Ecoer Logo
VOTING POWER100.00%
DOWNVOTE POWER100.00%
RESOURCE CREDITS100.00%
REPUTATION PROGRESS49.67%
Net Worth
10.927USD
STEEM
1.727STEEM
SBD
20.616SBD
Own SP
16.047SP

Detailed Balance

STEEM
balance
1.727STEEM
market_balance
0.000STEEM
savings_balance
0.000STEEM
reward_steem_balance
0.000STEEM
STEEM POWER
Own SP
16.047SP
Delegated Out
0.000SP
Delegation In
0.000SP
Effective Power
16.047SP
Reward SP (pending)
0.000SP
SBD
sbd_balance
20.616SBD
sbd_conversions
0.000SBD
sbd_market_balance
0.000SBD
savings_sbd_balance
0.000SBD
reward_sbd_balance
0.000SBD
{
  "balance": "1.727 STEEM",
  "savings_balance": "0.000 STEEM",
  "reward_steem_balance": "0.000 STEEM",
  "vesting_shares": "26097.070834 VESTS",
  "delegated_vesting_shares": "0.000000 VESTS",
  "received_vesting_shares": "0.000000 VESTS",
  "sbd_balance": "20.616 SBD",
  "savings_sbd_balance": "0.000 SBD",
  "reward_sbd_balance": "0.000 SBD",
  "conversions": []
}

Account Info

namezelious
id64419
rank94,020
reputation189415327585
created2016-08-15T10:45:33
recovery_accountsteem
proxyNone
post_count40
comment_count0
lifetime_vote_count0
witnesses_voted_for0
last_post2018-11-27T02:38:48
last_root_post2018-11-27T02:38:48
last_vote_time2018-11-27T03:38:27
proxied_vsf_votes0, 0, 0, 0
can_vote1
voting_power0
delayed_votes0
balance1.727 STEEM
savings_balance0.000 STEEM
sbd_balance20.616 SBD
savings_sbd_balance0.000 SBD
vesting_shares26097.070834 VESTS
delegated_vesting_shares0.000000 VESTS
received_vesting_shares0.000000 VESTS
reward_vesting_balance0.000000 VESTS
vesting_balance0.000 STEEM
vesting_withdraw_rate0.000000 VESTS
next_vesting_withdrawal1969-12-31T23:59:59
withdrawn0
to_withdraw0
withdraw_routes0
savings_withdraw_requests0
last_account_recovery1970-01-01T00:00:00
reset_accountnull
last_owner_update2018-02-07T04:07:15
last_account_update2019-08-08T23:16:18
minedNo
sbd_seconds0
sbd_last_interest_payment2019-08-08T22:20:30
savings_sbd_last_interest_payment1970-01-01T00:00:00
{
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    "weight_threshold": 1
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  "balance": "1.727 STEEM",
  "can_vote": true,
  "comment_count": 0,
  "created": "2016-08-15T10:45:33",
  "curation_rewards": 2,
  "delegated_vesting_shares": "0.000000 VESTS",
  "downvote_manabar": {
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    "last_update_time": 1471257933
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  "guest_bloggers": [],
  "id": 64419,
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  "last_account_recovery": "1970-01-01T00:00:00",
  "last_account_update": "2019-08-08T23:16:18",
  "last_owner_update": "2018-02-07T04:07:15",
  "last_post": "2018-11-27T02:38:48",
  "last_root_post": "2018-11-27T02:38:48",
  "last_vote_time": "2018-11-27T03:38:27",
  "lifetime_vote_count": 0,
  "market_history": [],
  "memo_key": "STM6KsmGtjAmiXZEFcBvY21QddCtmmomVPQQkHApFyGDLXjTrZmUE",
  "mined": false,
  "name": "zelious",
  "next_vesting_withdrawal": "1969-12-31T23:59:59",
  "other_history": [],
  "owner": {
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    "key_auths": [
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    "weight_threshold": 1
  },
  "pending_claimed_accounts": 0,
  "post_bandwidth": 0,
  "post_count": 40,
  "post_history": [],
  "posting": {
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  "posting_json_metadata": "{\"profile\":{\"profile_image\":\"http://i2.photobucket.com/albums/y42/Ethril/Me_zpsskx8edcz.png~original\",\"name\":\"Zelious\",\"dtube_pub\":\"uXtrmbr5zQKPra59aFBYriMdNEGmL6PzjwHHt5JTGDnK\"}}",
  "posting_rewards": 14993,
  "proxied_vsf_votes": [
    0,
    0,
    0,
    0
  ],
  "proxy": "",
  "received_vesting_shares": "0.000000 VESTS",
  "recovery_account": "steem",
  "reputation": "189415327585",
  "reset_account": "null",
  "reward_sbd_balance": "0.000 SBD",
  "reward_steem_balance": "0.000 STEEM",
  "reward_vesting_balance": "0.000000 VESTS",
  "reward_vesting_steem": "0.000 STEEM",
  "savings_balance": "0.000 STEEM",
  "savings_sbd_balance": "0.000 SBD",
  "savings_sbd_last_interest_payment": "1970-01-01T00:00:00",
  "savings_sbd_seconds": "0",
  "savings_sbd_seconds_last_update": "1970-01-01T00:00:00",
  "savings_withdraw_requests": 0,
  "sbd_balance": "20.616 SBD",
  "sbd_last_interest_payment": "2019-08-08T22:20:30",
  "sbd_seconds": "0",
  "sbd_seconds_last_update": "2019-08-08T22:20:30",
  "tags_usage": [],
  "to_withdraw": 0,
  "transfer_history": [],
  "vesting_balance": "0.000 STEEM",
  "vesting_shares": "26097.070834 VESTS",
  "vesting_withdraw_rate": "0.000000 VESTS",
  "vote_history": [],
  "voting_manabar": {
    "current_mana": "26097070834",
    "last_update_time": 1565302830
  },
  "voting_power": 0,
  "withdraw_routes": 0,
  "withdrawn": 0,
  "witness_votes": [],
  "witnesses_voted_for": 0,
  "rank": 94020
}

Withdraw Routes

IncomingOutgoing
Empty
Empty
{
  "incoming": [],
  "outgoing": []
}
From Date
To Date
2024/01/29 04:09:27
authorbola
body.
json metadata{"app":"steemit/0.2"}
parent authorzelious
parent permlinkre-bola-a-plague-of-stolen-content-20160821t155800976z
permlinkre-zelious-re-bola-a-plague-of-stolen-content-20160821t161732560z
title
Transaction InfoBlock #82037256/Trx 364a8d9be65ca209eaecf91acc1f0e2fd228ae5b
View Raw JSON Data
{
  "block": 82037256,
  "op": [
    "comment",
    {
      "author": "bola",
      "body": ".",
      "json_metadata": "{\"app\":\"steemit/0.2\"}",
      "parent_author": "zelious",
      "parent_permlink": "re-bola-a-plague-of-stolen-content-20160821t155800976z",
      "permlink": "re-zelious-re-bola-a-plague-of-stolen-content-20160821t161732560z",
      "title": ""
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2024-01-29T04:09:27",
  "trx_id": "364a8d9be65ca209eaecf91acc1f0e2fd228ae5b",
  "trx_in_block": 9,
  "virtual_op": 0
}
2023/04/22 01:00:57
authorzelious
permlinkre-reeferman-re-zelious-re-reeferman-my-name-is-dan-and-this-is-my-story-of-how-california-turned-me-into-a-prop-215-deadbeat-dad-20160825t040650917z
voterreeferman
weight10000 (100.00%)
Transaction InfoBlock #73970477/Trx 58897ab5cbc940ee97bc7bbe39d76d9aa371221b
View Raw JSON Data
{
  "block": 73970477,
  "op": [
    "vote",
    {
      "author": "zelious",
      "permlink": "re-reeferman-re-zelious-re-reeferman-my-name-is-dan-and-this-is-my-story-of-how-california-turned-me-into-a-prop-215-deadbeat-dad-20160825t040650917z",
      "voter": "reeferman",
      "weight": 10000
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2023-04-22T01:00:57",
  "trx_id": "58897ab5cbc940ee97bc7bbe39d76d9aa371221b",
  "trx_in_block": 2,
  "virtual_op": 0
}
zeliouscustom json: community
2021/01/14 01:47:24
idcommunity
json["subscribe",{"community":"hive-196037"}]
required auths[]
required posting auths["zelious"]
Transaction InfoBlock #50310731/Trx 662c5fea62a1c9760b112611c833b8350f898d15
View Raw JSON Data
{
  "block": 50310731,
  "op": [
    "custom_json",
    {
      "id": "community",
      "json": "[\"subscribe\",{\"community\":\"hive-196037\"}]",
      "required_auths": [],
      "required_posting_auths": [
        "zelious"
      ]
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2021-01-14T01:47:24",
  "trx_id": "662c5fea62a1c9760b112611c833b8350f898d15",
  "trx_in_block": 1,
  "virtual_op": 0
}
2019/08/15 12:16:54
authorsteemitboard
bodyCongratulations @zelious! You received a personal award! <table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@zelious/birthday3.png</td><td>Happy Birthday! - You are on the Steem blockchain for 3 years!</td></tr></table> <sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@zelious) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=zelious)_</sub> ###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes!
json metadata{"image":["https://steemitboard.com/img/notify.png"]}
parent authorzelious
parent permlinkwant-to-mimic-a-campaign-my-old-game-store-did-need-samurai-arc-starter-deck-lists-from-the-ccg-to-start-putting-it-together
permlinksteemitboard-notify-zelious-20190815t121654000z
title
Transaction InfoBlock #35573499/Trx bc221327366d9d283e9cb04f2314997e0ab57b0f
View Raw JSON Data
{
  "block": 35573499,
  "op": [
    "comment",
    {
      "author": "steemitboard",
      "body": "Congratulations @zelious! You received a personal award!\n\n<table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@zelious/birthday3.png</td><td>Happy Birthday! - You are on the Steem blockchain for 3 years!</td></tr></table>\n\n<sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@zelious) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=zelious)_</sub>\n\n\n###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes!",
      "json_metadata": "{\"image\":[\"https://steemitboard.com/img/notify.png\"]}",
      "parent_author": "zelious",
      "parent_permlink": "want-to-mimic-a-campaign-my-old-game-store-did-need-samurai-arc-starter-deck-lists-from-the-ccg-to-start-putting-it-together",
      "permlink": "steemitboard-notify-zelious-20190815t121654000z",
      "title": ""
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2019-08-15T12:16:54",
  "trx_id": "bc221327366d9d283e9cb04f2314997e0ab57b0f",
  "trx_in_block": 16,
  "virtual_op": 0
}
zeliousupdated their account properties
2019/08/08 23:16:18
accountzelious
json metadata{"profile":{"profile_image":"http://i2.photobucket.com/albums/y42/Ethril/Me_zpsskx8edcz.png~original","name":"Zelious","dtube_pub":"uXtrmbr5zQKPra59aFBYriMdNEGmL6PzjwHHt5JTGDnK"}}
memo keySTM6KsmGtjAmiXZEFcBvY21QddCtmmomVPQQkHApFyGDLXjTrZmUE
Transaction InfoBlock #35385434/Trx a14818bc7f35f724d20f80d33d0661495187b157
View Raw JSON Data
{
  "block": 35385434,
  "op": [
    "account_update",
    {
      "account": "zelious",
      "json_metadata": "{\"profile\":{\"profile_image\":\"http://i2.photobucket.com/albums/y42/Ethril/Me_zpsskx8edcz.png~original\",\"name\":\"Zelious\",\"dtube_pub\":\"uXtrmbr5zQKPra59aFBYriMdNEGmL6PzjwHHt5JTGDnK\"}}",
      "memo_key": "STM6KsmGtjAmiXZEFcBvY21QddCtmmomVPQQkHApFyGDLXjTrZmUE"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2019-08-08T23:16:18",
  "trx_id": "a14818bc7f35f724d20f80d33d0661495187b157",
  "trx_in_block": 8,
  "virtual_op": 0
}
zeliousclaimed reward balance: 0.008 SBD, 0.017 SP
2019/08/08 22:20:30
accountzelious
reward sbd0.008 SBD
reward steem0.000 STEEM
reward vests28.207692 VESTS
Transaction InfoBlock #35384320/Trx f1e4feaac042d4bbc18c6cced2dbaa36ea145ce7
View Raw JSON Data
{
  "block": 35384320,
  "op": [
    "claim_reward_balance",
    {
      "account": "zelious",
      "reward_sbd": "0.008 SBD",
      "reward_steem": "0.000 STEEM",
      "reward_vests": "28.207692 VESTS"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2019-08-08T22:20:30",
  "trx_id": "f1e4feaac042d4bbc18c6cced2dbaa36ea145ce7",
  "trx_in_block": 8,
  "virtual_op": 0
}
dsoundsent 0.001 STEEM to @zelious- "Hi @zelious! We know you love music because you are a DSound user. DSound music community needs your help! We have a community witness named @dsound that we would like you to vote for and we also grea..."
2019/02/03 20:55:15
amount0.001 STEEM
fromdsound
memoHi @zelious! We know you love music because you are a DSound user. DSound music community needs your help! We have a community witness named @dsound that we would like you to vote for and we also greatly appreciate delegations of any amount, to help curation of our content since Steemit Inc removed their delegation. Delegations will be profitable soon and the first to delegate will get bigger rewards, please read @prc last post for more info... Thanks a lot for your support to DSound community! :)
tozelious
Transaction InfoBlock #30033732/Trx 13aeba2a18b1c2a3226bbcee4ca68ddec92c5858
View Raw JSON Data
{
  "block": 30033732,
  "op": [
    "transfer",
    {
      "amount": "0.001 STEEM",
      "from": "dsound",
      "memo": "Hi @zelious! We know you love music because you are a DSound user. DSound music community needs your help! We have a community witness named @dsound that we would like you to vote for and we also greatly appreciate delegations of any amount, to help curation of our content since Steemit Inc removed their delegation. Delegations will be profitable soon and the first to delegate will get bigger rewards, please read @prc last post for more info... Thanks a lot for your support to DSound community! :)",
      "to": "zelious"
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2019-02-03T20:55:15",
  "trx_id": "13aeba2a18b1c2a3226bbcee4ca68ddec92c5858",
  "trx_in_block": 8,
  "virtual_op": 0
}
2018/11/30 21:23:12
idfollow
json["follow",{"follower":"zelious","following":"davidpakman","what":["ignore"]}]
required auths[]
required posting auths["zelious"]
Transaction InfoBlock #28163760/Trx cd682c2a9a6cf208391a5c120fb3e362e4e64fd3
View Raw JSON Data
{
  "block": 28163760,
  "op": [
    "custom_json",
    {
      "id": "follow",
      "json": "[\"follow\",{\"follower\":\"zelious\",\"following\":\"davidpakman\",\"what\":[\"ignore\"]}]",
      "required_auths": [],
      "required_posting_auths": [
        "zelious"
      ]
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2018-11-30T21:23:12",
  "trx_id": "cd682c2a9a6cf208391a5c120fb3e362e4e64fd3",
  "trx_in_block": 3,
  "virtual_op": 0
}
2018/11/30 18:09:27
idfollow
json["follow",{"follower":"zelious","following":"davidpakman","what":[]}]
required auths[]
required posting auths["zelious"]
Transaction InfoBlock #28159887/Trx 9552483821ff746e484d6ba28a3f883df4a91b59
View Raw JSON Data
{
  "block": 28159887,
  "op": [
    "custom_json",
    {
      "id": "follow",
      "json": "[\"follow\",{\"follower\":\"zelious\",\"following\":\"davidpakman\",\"what\":[]}]",
      "required_auths": [],
      "required_posting_auths": [
        "zelious"
      ]
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2018-11-30T18:09:27",
  "trx_id": "9552483821ff746e484d6ba28a3f883df4a91b59",
  "trx_in_block": 42,
  "virtual_op": 0
}
2018/11/30 18:09:00
idfollow
json["follow",{"follower":"zelious","following":"davidpakman","what":[]}]
required auths[]
required posting auths["zelious"]
Transaction InfoBlock #28159878/Trx e1cef53a113e4f7f1fdb903f4d112ad3d5251af8
View Raw JSON Data
{
  "block": 28159878,
  "op": [
    "custom_json",
    {
      "id": "follow",
      "json": "[\"follow\",{\"follower\":\"zelious\",\"following\":\"davidpakman\",\"what\":[]}]",
      "required_auths": [],
      "required_posting_auths": [
        "zelious"
      ]
    }
  ],
  "op_in_trx": 0,
  "timestamp": "2018-11-30T18:09:00",
  "trx_id": "e1cef53a113e4f7f1fdb903f4d112ad3d5251af8",
  "trx_in_block": 20,
  "virtual_op": 0
}
2018/11/27 13:30:24
authorzelious
body![PictureOfTableCompressed.png](https://cdn.steemitimages.com/DQmedRa6RFPP7e5BJgiKgK5pfpPcArSaDy5pVPYpLcFKvSh/PictureOfTableCompressed.png) Nostalgia hit me pretty hard last week and wanted to play some old l5r. I made this mod on tabletop simulator as a result of that: https://steamcommunity.com/sharedfiles/filedetails/?id=1572237600 <h1>**What I need:** A list of cards that came in the Samurai starters. How many randomized cards were in the starter besides the set cards, and of what value, (common, uncommon, rare) were they? <h1>**Starters:** ~~~ Crab: ??? Crane: ??? Dragon: ??? Lion: ??? Mantis: ??? Phoenix: ??? Scorpion: ??? Spider: ??? Unicorn: ??? ~~~ <h1>**Booster pack:** ~~~ --15 Cards-- 11 Commons 4 Uncommons 1 Rare ~~~ In an effort to balance old players with potentially new players and get people interested in playing old l5r as well. I want to mimic something my old game store did. Not to mention this was really fun and I've not seen something like it other than Mordheim way back in the day. It was a type of campaign... ![The Throne Stands Empty.png](https://cdn.steemitimages.com/DQmX1Md6ERYCBWhasEcJ5CvqnEj1ijex1fJgnWmwARH8X5A/The%20Throne%20Stands%20Empty.png) <h1>**Setup:** ~~~ · All players get 1 starter, 3 boosters to start their deck/army. (Choose any set for the boosters.) · Each player chooses a clan and gets that starter. · Other players may join at a later time. They get +1 booster to start with for every month the campaign has been going on. · People can abandon their clans, but enter the next clan dishonored. Their acquired gold from their last clan goes into the clan bank. ~~~ <h1>**In-Clan Transfers** ~~~ · Anyone in the same clan can trade cards among each other to make their clan better. · Or they can lend cards they still want instead of trading them. (This is one of the instances that can potentially dishonor a player; For instance, If a player doesn't want to give the card back they can be dishonored.) ~~~ <h1>**Dishonored players** ~~~ · Every time a player is dishonored, the clan loses 1 honor. If a dishonored player would be dishonored again, the clan loses 2 honor instead. · If a dishonored player would win clan honor, that player rehonors instead. · All their future game winnings, except 3 gold go to the clan bank. So a typical win is 7(+3) gold, they get 3, 7 goes to clan bank. · All future loses except 1 gold go to the clan bank. A typical loss is 3(+1) gold, they get 1, 3 goes to clan bank General Rules · Players can only play campaign games against other players 2 times per week. · Each individual player gets "gold" depending on wins or losses, which they can use at the market to buy cards. ~~~ <h1>**Unmodified Win/Loss** ~~~ · Win = 7 gold + 3 gold to clan bank · Draw/Refusal = 5 gold + 2 gold to clan bank · Lose = 3 gold + 1 gold to clan bank · If a player is challenged and refuses, the challenging player can accept their surrender and get a free 5 gold +2 gold to clan bank or they can choose to have their clan lose 1 honor and take 3 gold + 1 gold to clan bank instead. This counts as one of your 2 games. You cannot do this twice in the same day. (NOTE: If That player does something slimy like wait until 5 minutes before they know the person they challenged is leaving to try and get 3 gold and reduce the amount of times the challenged player can challenge them because that player things they can't beat them and at least 2 other clans agree that's what happened, the challenging player becomes dishonored.) ~~~ <h1>**Market** The market was a card folder that started with something like 5 boosters from each set. (So, obviously no promos) Anyone can buy the cards from the market, anyone can also sell cards to the market for half price rounded down. <h1>**Market (Buy)** ~~~ · Commons - 3 gold · Uncommons - 6 gold · Rares - 12 gold ~~~ <h1>**Market (Sell)** ~~~ · Commons = 1 gold · Uncommons = 3 gold · Rares = 6 gold ~~~ <h1>**Market Shipment** ~~~ · Every week 2 booster packs per set would be added to the market. ~~~ <h1>**Clan Votes/Choices** ~~~ · Players chose a clan champion after the first week, depending on who they think their strongest player is. (Or who would be more available at the times required) With great power comes great responsibility. This is an important choice. · All the players in the clan could conspire among themselves on what clan they wanted to go to war with. (Each clan must declare a war against a single clan per week, when the clan changes, the old war is over) Clan War · When clans were at war, the value of winning and penalty for losing against that clan goes up. · Clans can gang up on another clan (for instance if they think a clan has weak players and is easily farmable) – This lowers their loss penalty past the first. So if 2 clans have initiated war against them, they no longer have a penalty. Each clan past the first adds +2(+1) to the challenged player's loss ratio. If the loss ratio would be higher than their win, and they win, they get their loss ratio +1 gold and +1 gold to clan bank. NOTE: Ganging up on a Clan makes their clan champion really powerful and have a lot of chances to win for their clan. ~~~ <h1>**At war** ~~~ Win = +5(+2) Lose = -2(-1)(+2(+1)/clan past the first that initiated war against you.) ~~~ ![Claim the throne.png](https://cdn.steemitimages.com/DQmRNL8s2Y6zqBaL3zojbPxz4njiynccuneHZGnAtHQqgSL/Claim%20the%20throne.png) <h1>**Clan Champions** ~~~ · At the end of the weeks, the clan champions who are at war would have a match. · Clan champions are required to play the weekly match against a clan they are at war with, if they aren't present before the end of the week, another player can take up the mantle. This dishonors the previous champion (see above for dishonored rules). · At least 1 outside clan should view clan champion matches. This will give the viewer 5 gold for themselves and 5 gold for their clan’s bank. ~~~ <h1>**Weekly clan champion games** ~~~ · Win = 20 gold for every player in clan + 20 gold to clan bank + 3 Clan honor · Loss = 5 gold for every player in clan + 5 gold to clan bank + 1 Clan honor · Clans can decide to change their champion or keep the one they have after the all clan champion challenges have ended for the week. · As soon as the first Clan Champion Challenge starts, the guild bank is frozen until all the matches are finished and a new champion is chosen. Clan Bank: · Clan champions are in charge keeping track of their clan's bank. · Clan bank is used for things like the Imperial Lobby, Enlightenment Help or bribery. ~~~ <h1>**Examples of bribery** ~~~ · Bribe someone to give you an honorable win (if you need to get out of -20 clan honor) ~~~ <h1>**Imperial Court** <h1>Every clan can come to the imperial court. ~~~ · The clan champions lobby for the favor with gold from their banks. · If the clan champion is not available, any player who is not dishonored can take their place (This does not dishonor their champion, like missing a clan champion match does). · You do not have to lobby. You can make deals with other clans to pass your chance to lobby in exchange for a deal of some kind instead, like a truce or alliance, or something of that nature. · Once used, the Imperial favor is gone for the week. ~~~ <h1>The Imperial favor can be used to… <h1>**Imperial Favor** ~~~ · Make all games during the next week against a specific clan instant draws. Or they can play it normally if the players prefer, not doing so is not dishonorable. · Rehonor all dishonored players in your clan. The clan gains 1 honor for every player rehonored this way. · Set your clan honor back to 0 if it’s negative. · End an alliance. · End a declared war, a new one must be started but cannot be against the chosen clan again. · All players in your clan start with the imperial favor every game, overriding strongholds. · All your clans wins = +1(+1) gold for the week. · All your clans losses = +3(+1) gold for the week. ~~~ <h1>After the weekly favor lobby, there is also an enlightenment contest. <h1>**Enlightenment Contest** ~~~ · Players can contest their enlightenment, or choose to use their gold at the price of 20 gold per enlightenment, they can choose which ring they wish to lobby for, even if that ring is currently controlled by another clan. · Gold spent on enlightenment is gone. The clan still keeps the enlightenment they bought however. (So if you spent 40 gold on 2 enlightenment and still lost the contest to someone who bid 3 enlightenment, you keep your 2 enlightenment but do not get the 40 gold back) · Every Clan Ring is unique (There can’t be 2 clans that both have void for instance) ~~~ <h1>**Clan Ring abilities** ~~~ Void: Start games with +1 fate card. Fire: 1/game Reaction: Destroy an opposing personality after you lose a battle. Water: 1/game Battle: Move a personality home or to a battle where they would be opposed. Earth: Your provinces have +1 Strength until one is destroyed. Air: 1/game Battle/Open: Straighten a personality. ~~~ <h1>**Ways to Win the Campaign** ~~~ 1. Honor victory: 40 Clan Honor · Non-Clan Champion wins (Clan Champion games already give honor): · Every honor win = +1 Clan Honor 2. Enlightenment Victory: All 5 Rings · Every enlightenment win = +1 enlightenment 3. Military victory: 100 Military Wins · Every military win = +1 Military win (this cannot be used other than tally) 4. Dishonor Loss: -20 honor or All players in a clan are dishonored. · Every Dishonor Loss = If your clan honor is above 0: -1 honor ~~~ <h1>**If every member in the clan is dishonored** ~~~ If every member in a clan has become dishonored, the entire clan instantly loses and is cannot be played for the remained of the game. The members may change clans but must start over, so they cannot use any of their old cards. (If it’s found out that a clan has purposely dishonored itself after giving all its gold and items to another clan, the receiving clan is also dishonored and disqualified, unless they remove the gold and cards. – If it’s only a couple rouge players doing it, they can be dishonorably removed from the receiving clan) ~~~ <h1>**A way to play online with the large amount of people a campaign like this would require** ~~~ Since it’s unrealistic to expect 20 people to be available to be in an online game room all at the same time, I think a campaign like this would only work if people were willing to record or live stream their games and agreements/truces and tell the other players where to find it. The only exception to this is The Imperial Court, all clan champions should be available at an agreed time that would be decided at the start of the campaign and can only change if all the champions want it to. ~~~ <h1>**Minimum to start** ~~~ Minimum would be 4 clans to start. Since 2 outside clans have to judge disputes from 2 other clans if they can’t agree something is a problem. ~~~ <h4>Would anyone be interested in something like this if I can get the starter deck lists somehow?
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permlinkwant-to-mimic-a-campaign-my-old-game-store-did-need-samurai-arc-starter-deck-lists-from-the-ccg-to-start-putting-it-together
titleWant to mimic a campaign my old game store did. Need Samurai Arc starter deck lists from the ccg to start putting it together.
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      "body": "![PictureOfTableCompressed.png](https://cdn.steemitimages.com/DQmedRa6RFPP7e5BJgiKgK5pfpPcArSaDy5pVPYpLcFKvSh/PictureOfTableCompressed.png)\n\nNostalgia hit me pretty hard last week and wanted to play some old l5r.\nI made this mod on tabletop simulator as a result of that:\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=1572237600\n\n<h1>**What I need:**\nA list of cards that came in the Samurai starters.\nHow many randomized cards were in the starter besides the set cards, and of what value, (common, uncommon, rare) were they?\n\n<h1>**Starters:**\n~~~\nCrab: ???\nCrane: ???\nDragon: ???\nLion: ???\nMantis: ???\nPhoenix: ???\nScorpion: ???\nSpider: ???\nUnicorn: ???\n~~~\n<h1>**Booster pack:**\n~~~\n--15 Cards--\n11 Commons\n4 Uncommons\n1 Rare\n~~~\n\nIn an effort to balance old players with potentially new players and get people interested in playing old l5r as well. I want to mimic something my old game store did. Not to mention this was really fun and I've not seen something like it other than Mordheim way back in the day.\n\nIt was a type of campaign...\n\n\n![The Throne Stands Empty.png](https://cdn.steemitimages.com/DQmX1Md6ERYCBWhasEcJ5CvqnEj1ijex1fJgnWmwARH8X5A/The%20Throne%20Stands%20Empty.png)\n\n\n<h1>**Setup:**\n~~~\n· All players get 1 starter, 3 boosters to start their deck/army. (Choose any set for the boosters.)\n· Each player chooses a clan and gets that starter. \n· Other players may join at a later time. They get +1 booster to start with for every month the campaign has been going on.\n· People can abandon their clans, but enter the next clan dishonored. Their acquired gold from their last clan goes into the clan bank.\n~~~\n<h1>**In-Clan Transfers**\n~~~\n· Anyone in the same clan can trade cards among each other to make their clan better. \n· Or they can lend cards they still want instead of trading them. (This is one of the instances that can potentially dishonor a player; For instance, If a player doesn't want to give the card back they can be dishonored.)\n~~~\n<h1>**Dishonored players**\n~~~\n· Every time a player is dishonored, the clan loses 1 honor. If a dishonored player would be dishonored again, the clan loses 2 honor instead.\n· If a dishonored player would win clan honor, that player rehonors instead.\n· All their future game winnings, except 3 gold go to the clan bank. So a typical win is 7(+3) gold, they get 3, 7 goes to clan bank.\n· All future loses except 1 gold go to the clan bank. A typical loss is 3(+1) gold, they get 1, 3 goes to clan bank\nGeneral Rules\n· Players can only play campaign games against other players 2 times per week.\n· Each individual player gets \"gold\" depending on wins or losses, which they can use at the market to buy cards.\n~~~\n<h1>**Unmodified Win/Loss**\n~~~\n· Win = 7 gold + 3 gold to clan bank\n· Draw/Refusal = 5 gold + 2 gold to clan bank\n· Lose = 3 gold + 1 gold to clan bank\n· If a player is challenged and refuses, the challenging player can accept their surrender and get a free 5 gold +2 gold to clan bank or they can choose to have their clan lose 1 honor and take 3 gold + 1 gold to clan bank instead. This counts as one of your 2 games. You cannot do this twice in the same day. (NOTE: If That player does something slimy like wait until 5 minutes before they know the person they challenged is leaving to try and get 3 gold and reduce the amount of times the challenged player can challenge them because that player things they can't beat them and at least 2 other clans agree that's what happened, the challenging player becomes dishonored.)\n~~~\n<h1>**Market**\nThe market was a card folder that started with something like 5 boosters from each set. (So, obviously no promos)\nAnyone can buy the cards from the market, anyone can also sell cards to the market for half price rounded down.\n\n<h1>**Market (Buy)**\n~~~\n· Commons - 3 gold\n· Uncommons - 6 gold\n· Rares - 12 gold\n~~~\n<h1>**Market (Sell)**\n~~~\n· Commons = 1 gold\n· Uncommons = 3 gold\n· Rares = 6 gold\n~~~\n<h1>**Market Shipment**\n~~~\n· Every week 2 booster packs per set would be added to the market.\n~~~\n\n<h1>**Clan Votes/Choices**\n~~~\n· Players chose a clan champion after the first week, depending on who they think their strongest player is. (Or who would be more available at the times required) With great power comes great responsibility. This is an important choice.\n· All the players in the clan could conspire among themselves on what clan they wanted to go to war with. (Each clan must declare a war against a single clan per week, when the clan changes, the old war is over)\nClan War\n· When clans were at war, the value of winning and penalty for losing against that clan goes up.\n· Clans can gang up on another clan (for instance if they think a clan has weak players and is easily farmable) – This lowers their loss penalty past the first. So if 2 clans have initiated war against them, they no longer have a penalty. Each clan past the first adds +2(+1) to the challenged player's loss ratio. If the loss ratio would be higher than their win, and they win, they get their loss ratio +1 gold and +1 gold to clan bank.\nNOTE: Ganging up on a Clan makes their clan champion really powerful and have a lot of chances to win for their clan.\n~~~\n<h1>**At war**\n~~~\nWin = +5(+2)\nLose = -2(-1)(+2(+1)/clan past the first that initiated war against you.)\n~~~\n\n![Claim the throne.png](https://cdn.steemitimages.com/DQmRNL8s2Y6zqBaL3zojbPxz4njiynccuneHZGnAtHQqgSL/Claim%20the%20throne.png)\n\n<h1>**Clan Champions**\n~~~\n· At the end of the weeks, the clan champions who are at war would have a match.\n· Clan champions are required to play the weekly match against a clan they are at war with, if they aren't present before the end of the week, another player can take up the mantle. This dishonors the previous champion (see above for dishonored rules).\n· At least 1 outside clan should view clan champion matches. This will give the viewer 5 gold for themselves and 5 gold for their clan’s bank.\n~~~\n<h1>**Weekly clan champion games**\n~~~\n· Win = 20 gold for every player in clan + 20 gold to clan bank + 3 Clan honor\n· Loss = 5 gold for every player in clan + 5 gold to clan bank + 1 Clan honor\n· Clans can decide to change their champion or keep the one they have after the all clan champion challenges have ended for the week.\n· As soon as the first Clan Champion Challenge starts, the guild bank is frozen until all the matches are finished and a new champion is chosen.\nClan Bank:\n· Clan champions are in charge keeping track of their clan's bank.\n· Clan bank is used for things like the Imperial Lobby, Enlightenment Help or bribery.\n~~~\n<h1>**Examples of bribery**\n~~~\n· Bribe someone to give you an honorable win (if you need to get out of -20 clan honor)\n~~~\n<h1>**Imperial Court**\n<h1>Every clan can come to the imperial court. \n~~~\n· The clan champions lobby for the favor with gold from their banks. \n· If the clan champion is not available, any player who is not dishonored can take their place (This does not dishonor their champion, like missing a clan champion match does).\n· You do not have to lobby. You can make deals with other clans to pass your chance to lobby in exchange for a deal of some kind instead, like a truce or alliance, or something of that nature.\n· Once used, the Imperial favor is gone for the week.\n~~~\n<h1>The Imperial favor can be used to…\n<h1>**Imperial Favor**\n~~~\n· Make all games during the next week against a specific clan instant draws. Or they can play it normally if the players prefer, not doing so is not dishonorable.\n· Rehonor all dishonored players in your clan. The clan gains 1 honor for every player rehonored this way.\n· Set your clan honor back to 0 if it’s negative.\n· End an alliance.\n· End a declared war, a new one must be started but cannot be against the chosen clan again.\n· All players in your clan start with the imperial favor every game, overriding strongholds.\n· All your clans wins = +1(+1) gold for the week.\n· All your clans losses = +3(+1) gold for the week.\n~~~\n<h1>After the weekly favor lobby, there is also an enlightenment contest. \n<h1>**Enlightenment Contest**\n~~~\n· Players can contest their enlightenment, or choose to use their gold at the price of 20 gold per enlightenment, they can choose which ring they wish to lobby for, even if that ring is currently controlled by another clan.\n· Gold spent on enlightenment is gone. The clan still keeps the enlightenment they bought however. (So if you spent 40 gold on 2 enlightenment and still lost the contest to someone who bid 3 enlightenment, you keep your 2 enlightenment but do not get the 40 gold back)\n· Every Clan Ring is unique (There can’t be 2 clans that both have void for instance)\n~~~\n<h1>**Clan Ring abilities**\n~~~\nVoid: Start games with +1 fate card.\nFire: 1/game Reaction: Destroy an opposing personality after you lose a battle.\nWater: 1/game Battle: Move a personality home or to a battle where they would be opposed.\nEarth: Your provinces have +1 Strength until one is destroyed.\nAir: 1/game Battle/Open: Straighten a personality.\n~~~\n<h1>**Ways to Win the Campaign**\n~~~\n1. Honor victory: 40 Clan Honor\n    · Non-Clan Champion wins (Clan Champion games already give honor):\n        · Every honor win = +1 Clan Honor\n2. Enlightenment Victory: All 5 Rings\n    · Every enlightenment win = +1 enlightenment\n3. Military victory: 100 Military Wins\n       · Every military win = +1 Military win (this cannot be used other than tally)\n4. Dishonor Loss: -20 honor or All players in a clan are dishonored.\n      · Every Dishonor Loss = If your clan honor is above 0: -1 honor\n~~~\n<h1>**If every member in the clan is dishonored**\n~~~\nIf every member in a clan has become dishonored, the entire clan instantly loses and is cannot be played for the remained of the game. The members may change clans but must start over, so they cannot use any of their old cards. (If it’s found out that a clan has purposely dishonored itself after giving all its gold and items to another clan, the receiving clan is also dishonored and disqualified, unless they remove the gold and cards. – If it’s only a couple rouge players doing it, they can be dishonorably removed from the receiving clan)\n~~~\n<h1>**A way to play online with the large amount of people a campaign like this would require**\n~~~\nSince it’s unrealistic to expect 20 people to be available to be in an online game room all at the same time, I think a campaign like this would only work if people were willing to record or live stream their games and agreements/truces and tell the other players where to find it. The only exception to this is The Imperial Court, all clan champions should be available at an agreed time that would be decided at the start of the campaign and can only change if all the champions want it to.\n~~~\n<h1>**Minimum to start**\n~~~\nMinimum would be 4 clans to start. Since 2 outside clans have to judge disputes from 2 other clans if they can’t agree something is a problem.\n~~~\n\n<h4>Would anyone be interested in something like this if I can get the starter deck lists somehow?",
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2018/11/27 03:38:27
authorzelious
permlinkwant-to-mimic-a-campaign-my-old-game-store-did-need-samurai-arc-starter-deck-lists-from-the-ccg-to-start-putting-it-together
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zeliousupvoted (100.00%) @zelious / sqzhwgp0
2018/11/27 02:47:06
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zeliousupvoted (100.00%) @zelious / vldg7qpk
2018/11/27 02:47:06
authorzelious
permlinkvldg7qpk
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2018/11/27 02:38:48
authorzelious
body![PictureOfTableCompressed.png](https://cdn.steemitimages.com/DQmedRa6RFPP7e5BJgiKgK5pfpPcArSaDy5pVPYpLcFKvSh/PictureOfTableCompressed.png) Nostalgia hit me pretty hard last week and wanted to play some old l5r. I made this mod on tabletop simulator as a result of that: https://steamcommunity.com/sharedfiles/filedetails/?id=1572237600 <h1>**What I need:** A list of cards that came in the Samurai starters. How many randomized cards were in the starter besides the set cards, and of what value, (common, uncommon, rare) were they? <h1>**Starters:** ~~~ Crab: ??? Crane: ??? Dragon: ??? Lion: ??? Mantis: ??? Phoenix: ??? Scorpion: ??? Spider: ??? Unicorn: ??? ~~~ <h1>**Booster pack:** ~~~ --15 Cards-- 11 Commons 4 Uncommons 1 Rare ~~~ In an effort to balance old players with potentially new players and get people interested in playing old l5r as well. I want to mimic something my old game store did. Not to mention this was really fun and I've not seen something like it other than Mordheim way back in the day. It was a type of campaign... ![The Throne Stands Empty.png](https://cdn.steemitimages.com/DQmX1Md6ERYCBWhasEcJ5CvqnEj1ijex1fJgnWmwARH8X5A/The%20Throne%20Stands%20Empty.png) <h1>**Setup:** ~~~ · All players get 1 starter, 3 boosters to start their deck/army. (Choose any set for the boosters.) · Each player chooses a clan and gets that starter. · Other players may join at a later time. They get +1 booster to start with for every month the campaign has been going on. · People can abandon their clans, but enter the next clan dishonored. Their acquired gold from their last clan goes into the clan bank. ~~~ <h1>**In-Clan Transfers** ~~~ · Anyone in the same clan can trade cards among each other to make their clan better. · Or they can lend cards they still want instead of trading them. (This is one of the instances that can potentially dishonor a player; For instance, If a player doesn't want to give the card back they can be dishonored.) ~~~ <h1>**Dishonored players** ~~~ · Every time a player is dishonored, the clan loses 1 honor. If a dishonored player would be dishonored again, the clan loses 2 honor instead. · If a dishonored player would win clan honor, that player rehonors instead. · All their future game winnings, except 3 gold go to the clan bank. So a typical win is 7(+3) gold, they get 3, 7 goes to clan bank. · All future loses except 1 gold go to the clan bank. A typical loss is 3(+1) gold, they get 1, 3 goes to clan bank General Rules · Players can only play campaign games against other players 2 times per week. · Each individual player gets "gold" depending on wins or losses, which they can use at the market to buy cards. ~~~ <h1>**Unmodified Win/Loss** ~~~ · Win = 7 gold + 3 gold to clan bank · Draw/Refusal = 5 gold + 2 gold to clan bank · Lose = 3 gold + 1 gold to clan bank · If a player is challenged and refuses, the challenging player can accept their surrender and get a free 5 gold +2 gold to clan bank or they can choose to have their clan lose 1 honor and take 3 gold + 1 gold to clan bank instead. This counts as one of your 2 games. You cannot do this twice in the same day. (NOTE: If That player does something slimy like wait until 5 minutes before they know the person they challenged is leaving to try and get 3 gold and reduce the amount of times the challenged player can challenge them because that player things they can't beat them and at least 2 other clans agree that's what happened, the challenging player becomes dishonored.) ~~~ <h1>**Market** The market was a card folder that started with something like 5 boosters from each set. (So, obviously no promos) Anyone can buy the cards from the market, anyone can also sell cards to the market for half price rounded down. <h1>**Market (Buy)** ~~~ · Commons - 3 gold · Uncommons - 6 gold · Rares - 12 gold ~~~ <h1>**Market (Sell)** ~~~ · Commons = 1 gold · Uncommons = 3 gold · Rares = 6 gold ~~~ <h1>**Market Shipment** ~~~ · Every week 2 booster packs per set would be added to the market. ~~~ <h1>**Clan Votes/Choices** ~~~ · Players chose a clan champion after the first week, depending on who they think their strongest player is. (Or who would be more available at the times required) With great power comes great responsibility. This is an important choice. · All the players in the clan could conspire among themselves on what clan they wanted to go to war with. (Each clan must declare a war against a single clan per week, when the clan changes, the old war is over) Clan War · When clans were at war, the value of winning and penalty for losing against that clan goes up. · Clans can gang up on another clan (for instance if they think a clan has weak players and is easily farmable) – This lowers their loss penalty past the first. So if 2 clans have initiated war against them, they no longer have a penalty. Each clan past the first adds +2(+1) to the challenged player's loss ratio. If the loss ratio would be higher than their win, and they win, they get their loss ratio +1 gold and +1 gold to clan bank. NOTE: Ganging up on a Clan makes their clan champion really powerful and have a lot of chances to win for their clan. ~~~ <h1>**At war** ~~~ Win = +5(+2) Lose = -2(-1)(+2(+1)/clan past the first that initiated war against you.) ~~~ ![Claim the throne.png](https://cdn.steemitimages.com/DQmRNL8s2Y6zqBaL3zojbPxz4njiynccuneHZGnAtHQqgSL/Claim%20the%20throne.png) <h1>**Clan Champions** ~~~ · At the end of the weeks, the clan champions who are at war would have a match. · Clan champions are required to play the weekly match against a clan they are at war with, if they aren't present before the end of the week, another player can take up the mantle. This dishonors the previous champion (see above for dishonored rules). · At least 1 outside clan should view clan champion matches. This will give the viewer 5 gold for themselves and 5 gold for their clan’s bank. ~~~ <h1>**Weekly clan champion games** ~~~ · Win = 20 gold for every player in clan + 20 gold to clan bank + 3 Clan honor · Loss = 5 gold for every player in clan + 5 gold to clan bank + 1 Clan honor · Clans can decide to change their champion or keep the one they have after the all clan champion challenges have ended for the week. · As soon as the first Clan Champion Challenge starts, the guild bank is frozen until all the matches are finished and a new champion is chosen. Clan Bank: · Clan champions are in charge keeping track of their clan's bank. · Clan bank is used for things like the Imperial Lobby, Enlightenment Help or bribery. ~~~ <h1>**Examples of bribery** ~~~ · Bribe someone to give you an honorable win (if you need to get out of -20 clan honor) ~~~ <h1>**Imperial Court** <h1>Every clan can come to the imperial court. ~~~ · The clan champions lobby for the favor with gold from their banks. · If the clan champion is not available, any player who is not dishonored can take their place (This does not dishonor their champion, like missing a clan champion match does). · You do not have to lobby. You can make deals with other clans to pass your chance to lobby in exchange for a deal of some kind instead, like a truce or alliance, or something of that nature. · Once used, the Imperial favor is gone for the week. ~~~ <h1>The Imperial favor can be used to… <h1>**Imperial Favor** ~~~ · Make all games during the next week against a specific clan instant draws. Or they can play it normally if the players prefer, not doing so is not dishonorable. · Rehonor all dishonored players in your clan. The clan gains 1 honor for every player rehonored this way. · Set your clan honor back to 0 if it’s negative. · End an alliance. · End a declared war, a new one must be started but cannot be against the chosen clan again. · All players in your clan start with the imperial favor every game, overriding strongholds. · All your clans wins = +1(+1) gold for the week. · All your clans losses = +3(+1) gold for the week. ~~~ <h1>After the weekly favor lobby, there is also an enlightenment contest. <h1>**Enlightenment Contest** ~~~ · Players can contest their enlightenment, or choose to use their gold at the price of 20 gold per enlightenment, they can choose which ring they wish to lobby for, even if that ring is currently controlled by another clan. · Gold spent on enlightenment is gone. The clan still keeps the enlightenment they bought however. (So if you spent 40 gold on 2 enlightenment and still lost the contest to someone who bid 3 enlightenment, you keep your 2 enlightenment but do not get the 40 gold back) · Every Clan Ring is unique (There can’t be 2 clans that both have void for instance) ~~~ <h1>**Clan Ring abilities** ~~~ Void: Start games with +1 fate card. Fire: 1/game Reaction: Destroy an opposing personality after you lose a battle. Water: 1/game Battle: Move a personality home or to a battle where they would be opposed. Earth: Your provinces have +1 Strength until one is destroyed. Air: 1/game Battle/Open: Straighten a personality. ~~~ <h1>**Ways to Win the Campaign** ~~~ 1. Honor victory: 40 Clan Honor · Non-Clan Champion wins (Clan Champion games already give honor): · Every honor win = +1 Clan Honor 2. Enlightenment Victory: All 5 Rings · Every enlightenment win = +1 enlightenment 3. Military victory: 100 Military Wins · Every military win = +1 Military win (this cannot be used other than tally) 4. Dishonor Loss: -20 honor or All players in a clan are dishonored. · Every Dishonor Loss = If your clan honor is above 0: -1 honor ~~~ <h1>**If every member in the clan is dishonored** ~~~ If every member in a clan has become dishonored, the entire clan instantly loses and is cannot be played for the remained of the game. The members may change clans but must start over, so they cannot use any of their old cards. (If it’s found out that a clan has purposely dishonored itself after giving all its gold and items to another clan, the receiving clan is also dishonored and disqualified, unless they remove the gold and cards. – If it’s only a couple rouge players doing it, they can be dishonorably removed from the receiving clan) ~~~ <h1>**A way to play online with the large amount of people a campaign like this would require** ~~~ Since it’s unrealistic to expect 20 people to be available to be in an online game room all at the same time, I think a campaign like this would only work if people were willing to record or live stream their games and agreements/truces and tell the other players where to find it. The only exception to this is The Imperial Court, all clan champions should be available at an agreed time that would be decided at the start of the campaign and can only change if all the champions want it to. ~~~ <h1>**Minimum to start** ~~~ Minimum would be 4 clans to start. Since 2 outside clans have to judge disputes from 2 other clans if they can’t agree something is a problem. ~~~ <h4>Would anyone be interested in something like this if I can get the starter deck lists somehow?
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parent author
parent permlinkl5r
permlinkwant-to-mimic-a-campaign-my-old-game-store-did-need-samurai-arc-starter-deck-lists-from-the-ccg-to-start-putting-it-together
titleWant to mimic a campaign my old game store did. Need Samurai Arc starter deck lists from the ccg to start putting it together.
Transaction InfoBlock #28054907/Trx d507bb281bc5ac11cb2608651ab98da252703a1c
View Raw JSON Data
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      "author": "zelious",
      "body": "![PictureOfTableCompressed.png](https://cdn.steemitimages.com/DQmedRa6RFPP7e5BJgiKgK5pfpPcArSaDy5pVPYpLcFKvSh/PictureOfTableCompressed.png)\n\nNostalgia hit me pretty hard last week and wanted to play some old l5r.\nI made this mod on tabletop simulator as a result of that:\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=1572237600\n\n<h1>**What I need:**\nA list of cards that came in the Samurai starters.\nHow many randomized cards were in the starter besides the set cards, and of what value, (common, uncommon, rare) were they?\n\n<h1>**Starters:**\n~~~\nCrab: ???\nCrane: ???\nDragon: ???\nLion: ???\nMantis: ???\nPhoenix: ???\nScorpion: ???\nSpider: ???\nUnicorn: ???\n~~~\n<h1>**Booster pack:**\n~~~\n--15 Cards--\n11 Commons\n4 Uncommons\n1 Rare\n~~~\n\nIn an effort to balance old players with potentially new players and get people interested in playing old l5r as well. I want to mimic something my old game store did. Not to mention this was really fun and I've not seen something like it other than Mordheim way back in the day.\n\nIt was a type of campaign...\n\n\n![The Throne Stands Empty.png](https://cdn.steemitimages.com/DQmX1Md6ERYCBWhasEcJ5CvqnEj1ijex1fJgnWmwARH8X5A/The%20Throne%20Stands%20Empty.png)\n\n\n<h1>**Setup:**\n~~~\n· All players get 1 starter, 3 boosters to start their deck/army. (Choose any set for the boosters.)\n· Each player chooses a clan and gets that starter. \n· Other players may join at a later time. They get +1 booster to start with for every month the campaign has been going on.\n· People can abandon their clans, but enter the next clan dishonored. Their acquired gold from their last clan goes into the clan bank.\n~~~\n<h1>**In-Clan Transfers**\n~~~\n· Anyone in the same clan can trade cards among each other to make their clan better. \n· Or they can lend cards they still want instead of trading them. (This is one of the instances that can potentially dishonor a player; For instance, If a player doesn't want to give the card back they can be dishonored.)\n~~~\n<h1>**Dishonored players**\n~~~\n· Every time a player is dishonored, the clan loses 1 honor. If a dishonored player would be dishonored again, the clan loses 2 honor instead.\n· If a dishonored player would win clan honor, that player rehonors instead.\n· All their future game winnings, except 3 gold go to the clan bank. So a typical win is 7(+3) gold, they get 3, 7 goes to clan bank.\n· All future loses except 1 gold go to the clan bank. A typical loss is 3(+1) gold, they get 1, 3 goes to clan bank\nGeneral Rules\n· Players can only play campaign games against other players 2 times per week.\n· Each individual player gets \"gold\" depending on wins or losses, which they can use at the market to buy cards.\n~~~\n<h1>**Unmodified Win/Loss**\n~~~\n· Win = 7 gold + 3 gold to clan bank\n· Draw/Refusal = 5 gold + 2 gold to clan bank\n· Lose = 3 gold + 1 gold to clan bank\n· If a player is challenged and refuses, the challenging player can accept their surrender and get a free 5 gold +2 gold to clan bank or they can choose to have their clan lose 1 honor and take 3 gold + 1 gold to clan bank instead. This counts as one of your 2 games. You cannot do this twice in the same day. (NOTE: If That player does something slimy like wait until 5 minutes before they know the person they challenged is leaving to try and get 3 gold and reduce the amount of times the challenged player can challenge them because that player things they can't beat them and at least 2 other clans agree that's what happened, the challenging player becomes dishonored.)\n~~~\n<h1>**Market**\nThe market was a card folder that started with something like 5 boosters from each set. (So, obviously no promos)\nAnyone can buy the cards from the market, anyone can also sell cards to the market for half price rounded down.\n\n<h1>**Market (Buy)**\n~~~\n· Commons - 3 gold\n· Uncommons - 6 gold\n· Rares - 12 gold\n~~~\n<h1>**Market (Sell)**\n~~~\n· Commons = 1 gold\n· Uncommons = 3 gold\n· Rares = 6 gold\n~~~\n<h1>**Market Shipment**\n~~~\n· Every week 2 booster packs per set would be added to the market.\n~~~\n\n<h1>**Clan Votes/Choices**\n~~~\n· Players chose a clan champion after the first week, depending on who they think their strongest player is. (Or who would be more available at the times required) With great power comes great responsibility. This is an important choice.\n· All the players in the clan could conspire among themselves on what clan they wanted to go to war with. (Each clan must declare a war against a single clan per week, when the clan changes, the old war is over)\nClan War\n· When clans were at war, the value of winning and penalty for losing against that clan goes up.\n· Clans can gang up on another clan (for instance if they think a clan has weak players and is easily farmable) – This lowers their loss penalty past the first. So if 2 clans have initiated war against them, they no longer have a penalty. Each clan past the first adds +2(+1) to the challenged player's loss ratio. If the loss ratio would be higher than their win, and they win, they get their loss ratio +1 gold and +1 gold to clan bank.\nNOTE: Ganging up on a Clan makes their clan champion really powerful and have a lot of chances to win for their clan.\n~~~\n<h1>**At war**\n~~~\nWin = +5(+2)\nLose = -2(-1)(+2(+1)/clan past the first that initiated war against you.)\n~~~\n\n![Claim the throne.png](https://cdn.steemitimages.com/DQmRNL8s2Y6zqBaL3zojbPxz4njiynccuneHZGnAtHQqgSL/Claim%20the%20throne.png)\n\n<h1>**Clan Champions**\n~~~\n· At the end of the weeks, the clan champions who are at war would have a match.\n· Clan champions are required to play the weekly match against a clan they are at war with, if they aren't present before the end of the week, another player can take up the mantle. This dishonors the previous champion (see above for dishonored rules).\n· At least 1 outside clan should view clan champion matches. This will give the viewer 5 gold for themselves and 5 gold for their clan’s bank.\n~~~\n<h1>**Weekly clan champion games**\n~~~\n· Win = 20 gold for every player in clan + 20 gold to clan bank + 3 Clan honor\n· Loss = 5 gold for every player in clan + 5 gold to clan bank + 1 Clan honor\n· Clans can decide to change their champion or keep the one they have after the all clan champion challenges have ended for the week.\n· As soon as the first Clan Champion Challenge starts, the guild bank is frozen until all the matches are finished and a new champion is chosen.\nClan Bank:\n· Clan champions are in charge keeping track of their clan's bank.\n· Clan bank is used for things like the Imperial Lobby, Enlightenment Help or bribery.\n~~~\n<h1>**Examples of bribery**\n~~~\n· Bribe someone to give you an honorable win (if you need to get out of -20 clan honor)\n~~~\n<h1>**Imperial Court**\n<h1>Every clan can come to the imperial court. \n~~~\n· The clan champions lobby for the favor with gold from their banks. \n· If the clan champion is not available, any player who is not dishonored can take their place (This does not dishonor their champion, like missing a clan champion match does).\n· You do not have to lobby. You can make deals with other clans to pass your chance to lobby in exchange for a deal of some kind instead, like a truce or alliance, or something of that nature.\n· Once used, the Imperial favor is gone for the week.\n~~~\n<h1>The Imperial favor can be used to…\n<h1>**Imperial Favor**\n~~~\n· Make all games during the next week against a specific clan instant draws. Or they can play it normally if the players prefer, not doing so is not dishonorable.\n· Rehonor all dishonored players in your clan. The clan gains 1 honor for every player rehonored this way.\n· Set your clan honor back to 0 if it’s negative.\n· End an alliance.\n· End a declared war, a new one must be started but cannot be against the chosen clan again.\n· All players in your clan start with the imperial favor every game, overriding strongholds.\n· All your clans wins = +1(+1) gold for the week.\n· All your clans losses = +3(+1) gold for the week.\n~~~\n<h1>After the weekly favor lobby, there is also an enlightenment contest. \n<h1>**Enlightenment Contest**\n~~~\n· Players can contest their enlightenment, or choose to use their gold at the price of 20 gold per enlightenment, they can choose which ring they wish to lobby for, even if that ring is currently controlled by another clan.\n· Gold spent on enlightenment is gone. The clan still keeps the enlightenment they bought however. (So if you spent 40 gold on 2 enlightenment and still lost the contest to someone who bid 3 enlightenment, you keep your 2 enlightenment but do not get the 40 gold back)\n· Every Clan Ring is unique (There can’t be 2 clans that both have void for instance)\n~~~\n<h1>**Clan Ring abilities**\n~~~\nVoid: Start games with +1 fate card.\nFire: 1/game Reaction: Destroy an opposing personality after you lose a battle.\nWater: 1/game Battle: Move a personality home or to a battle where they would be opposed.\nEarth: Your provinces have +1 Strength until one is destroyed.\nAir: 1/game Battle/Open: Straighten a personality.\n~~~\n<h1>**Ways to Win the Campaign**\n~~~\n1. Honor victory: 40 Clan Honor\n    · Non-Clan Champion wins (Clan Champion games already give honor):\n        · Every honor win = +1 Clan Honor\n2. Enlightenment Victory: All 5 Rings\n    · Every enlightenment win = +1 enlightenment\n3. Military victory: 100 Military Wins\n       · Every military win = +1 Military win (this cannot be used other than tally)\n4. Dishonor Loss: -20 honor or All players in a clan are dishonored.\n      · Every Dishonor Loss = If your clan honor is above 0: -1 honor\n~~~\n<h1>**If every member in the clan is dishonored**\n~~~\nIf every member in a clan has become dishonored, the entire clan instantly loses and is cannot be played for the remained of the game. The members may change clans but must start over, so they cannot use any of their old cards. (If it’s found out that a clan has purposely dishonored itself after giving all its gold and items to another clan, the receiving clan is also dishonored and disqualified, unless they remove the gold and cards. – If it’s only a couple rouge players doing it, they can be dishonorably removed from the receiving clan)\n~~~\n<h1>**A way to play online with the large amount of people a campaign like this would require**\n~~~\nSince it’s unrealistic to expect 20 people to be available to be in an online game room all at the same time, I think a campaign like this would only work if people were willing to record or live stream their games and agreements/truces and tell the other players where to find it. The only exception to this is The Imperial Court, all clan champions should be available at an agreed time that would be decided at the start of the campaign and can only change if all the champions want it to.\n~~~\n<h1>**Minimum to start**\n~~~\nMinimum would be 4 clans to start. Since 2 outside clans have to judge disputes from 2 other clans if they can’t agree something is a problem.\n~~~\n\n<h4>Would anyone be interested in something like this if I can get the starter deck lists somehow?",
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      "title": "Want to mimic a campaign my old game store did. Need Samurai Arc starter deck lists from the ccg to start putting it together."
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  "timestamp": "2018-11-27T02:38:48",
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2018/11/26 19:20:15
authorjoeparys
permlinksteem-monsters-season-3-starts-today-updates-and-gameplay
voterzelious
weight10000 (100.00%)
Transaction InfoBlock #28046146/Trx 56605c6b54453fa2e205270c84b4adff6f9ad242
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zeliousreceived 0.008 SBD, 0.017 SP author reward for @zelious / gnbz8dm0
2018/11/19 07:57:51
authorzelious
permlinkgnbz8dm0
sbd payout0.008 SBD
steem payout0.000 STEEM
vesting payout28.207692 VESTS
Transaction InfoBlock #27831002/Virtual Operation #4
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dtubereceived 0.002 SP benefactor reward from @zelious
2018/11/19 07:57:51
authorzelious
benefactordtube
permlinkgnbz8dm0
sbd payout0.000 SBD
steem payout0.000 STEEM
vesting payout4.029670 VESTS
Transaction InfoBlock #27831002/Virtual Operation #3
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2018/11/15 03:17:39
authorsteemitboard
bodyCongratulations @zelious! You have completed the following achievement on the Steem blockchain and have been rewarded with new badge(s) : <table><tr><td>https://steemitimages.com/60x70/http://steemitboard.com/@zelious/voted.png?201811150225</td><td>You received more than 100 upvotes. Your next target is to reach 250 upvotes.</td></tr> </table> <sub>_[Click here to view your Board of Honor](https://steemitboard.com/@zelious)_</sub> <sub>_If you no longer want to receive notifications, reply to this comment with the word_ `STOP`</sub> **Do not miss the last post from @steemitboard:** <table><tr><td><a href="https://steemit.com/steemfest/@steemitboard/the-meet-the-steemians-contest-is-over-results-are-coming-soon"><img src="https://steemitimages.com/64x128/https://cdn.steemitimages.com/DQmeLukvNFRsa7RURqsFpiLGEZZD49MiU52JtWmjS5S2wtW/image.png"></a></td><td><a href="https://steemit.com/steemfest/@steemitboard/the-meet-the-steemians-contest-is-over-results-are-coming-soon">The Meet the Steemians Contest is over - Results are coming soon ...</a></td></tr></table> > Support [SteemitBoard's project](https://steemit.com/@steemitboard)! **[Vote for its witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1)** and **get one more award**!
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Transaction InfoBlock #27710269/Trx 1b302c5aca7aedd64281e9785d0c565d70a05d21
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      "body": "Congratulations @zelious! You have completed the following achievement on the Steem blockchain and have been rewarded with new badge(s) :\n\n<table><tr><td>https://steemitimages.com/60x70/http://steemitboard.com/@zelious/voted.png?201811150225</td><td>You received more than 100 upvotes. Your next target is to reach 250 upvotes.</td></tr>\n</table>\n\n<sub>_[Click here to view your Board of Honor](https://steemitboard.com/@zelious)_</sub>\n<sub>_If you no longer want to receive notifications, reply to this comment with the word_ `STOP`</sub>\n\n\n\n**Do not miss the last post from @steemitboard:**\n<table><tr><td><a href=\"https://steemit.com/steemfest/@steemitboard/the-meet-the-steemians-contest-is-over-results-are-coming-soon\"><img src=\"https://steemitimages.com/64x128/https://cdn.steemitimages.com/DQmeLukvNFRsa7RURqsFpiLGEZZD49MiU52JtWmjS5S2wtW/image.png\"></a></td><td><a href=\"https://steemit.com/steemfest/@steemitboard/the-meet-the-steemians-contest-is-over-results-are-coming-soon\">The Meet the Steemians Contest is over - Results are coming soon ...</a></td></tr></table>\n\n> Support [SteemitBoard's project](https://steemit.com/@steemitboard)! **[Vote for its witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1)** and **get one more award**!",
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lifelinkupvoted (100.00%) @zelious / sqzhwgp0
2018/11/15 02:25:18
authorzelious
permlinksqzhwgp0
voterlifelink
weight10000 (100.00%)
Transaction InfoBlock #27709224/Trx b966cead68a9b45dc5aa832836541dcbc4d2b4bc
View Raw JSON Data
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merlin7upvoted (0.26%) @zelious / sqzhwgp0
2018/11/15 01:06:24
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angelinafxupvoted (0.26%) @zelious / sqzhwgp0
2018/11/15 01:06:24
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eforucomupvoted (1.04%) @zelious / sqzhwgp0
2018/11/15 01:06:03
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zeliousupdated options for sqzhwgp0
2018/11/15 01:02:48
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zeliouspublished a new post: sqzhwgp0
2018/11/15 01:02:48
authorzelious
body<center><a href='https://d.tube/#!/v/zelious/sqzhwgp0'><img src='https://ipfs.io/ipfs/QmYRKZiVQVuE8nYdgFeWGnW9cEi7DdbTc2DApWDgFbpQfP'></a></center><hr> Clips of unexpected random hilarity that I happened to record. Figured I'd actually comment this time around. "Mischief Maker" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ <hr><a href='https://d.tube/#!/v/zelious/sqzhwgp0'> ▶️ DTube</a><br /><a href='https://ipfs.io/ipfs/Qmefry4ATtCMsTDZtbh2wGnEkSGd9KtrenYssiohucgn9T'> ▶️ IPFS</a>
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zeliouspublished a new post: vldg7qpk
2018/11/15 00:57:09
authorzelious
body<center><a href='https://d.tube/#!/v/zelious/vldg7qpk'><img src='https://ipfs.io/ipfs/QmdQLegSj49dUZb7TdZpUFqTZ2qwTcBafUrPCSSELBF8FS'></a></center><hr> I wanted to organize the creator of a Trina Matchlock, since a lot of the ingredients seem to be all over the place. In editing this that Cruising for Goblins song got stuck in my head. "Cruising for Goblins", "Getting it Done" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ <hr><a href='https://d.tube/#!/v/zelious/vldg7qpk'> ▶️ DTube</a><br /><a href='https://ipfs.io/ipfs/QmTyZmHKrNEy2RoDCWnotw1X2Phhobhte6zxbgd8CVJqnE'> ▶️ IPFS</a>
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zeliousupvoted (100.00%) @lifelink / 001f0olel
2018/11/15 00:55:48
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2018/11/15 00:55:36
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lifelinkupvoted (100.00%) @zelious / vldg7qpk
2018/11/15 00:43:39
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merlin7upvoted (0.26%) @zelious / vldg7qpk
2018/11/14 23:19:54
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angelinafxupvoted (0.26%) @zelious / vldg7qpk
2018/11/14 23:19:54
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eforucomupvoted (1.05%) @zelious / vldg7qpk
2018/11/14 23:19:33
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zeliousupdated options for vldg7qpk
2018/11/14 23:16:27
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zeliouspublished a new post: vldg7qpk
2018/11/14 23:16:27
authorzelious
body<center><a href='https://d.tube/#!/v/zelious/vldg7qpk'><img src='https://ipfs.io/ipfs/QmdQLegSj49dUZb7TdZpUFqTZ2qwTcBafUrPCSSELBF8FS'></a></center><hr> I wanted to organize the creator of a Trina Matchlock, since a lot of the ingredients seem to be all over the place. In editing this that Cruising for Goblins song got stuck in my head. "Cruising for Goblins", "Getting it Done" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ <hr><a href='https://d.tube/#!/v/zelious/vldg7qpk'> ▶️ DTube</a><br /><a href='https://ipfs.io/ipfs/QmTyZmHKrNEy2RoDCWnotw1X2Phhobhte6zxbgd8CVJqnE'> ▶️ IPFS</a>
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zeliouscustom json: follow
2018/11/14 16:56:36
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zeliousupvoted (100.00%) @styxhexenhammer / 8wii2po0
2018/11/14 16:53:06
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zeliousupvoted (100.00%) @styxhexenhammer / xr19y6z6
2018/11/14 16:52:12
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zeliousupvoted (100.00%) @styxhexenhammer / juvpmf15
2018/11/13 20:08:30
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zeliouspublished a new post: gnbz8dm0
2018/11/13 19:31:33
authorzelious
body<center><a href='https://d.tube/#!/v/zelious/gnbz8dm0'><img src='https://ipfs.io/ipfs/QmfGGaWe7VAitSjyYTfhDZv94W7WKr2PLCqsUg1v21hLjD'></a></center><hr> I thought it might be nice to have a video that exposes a semi-accurate percentage based on the data mined fail stack chart. Keep in mind, the devs have said that it is no longer valid, but its the only data mined sheet out there that I'm aware of. Seems like the success rate is higher, but I can only guess. These numbers are the most accurate without speculating available though. <hr><a href='https://d.tube/#!/v/zelious/gnbz8dm0'> ▶️ DTube</a><br /><a href='https://ipfs.io/ipfs/QmWNEvMBPR99jtzLHv3Cu37yieKkg9i8v7R7aftRdrm7v5'> ▶️ IPFS</a>
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titleBlack Desert Online - 0 to TRI Kazarka Staff with Failstack Percentages and Total Upgrade Cost
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2018/11/12 22:59:00
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zeliousupvoted (100.00%) @styxhexenhammer / rxvd0iyr
2018/11/12 22:52:48
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lifelinkremoved vote from (0.00%) @zelious / dmem8p4d0
2018/11/12 22:50:03
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2018/11/12 22:49:57
authorlifelink
body@@ -14,17 +14,17 @@ stand! I -T +t is long
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zeliousupvoted (100.00%) @styxhexenhammer / vfg35sc4
2018/11/12 22:39:39
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2018/11/12 22:38:06
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2018/11/12 21:13:57
authorlifelink
bodyTotally understand! IT is long. I can see you put a LOT of time into this! Again, good work!
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lifelinkupvoted (100.00%) @zelious / dmem8p4d0
2018/11/12 21:13:27
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2018/11/12 20:28:00
authorzelious
bodyYeah, the way equipment is upgraded in BDO is annoying... gotta be in the mind set to enjoy failstacking, which you don't get unless you have a decent amount of silver to gamble with (and enough for the Cron Stones too if you don't want your equipment to downgrade.) Doesn't look like I can update the audio, its not entirely silent, but its pretty low. Thanks though. I was going to add commentary, has audacity up and started talking... but the video took so long to edit, I was just like, its good enough, commentary wouldn't add much other than it not just being silent. Tried to be as through as possible with the edits.
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      "body": "Yeah, the way equipment is upgraded in BDO is annoying... gotta be in the mind set to enjoy failstacking, which you don't get unless you have a decent amount of silver to gamble with (and enough for the Cron Stones too if you don't want your equipment to downgrade.)\n\nDoesn't look like I can update the audio, its not entirely silent, but its pretty low. Thanks though. \nI was going to add commentary, has audacity up and started talking... but the video took so long to edit, I was just like, its good enough, commentary wouldn't add much other than it not just being silent. Tried to be as through as possible with the edits. ",
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zeliousupvoted (100.00%) @zelious / gnbz8dm0
2018/11/12 20:21:09
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2018/11/12 18:00:06
authorlifelink
bodyReally informative. Shows the rollercoaster ride that RNGesus has us ride on in this game when enhancing equipment. We needed something updated, as the rest of the net is baron on the current data. Thank you for this. (If you're able to update the video, I can send you a backtrack to help fill the void of silence. If not, let me know for future videos like this and I'll hook you up.)
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      "body": "Really informative. Shows the rollercoaster ride that RNGesus has us ride on in this game when enhancing equipment. We needed something updated, as the rest of the net is baron on the current data. Thank you for this.\n\n(If you're able to update the video, I can send you a backtrack to help fill the void of silence. If not, let me know for future videos like this and I'll hook you up.)",
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lifelinkupvoted (100.00%) @zelious / gnbz8dm0
2018/11/12 17:57:33
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merlin7upvoted (1.08%) @zelious / gnbz8dm0
2018/11/12 08:01:15
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eforucomupvoted (1.08%) @zelious / gnbz8dm0
2018/11/12 08:00:57
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zeliousupdated options for gnbz8dm0
2018/11/12 07:57:51
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zeliouspublished a new post: gnbz8dm0
2018/11/12 07:57:51
authorzelious
body<center><a href='https://d.tube/#!/v/zelious/gnbz8dm0'><img src='https://ipfs.io/ipfs/QmfGGaWe7VAitSjyYTfhDZv94W7WKr2PLCqsUg1v21hLjD'></a></center><hr> I thought it might be nice to have a video that exposes a semi-accurate percentage based on the data mined fail stack chart. Keep in mind, the devs have said that it is no longer valid, but its the only data mined sheet out there that I'm aware of. Seems like the success rate is higher, but I can only guess. These numbers are the most accurate without speculating available though. <hr><a href='https://d.tube/#!/v/zelious/gnbz8dm0'> ▶️ DTube</a><br /><a href='https://ipfs.io/ipfs/QmWNEvMBPR99jtzLHv3Cu37yieKkg9i8v7R7aftRdrm7v5'> ▶️ IPFS</a>
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2018/10/18 13:42:18
idfollow
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zeliousupdated their account properties
2018/10/17 01:58:27
accountzelious
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zeliousclaimed reward balance: 1.724 STEEM, 2.147 SP
2018/09/27 06:40:39
accountzelious
reward sbd0.000 SBD
reward steem1.724 STEEM
reward vests3491.192180 VESTS
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zeliousreceived 0.001 SP curation reward for @xsmith / 9f2a6d6a-b704-11e8-91a3-0242ac110003
2018/09/20 03:25:12
comment authorxsmith
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zeliousreceived 0.026 STEEM, 0.034 SP author reward for @zelious / e39acf80-b6fd-11e8-91a3-0242ac110003
2018/09/20 02:37:00
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2018/09/13 21:52:27
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2018/09/13 14:36:09
authorxsmith
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2018/09/13 10:33:39
authorzelious
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2018/09/13 06:53:30
authorzelious
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2018/09/13 06:28:36
authorsteemgc
body<center>Congratulations, this post was rewarded with a [SteemGC](https://steemit.com/@steemgc) Upvote!</center> <center>https://s8.postimg.cc/x0c0pp73p/upvote_logo.png</center> <center>Want to meet fellow Steemit gamers and earn upvotes yourself? Join the [SteemGC Discord channel](https://discord.gg/5aW5R4g)!</center>
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2018/09/13 06:28:24
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2018/09/13 06:28:24
authorzelious
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2018/09/13 06:28:21
authorzelious
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2018/09/13 03:05:36
authorzelious
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2018/09/13 03:05:27
authorzelious
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2018/09/13 02:45:09
authorzelious
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2018/09/13 02:43:06
authorzelious
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2018/09/13 02:37:09
authorzelious
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2018/09/13 02:37:00
authorzelious
body[![Thumbnail](https://images.dlive.io/e321c9f4-b6fd-11e8-ba94-0242ac110002)](https://dlive.io/livestream/zelious/e39acf80-b6fd-11e8-91a3-0242ac110003) Decided to level a new character on stream, was to get to level 52, but realistically its gonna be 45, not setting anything up, just playing as if I just started. Haven't played as an Elf before, so if the story is different enough might be reading though it a bit. My live stream is at [DLive](https://dlive.io/livestream/zelious/e39acf80-b6fd-11e8-91a3-0242ac110003)
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permlinke39acf80-b6fd-11e8-91a3-0242ac110003
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2018/09/12 04:52:12
authorericwilson
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Account Metadata

POSTING JSON METADATA
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JSON METADATA
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Posting
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Witness Votes

0 / 30
No active witness votes.
[]