After defeating the robot, Fat Cat appears and reveals that "Mandy's kitten" was just a distraction so he could kidnap Gadget and force
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2018/04/09 23:16:12
authorumbral
bodyFor some time now, I have been planning to replay some of the favorite games of my childhood - to see if they can stand the test of time. I grew up in the NES era, and today i whopped in an old classical game that I am sure many of you remember. **Chip 'n Dale Rescue Rangers** System - Nintendo Entertainment System Released - 1990 Developed by - Capcom Genre - Platform ![Chip_n_Dale_Rescue_Rangers_Coverart-5.jpg](https://steemitimages.com/DQmev5h8LioDX8ifreFTrNamDMmXLXrAy9ASK3VVSfB4oF8/Chip_n_Dale_Rescue_Rangers_Coverart-5.jpg) **Plot** The Rescue Rangers are going on a mission to retrieve a missing kitten for a girl named Mandy. As Gadget goes on ahead to scout the area and Monterey Jack is sent to investigate sightings of strange mechanical dogs with Zipper, Chip and Dale proceed through the streets and into a laboratory, where they are attacked by a crazed robot. After defeating the robot, Fat Cat appears and reveals that "Mandy's kitten" was just a distraction so he could kidnap Gadget and force
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2018/04/09 23:12:30
authorumbral
bodycorrected!
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2018/04/09 23:12:18
authorumbral
body@@ -233,16 +233,17 @@ you reme +m ber.%0A%0A**
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2018/04/09 23:11:15
authorumbral
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2018/04/09 23:10:48
authorumbral
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2018/04/09 23:10:42
authorgrammarnazi
bodyYou have a minor misspelling in the following sentence: <blockquote> I grew up in the NES era, and today i whopped in an old classical game that I am sure many of you remeber.</blockquote> It should be <i>remember</i> instead of <i>remeber</i>.
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permlinkre-umbral-chip-n-dale-rescue-rangers-nes-retrogaming-20180409t231042806z
titleMinor Correction
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2018/04/09 23:10:36
authorumbral
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2018/04/09 23:10:36
authorumbral
bodyFor some time now, I have been planning to replay some of the favorite games of my childhood - to see if they can stand the test of time. I grew up in the NES era, and today i whopped in an old classical game that I am sure many of you remeber. **Chip 'n Dale Rescue Rangers** System - Nintendo Entertainment System Released - 1990 Developed by - Capcom Genre - Platform ![Chip_n_Dale_Rescue_Rangers_Coverart-5.jpg](https://steemitimages.com/DQmev5h8LioDX8ifreFTrNamDMmXLXrAy9ASK3VVSfB4oF8/Chip_n_Dale_Rescue_Rangers_Coverart-5.jpg) **Plot** The Rescue Rangers are going on a mission to retrieve a missing kitten for a girl named Mandy. As Gadget goes on ahead to scout the area and Monterey Jack is sent to investigate sightings of strange mechanical dogs with Zipper, Chip and Dale proceed through the streets and into a laboratory, where they are attacked by a crazed robot. After defeating the robot, Fat Cat appears and reveals that "Mandy's kitten" was just a distraction so he could kidnap Gadget and force her to work for him. Fortunately, Gadget is able to contact Chip and Dale by building a wireless phone and sending a map to them via carrier pigeon, allowing them to navigate through the treacherous landscape and reach Fat Cat's casino where she is being held. After rescuing her, Gadget provides the chipmunks with a rocket that sends them towards Fat Cat's hideout so they can defeat him **Verdict** I remember the game as a a rather short, simple, easy but unique platformer, where you can play as either of the two rescue rangers - alone, or in co-op. What makes the game stand out are both the catchy music that stuck with me - both the intro and ethe music on the last stage, and some nice and at the time - rather new gameplay elements. The games has got a total of 10 stages, but you can choose which stage to proceed to, and you don't have to beat them all in order to finish the game. The coop part is also rather nice, where you can interact with each others caracters. You beat up enemies by picking up and throwing objects on them, but you can also pick up and throw the other player - making you able to reach higher areas. You can also stun each other by attacking each other. I have not played this game in probably 20 + years until today. As i remembered, the game was both short and easy - and I completed it after 45 min, with only 5 deaths. That said, I actually enjoyed the game a lot. If you have fond memories from the game, i recomend you take a trip on the nostalgia lane. ![Uten navn.png](https://steemitimages.com/DQmSKka6X6njzfaG3hNHEtgmUN64VZVgu3htKBgpKM7Agyu/Uten%20navn.png)
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permlinkchip-n-dale-rescue-rangers-nes-retrogaming
titleChip 'n Dale Rescue Rangers - NES Retrogaming
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2018/04/09 21:28:57
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2018/04/02 23:45:24
authorumbral
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2018/04/02 23:45:24
authorsteemsociety
bodyHello umbral! Welcome to Steemit! Hope you'll like the community here. Here are 5 essential tips that will help facilitate your onboarding process: 1. **Keep your passwords safe:** Unlike conventional sites, Steemit has 4 types of passwords. Each offers varying degrees of access to your account, so know where and when to use each of the 4 passwords and make sure to keep them all safe and secure. 2. **Get Steem rewards:** You have the option to choose how to receive your post reward: "Default 50%/50%" or "Power Up 100%". As of this moment, choosing Default 50%/50% is the better option. But this will change over time. Check our post for more details. 3. **Upvote wisely:** When upvoting, wait at least 30 minutes after the post is published to maximize your curation reward. Also make sure not to upvote too much too fast so as not to drain your voting power. 4. **Know your Steem, Steem Dollars and Steem Power:** Steem and Steem Dollars are the 2 main currencies here. Converting and powering up more Steem into Steem Power will enable you to have higher value on upvotes. 5. **Have Fun and Enjoy!** _For a detailed writeup, check our post [Getting Started: 5 Essential Tips for New Users](https://steemit.com/@steemsociety/getting-started-5-essential-tips-for-new-users)._ Good luck on your Steem journey! Follow us if you like to receive more helpful tips and maximize your Steemit experience.
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titlere-umbral-myself-horror-and-retro-gaming-20180402t234523660z
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      "body": "Hello umbral! Welcome to Steemit! Hope you'll like the community here. Here are 5 essential tips that will help facilitate your onboarding process:\n1. **Keep your passwords safe:** Unlike conventional sites, Steemit has 4 types of passwords. Each offers varying degrees of access to your account, so know where and when to use each of the 4 passwords and make sure to keep them all safe and secure.\n2. **Get Steem rewards:** You have the option to choose how to receive your post reward: \"Default 50%/50%\" or \"Power Up 100%\". As of this moment, choosing Default 50%/50% is the better option. But this will change over time. Check our post for more details.\n3. **Upvote wisely:** When upvoting, wait at least 30 minutes after the post is published to maximize your curation reward. Also make sure not to upvote too much too fast so as not to drain your voting power.\n4. **Know your Steem, Steem Dollars and Steem Power:** Steem and Steem Dollars are the 2 main currencies here. Converting and powering up more Steem into Steem Power will enable you to have higher value on upvotes.\n5. **Have Fun and Enjoy!**\n\n_For a detailed writeup, check our post [Getting Started: 5 Essential Tips for New Users](https://steemit.com/@steemsociety/getting-started-5-essential-tips-for-new-users)._\n\nGood luck on your Steem journey! Follow us if you like to receive more helpful tips and maximize your Steemit experience.\n",
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2018/04/02 22:34:24
authorkenzycrazy
bodyHello! It's nice to see you here!
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2018/04/02 22:19:24
authorumbral
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2018/04/02 22:19:21
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2018/04/02 22:19:06
authorintrobot
body![](https://steemitimages.com/DQmbGXMwALuD4zZvtnzKLY2SRpjQJZzCYsFn1VLa1iPg4uH/image.png)<br> Welcome to Steemit @umbral!<br><br> I wish you much success and hope you find Steemit to be as rewarding and informative as I have.<br><br> Here are some links you might find useful.<br> [Your stats on SteemNow](https://steemnow.com/@umbral)<br> [Your stats on SteemWorld](https://steemworld.org/@umbral)<br> [Your stats on SteemD](https://steemd.com/@umbral)<br> [How to use Minnow Booster](https://steemit.com/steemit/@bycoleman/a-post-of-much-greater-value-how-to-increase-your-vote-count-dramatically-just-like-the-big-fish-do)<br> [How does Steemit actually work?](https://steemit.com/steemit/@bycoleman/where-does-all-the-money-come-from-on-steemit-fully-answered-will-it-continue-yes)<br><br> Introbot is hosted and managed with donations from @byColeman to help make your journey on Steemit be truly rewarding. Your feedback is always welcome so that we may improve this welcome message.<br> Oh yea, I have upvoted you and followed you. Many blessings from @introbot & @bycoleman<br><br>
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      "body": "![](https://steemitimages.com/DQmbGXMwALuD4zZvtnzKLY2SRpjQJZzCYsFn1VLa1iPg4uH/image.png)<br> Welcome to Steemit @umbral!<br><br>  I wish you much success and hope you find Steemit to be as rewarding and informative as I have.<br><br> Here are some links you might find useful.<br> [Your stats on SteemNow](https://steemnow.com/@umbral)<br> [Your stats on SteemWorld](https://steemworld.org/@umbral)<br> [Your stats on SteemD](https://steemd.com/@umbral)<br> [How to use Minnow Booster](https://steemit.com/steemit/@bycoleman/a-post-of-much-greater-value-how-to-increase-your-vote-count-dramatically-just-like-the-big-fish-do)<br> [How does Steemit actually work?](https://steemit.com/steemit/@bycoleman/where-does-all-the-money-come-from-on-steemit-fully-answered-will-it-continue-yes)<br><br> Introbot is hosted and managed with donations from @byColeman to help make your journey on Steemit be truly rewarding. Your feedback is always welcome so that we may improve this welcome message.<br> Oh yea, I have upvoted you and followed you. Many blessings from @introbot & @bycoleman<br><br> ",
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2018/04/02 22:14:48
authorumbral
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2018/04/02 22:13:18
authorumbral
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voterbottymcbotface
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2018/04/02 22:12:39
authorsteemladder
body<center> Welcome to Steem @umbral. <br/><br/>Do read [A thumb rule for steemit minnows - 50:100:200:25](https://steemit.com/steemit/@steemladder/a-thumb-rule-for-steemit-minnows-50-100-200-25) for starter tips. <br/> <br/>Spend time reading [Steem Blue Paper](https://steem.io/steem-bluepaper.pdf) to know how Steem blockchain works and if you still have any queries ask them on our [Ask me anything about Steemit post](https://steemit.com/steem/@steemladder/there-are-no-dumb-questions-ask-anything-you-want-to-know-about-steem-blockchain) and we will try to answer that.<br/><br/>All the Best!!! </center>
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      "body": "<center>\nWelcome to Steem @umbral. <br/><br/>Do read [A thumb rule for steemit minnows - 50:100:200:25](https://steemit.com/steemit/@steemladder/a-thumb-rule-for-steemit-minnows-50-100-200-25) for starter tips. <br/> <br/>Spend time reading [Steem Blue Paper](https://steem.io/steem-bluepaper.pdf) to know how Steem blockchain works and if you still have any queries ask them on our [Ask me anything about Steemit post](https://steemit.com/steem/@steemladder/there-are-no-dumb-questions-ask-anything-you-want-to-know-about-steem-blockchain) and we will try to answer that.<br/><br/>All the Best!!!\n</center>",
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2018/04/02 22:12:36
authorumbral
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2018/04/02 22:12:27
authorumbral
permlinkmyself-horror-and-retro-gaming
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2018/04/02 22:12:27
authorumbral
bodyHello all, I have finally managed to get my finger out, and register an account on this plattform. I'm a male in the mid 30's that has grown up with console and pc gaming. Along with soccer, beer brewing and crypto one of my hobbies is still gaming, but my gaming time is limited - so I am more of a semi-casual gamer now. This will be sort of a test for me, where I aim to publish gaming related posts and updates on new games I am playing, and I will also dedicate some time on bringing back some old and forgotten jewels from my childhood - the NES, SNES and PSX era. I have a lot of good memories from many old games, that I am planing to replay in order to se wether they still hold up to this day. The content and frequency of updates will be adjusted to feedbacks. I play many different kind of games, but I prefer stealth and horror, adventure and action games. Some of my all time favorite games are: Metal Gear Solid series The Last of Us Secret of Mana Chrono Trigger Goldeneye Dishonored Final Fantasy 7 and 9 Silent hill
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umbralfollowed @dtube
2018/04/02 11:24:54
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umbralupvoted (100.00%) @srezz / btc-market-update
2018/04/02 10:24:12
authorsrezz
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steemdelegated 18.695 SP to @umbral
2018/04/02 09:26:36
delegateeumbral
delegatorsteem
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umbralfollowed @srezz
2018/04/02 09:07:00
idfollow
json["follow",{"follower":"umbral","following":"srezz","what":["blog"]}]
required auths[]
required posting auths["umbral"]
Transaction InfoBlock #21210110/Trx 48dfe9c1dcd3f866c3a85eed957728fc66c5ea45
View Raw JSON Data
{
  "block": 21210110,
  "op": [
    "custom_json",
    {
      "id": "follow",
      "json": "[\"follow\",{\"follower\":\"umbral\",\"following\":\"srezz\",\"what\":[\"blog\"]}]",
      "required_auths": [],
      "required_posting_auths": [
        "umbral"
      ]
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2018-04-02T09:07:00",
  "trx_id": "48dfe9c1dcd3f866c3a85eed957728fc66c5ea45",
  "trx_in_block": 79,
  "virtual_op": 0
}
steemcreated a new account: @umbral
2018/04/02 09:03:15
active{"account_auths":[],"key_auths":[["STM72XjDKWySjYKYGZwDEkX27QZsMiChcATm7U1PX7y8uYGQbYavt",1]],"weight_threshold":1}
creatorsteem
delegation30690.000000 VESTS
extensions[]
fee0.100 STEEM
json metadata{}
memo keySTM7Gb9kepJf2MEFaZfjJFvysw7WYhzsscFK72GcnNpGBigHaTRzN
new account nameumbral
owner{"account_auths":[],"key_auths":[["STM7gP6uJUpPdhSUowpauYrPoJxCrZhMtugFpze2ANkHXd45ND8uy",1]],"weight_threshold":1}
posting{"account_auths":[],"key_auths":[["STM7qwW7rsPm8wGHojVemkbmjyptyquHbcGSM3LGZU8beqjtepwBP",1]],"weight_threshold":1}
Transaction InfoBlock #21210035/Trx 7b082bdaf25e8aa3885a6d2c2d50e9de4934991d
View Raw JSON Data
{
  "block": 21210035,
  "op": [
    "account_create_with_delegation",
    {
      "active": {
        "account_auths": [],
        "key_auths": [
          [
            "STM72XjDKWySjYKYGZwDEkX27QZsMiChcATm7U1PX7y8uYGQbYavt",
            1
          ]
        ],
        "weight_threshold": 1
      },
      "creator": "steem",
      "delegation": "30690.000000 VESTS",
      "extensions": [],
      "fee": "0.100 STEEM",
      "json_metadata": "{}",
      "memo_key": "STM7Gb9kepJf2MEFaZfjJFvysw7WYhzsscFK72GcnNpGBigHaTRzN",
      "new_account_name": "umbral",
      "owner": {
        "account_auths": [],
        "key_auths": [
          [
            "STM7gP6uJUpPdhSUowpauYrPoJxCrZhMtugFpze2ANkHXd45ND8uy",
            1
          ]
        ],
        "weight_threshold": 1
      },
      "posting": {
        "account_auths": [],
        "key_auths": [
          [
            "STM7qwW7rsPm8wGHojVemkbmjyptyquHbcGSM3LGZU8beqjtepwBP",
            1
          ]
        ],
        "weight_threshold": 1
      }
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2018-04-02T09:03:15",
  "trx_id": "7b082bdaf25e8aa3885a6d2c2d50e9de4934991d",
  "trx_in_block": 31,
  "virtual_op": 0
}

Account Metadata

POSTING JSON METADATA
None
JSON METADATA
None
{
  "posting_json_metadata": {},
  "json_metadata": {}
}

Auth Keys

Owner
Single Signature
Public Keys
STM7gP6uJUpPdhSUowpauYrPoJxCrZhMtugFpze2ANkHXd45ND8uy1/1
Active
Single Signature
Public Keys
STM72XjDKWySjYKYGZwDEkX27QZsMiChcATm7U1PX7y8uYGQbYavt1/1
Posting
Single Signature
Public Keys
STM7qwW7rsPm8wGHojVemkbmjyptyquHbcGSM3LGZU8beqjtepwBP1/1
Memo
STM7Gb9kepJf2MEFaZfjJFvysw7WYhzsscFK72GcnNpGBigHaTRzN
{
  "owner": {
    "account_auths": [],
    "key_auths": [
      [
        "STM7gP6uJUpPdhSUowpauYrPoJxCrZhMtugFpze2ANkHXd45ND8uy",
        1
      ]
    ],
    "weight_threshold": 1
  },
  "active": {
    "account_auths": [],
    "key_auths": [
      [
        "STM72XjDKWySjYKYGZwDEkX27QZsMiChcATm7U1PX7y8uYGQbYavt",
        1
      ]
    ],
    "weight_threshold": 1
  },
  "posting": {
    "account_auths": [],
    "key_auths": [
      [
        "STM7qwW7rsPm8wGHojVemkbmjyptyquHbcGSM3LGZU8beqjtepwBP",
        1
      ]
    ],
    "weight_threshold": 1
  },
  "memo": "STM7Gb9kepJf2MEFaZfjJFvysw7WYhzsscFK72GcnNpGBigHaTRzN"
}

Witness Votes

0 / 30
No active witness votes.
[]