@splatgaming
25Just an opinionated DM who loves talking. Feel free to ask me questions, or suggest topics! Email: [email protected]
steemit.com/@splatgamingVOTING POWER100.00%
DOWNVOTE POWER100.00%
RESOURCE CREDITS100.00%
REPUTATION PROGRESS0.00%
Net Worth
0.036USD
STEEM
0.000STEEM
SBD
0.000SBD
Effective Power
5.007SP
├── Own SP
0.629SP
└── Incoming DelegationsDeleg
+4.379SP
Detailed Balance
| STEEM | ||
| balance | 0.000STEEM | STEEM |
| market_balance | 0.000STEEM | STEEM |
| savings_balance | 0.000STEEM | STEEM |
| reward_steem_balance | 0.000STEEM | STEEM |
| STEEM POWER | ||
| Own SP | 0.629SP | SP |
| Delegated Out | 0.000SP | SP |
| Delegation In | 4.379SP | SP |
| Effective Power | 5.007SP | SP |
| Reward SP (pending) | 0.000SP | SP |
| SBD | ||
| sbd_balance | 0.000SBD | SBD |
| sbd_conversions | 0.000SBD | SBD |
| sbd_market_balance | 0.000SBD | SBD |
| savings_sbd_balance | 0.000SBD | SBD |
| reward_sbd_balance | 0.000SBD | SBD |
{
"balance": "0.000 STEEM",
"savings_balance": "0.000 STEEM",
"reward_steem_balance": "0.000 STEEM",
"vesting_shares": "1022.329914 VESTS",
"delegated_vesting_shares": "0.000000 VESTS",
"received_vesting_shares": "7121.329892 VESTS",
"sbd_balance": "0.000 SBD",
"savings_sbd_balance": "0.000 SBD",
"reward_sbd_balance": "0.000 SBD",
"conversions": []
}Account Info
| name | splatgaming |
| id | 762865 |
| rank | 554,664 |
| reputation | 183731289 |
| created | 2018-02-14T00:27:15 |
| recovery_account | steem |
| proxy | None |
| post_count | 8 |
| comment_count | 0 |
| lifetime_vote_count | 0 |
| witnesses_voted_for | 0 |
| last_post | 2018-02-20T20:39:36 |
| last_root_post | 2018-02-20T20:39:36 |
| last_vote_time | 2018-02-20T20:44:51 |
| proxied_vsf_votes | 0, 0, 0, 0 |
| can_vote | 1 |
| voting_power | 0 |
| delayed_votes | 0 |
| balance | 0.000 STEEM |
| savings_balance | 0.000 STEEM |
| sbd_balance | 0.000 SBD |
| savings_sbd_balance | 0.000 SBD |
| vesting_shares | 1022.329914 VESTS |
| delegated_vesting_shares | 0.000000 VESTS |
| received_vesting_shares | 7121.329892 VESTS |
| reward_vesting_balance | 0.000000 VESTS |
| vesting_balance | 0.000 STEEM |
| vesting_withdraw_rate | 0.000000 VESTS |
| next_vesting_withdrawal | 1969-12-31T23:59:59 |
| withdrawn | 0 |
| to_withdraw | 0 |
| withdraw_routes | 0 |
| savings_withdraw_requests | 0 |
| last_account_recovery | 1970-01-01T00:00:00 |
| reset_account | null |
| last_owner_update | 1970-01-01T00:00:00 |
| last_account_update | 2018-02-16T07:24:06 |
| mined | No |
| sbd_seconds | 0 |
| sbd_last_interest_payment | 1970-01-01T00:00:00 |
| savings_sbd_last_interest_payment | 1970-01-01T00:00:00 |
{
"id": 762865,
"name": "splatgaming",
"owner": {
"weight_threshold": 1,
"account_auths": [],
"key_auths": [
[
"STM52QqPrWTL5gXRip4cKPpkAcFRfDhCPTnEV2FSAwHLJUKkq2X4F",
1
]
]
},
"active": {
"weight_threshold": 1,
"account_auths": [],
"key_auths": [
[
"STM7gjUu8cuk5Gd9HivsyZC2PnASjjZxYdHnc91z7ry1bMuWSLRSD",
1
]
]
},
"posting": {
"weight_threshold": 1,
"account_auths": [],
"key_auths": [
[
"STM5YDh1gbLmunmUpps7Qu9AFKnRbJQmJS8L6JJu1jaWSbBrjDUYG",
1
]
]
},
"memo_key": "STM5V2kJSgv2v4guA381bES3VpjtpA68vR2aowK3gYPKVPVufJtpA",
"json_metadata": "{\"profile\":{\"profile_image\":\"http://orig12.deviantart.net/604a/f/2012/168/b/7/choose_your_weapon_1920x1080_hd_wallpaper_by_therierie-d53udl6.jpg\",\"cover_image\":\"http://2.bp.blogspot.com/-XT6W-5qZhTI/UlmMkbrp9sI/AAAAAAAAZGw/TOLGtRKNrWI/s1600/Color+Splash+Wallpapers+%25282%2529.jpg\",\"name\":\"Splat\",\"about\":\"Just an opinionated DM who loves talking. Feel free to ask me questions, or suggest topics! Email: [email protected]\",\"location\":\"Topeka, Kansas\"}}",
"posting_json_metadata": "{\"profile\":{\"profile_image\":\"http://orig12.deviantart.net/604a/f/2012/168/b/7/choose_your_weapon_1920x1080_hd_wallpaper_by_therierie-d53udl6.jpg\",\"cover_image\":\"http://2.bp.blogspot.com/-XT6W-5qZhTI/UlmMkbrp9sI/AAAAAAAAZGw/TOLGtRKNrWI/s1600/Color+Splash+Wallpapers+%25282%2529.jpg\",\"name\":\"Splat\",\"about\":\"Just an opinionated DM who loves talking. Feel free to ask me questions, or suggest topics! Email: [email protected]\",\"location\":\"Topeka, Kansas\"}}",
"proxy": "",
"last_owner_update": "1970-01-01T00:00:00",
"last_account_update": "2018-02-16T07:24:06",
"created": "2018-02-14T00:27:15",
"mined": false,
"recovery_account": "steem",
"last_account_recovery": "1970-01-01T00:00:00",
"reset_account": "null",
"comment_count": 0,
"lifetime_vote_count": 0,
"post_count": 8,
"can_vote": true,
"voting_manabar": {
"current_mana": "8143659806",
"last_update_time": 1779086886
},
"downvote_manabar": {
"current_mana": 2035914951,
"last_update_time": 1779086886
},
"voting_power": 0,
"balance": "0.000 STEEM",
"savings_balance": "0.000 STEEM",
"sbd_balance": "0.000 SBD",
"sbd_seconds": "0",
"sbd_seconds_last_update": "1970-01-01T00:00:00",
"sbd_last_interest_payment": "1970-01-01T00:00:00",
"savings_sbd_balance": "0.000 SBD",
"savings_sbd_seconds": "0",
"savings_sbd_seconds_last_update": "1970-01-01T00:00:00",
"savings_sbd_last_interest_payment": "1970-01-01T00:00:00",
"savings_withdraw_requests": 0,
"reward_sbd_balance": "0.000 SBD",
"reward_steem_balance": "0.000 STEEM",
"reward_vesting_balance": "0.000000 VESTS",
"reward_vesting_steem": "0.000 STEEM",
"vesting_shares": "1022.329914 VESTS",
"delegated_vesting_shares": "0.000000 VESTS",
"received_vesting_shares": "7121.329892 VESTS",
"vesting_withdraw_rate": "0.000000 VESTS",
"next_vesting_withdrawal": "1969-12-31T23:59:59",
"withdrawn": 0,
"to_withdraw": 0,
"withdraw_routes": 0,
"curation_rewards": 0,
"posting_rewards": 0,
"proxied_vsf_votes": [
0,
0,
0,
0
],
"witnesses_voted_for": 0,
"last_post": "2018-02-20T20:39:36",
"last_root_post": "2018-02-20T20:39:36",
"last_vote_time": "2018-02-20T20:44:51",
"post_bandwidth": 0,
"pending_claimed_accounts": 0,
"vesting_balance": "0.000 STEEM",
"reputation": 183731289,
"transfer_history": [],
"market_history": [],
"post_history": [],
"vote_history": [],
"other_history": [],
"witness_votes": [],
"tags_usage": [],
"guest_bloggers": [],
"rank": 554664
}Withdraw Routes
| Incoming | Outgoing |
|---|---|
Empty | Empty |
{
"incoming": [],
"outgoing": []
}From Date
To Date
steemdelegated 4.379 SP to @splatgaming2026/05/18 06:48:06
steemdelegated 4.379 SP to @splatgaming
2026/05/18 06:48:06
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 7121.329892 VESTS |
| Transaction Info | Block #106151273/Trx 442fdefe90ce2e7da4357a8d03b303fcbaef3fd8 |
View Raw JSON Data
{
"trx_id": "442fdefe90ce2e7da4357a8d03b303fcbaef3fd8",
"block": 106151273,
"trx_in_block": 0,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2026-05-18T06:48:06",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "7121.329892 VESTS"
}
]
}steemdelegated 2.711 SP to @splatgaming2026/05/13 06:29:00
steemdelegated 2.711 SP to @splatgaming
2026/05/13 06:29:00
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 4409.119487 VESTS |
| Transaction Info | Block #106007608/Trx e7eff56582a90c0131a2d129a97ec045ca4d5684 |
View Raw JSON Data
{
"trx_id": "e7eff56582a90c0131a2d129a97ec045ca4d5684",
"block": 106007608,
"trx_in_block": 1,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2026-05-13T06:29:00",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "4409.119487 VESTS"
}
]
}steemdelegated 4.386 SP to @splatgaming2026/04/26 05:59:12
steemdelegated 4.386 SP to @splatgaming
2026/04/26 05:59:12
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 7133.845648 VESTS |
| Transaction Info | Block #105518744/Trx 4fdd3eaad0358b30d58fe4f543f133b0f35eae5c |
View Raw JSON Data
{
"trx_id": "4fdd3eaad0358b30d58fe4f543f133b0f35eae5c",
"block": 105518744,
"trx_in_block": 0,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2026-04-26T05:59:12",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "7133.845648 VESTS"
}
]
}steemdelegated 2.737 SP to @splatgaming2026/01/24 01:26:45
steemdelegated 2.737 SP to @splatgaming
2026/01/24 01:26:45
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 4450.666306 VESTS |
| Transaction Info | Block #102872946/Trx bad236cc81559e521604116a39cec149acc9233e |
View Raw JSON Data
{
"trx_id": "bad236cc81559e521604116a39cec149acc9233e",
"block": 102872946,
"trx_in_block": 0,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2026-01-24T01:26:45",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "4450.666306 VESTS"
}
]
}steemdelegated 2.838 SP to @splatgaming2024/12/17 20:36:15
steemdelegated 2.838 SP to @splatgaming
2024/12/17 20:36:15
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 4614.885503 VESTS |
| Transaction Info | Block #91319152/Trx 5d53db386113f2f86c911db2a9d8ec90d006a009 |
View Raw JSON Data
{
"trx_id": "5d53db386113f2f86c911db2a9d8ec90d006a009",
"block": 91319152,
"trx_in_block": 0,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2024-12-17T20:36:15",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "4614.885503 VESTS"
}
]
}steemdelegated 2.942 SP to @splatgaming2023/11/14 12:16:42
steemdelegated 2.942 SP to @splatgaming
2023/11/14 12:16:42
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 4784.019035 VESTS |
| Transaction Info | Block #79873282/Trx f4f21c868d05b052cba95e6169d1b737349031e0 |
View Raw JSON Data
{
"trx_id": "f4f21c868d05b052cba95e6169d1b737349031e0",
"block": 79873282,
"trx_in_block": 6,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2023-11-14T12:16:42",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "4784.019035 VESTS"
}
]
}steemdelegated 4.747 SP to @splatgaming2023/09/22 11:00:42
steemdelegated 4.747 SP to @splatgaming
2023/09/22 11:00:42
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 7720.927821 VESTS |
| Transaction Info | Block #78363607/Trx ea0eb131c8f0e80f207649c04e0ca4337fbcfe87 |
View Raw JSON Data
{
"trx_id": "ea0eb131c8f0e80f207649c04e0ca4337fbcfe87",
"block": 78363607,
"trx_in_block": 1,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2023-09-22T11:00:42",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "7720.927821 VESTS"
}
]
}steemdelegated 4.884 SP to @splatgaming2022/11/03 18:23:33
steemdelegated 4.884 SP to @splatgaming
2022/11/03 18:23:33
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 7942.979259 VESTS |
| Transaction Info | Block #69121250/Trx 28f8838fafbd38da8a9dbbb5363210de65345567 |
View Raw JSON Data
{
"trx_id": "28f8838fafbd38da8a9dbbb5363210de65345567",
"block": 69121250,
"trx_in_block": 0,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2022-11-03T18:23:33",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "7942.979259 VESTS"
}
]
}steemdelegated 5.019 SP to @splatgaming2022/01/17 23:32:18
steemdelegated 5.019 SP to @splatgaming
2022/01/17 23:32:18
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 8163.086860 VESTS |
| Transaction Info | Block #60824438/Trx afd8230c84d46de3a0b8551a12f614c51d69ba9c |
View Raw JSON Data
{
"trx_id": "afd8230c84d46de3a0b8551a12f614c51d69ba9c",
"block": 60824438,
"trx_in_block": 15,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2022-01-17T23:32:18",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "8163.086860 VESTS"
}
]
}steemdelegated 5.133 SP to @splatgaming2021/06/14 06:41:42
steemdelegated 5.133 SP to @splatgaming
2021/06/14 06:41:42
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 8347.281148 VESTS |
| Transaction Info | Block #54614731/Trx 3e13cb129e6314054d0c630194589652e72b23cb |
View Raw JSON Data
{
"trx_id": "3e13cb129e6314054d0c630194589652e72b23cb",
"block": 54614731,
"trx_in_block": 11,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2021-06-14T06:41:42",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "8347.281148 VESTS"
}
]
}steemdelegated 5.248 SP to @splatgaming2020/12/11 16:53:27
steemdelegated 5.248 SP to @splatgaming
2020/12/11 16:53:27
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 8534.703122 VESTS |
| Transaction Info | Block #49361977/Trx 92a973903a3dbc34452de6f6a13649ad3f85237d |
View Raw JSON Data
{
"trx_id": "92a973903a3dbc34452de6f6a13649ad3f85237d",
"block": 49361977,
"trx_in_block": 3,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2020-12-11T16:53:27",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "8534.703122 VESTS"
}
]
}steemdelegated 1.176 SP to @splatgaming2020/12/06 10:28:54
steemdelegated 1.176 SP to @splatgaming
2020/12/06 10:28:54
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 1912.543513 VESTS |
| Transaction Info | Block #49213491/Trx 60df933e5c8212852fcd18f801eebdcdb89f98f2 |
View Raw JSON Data
{
"trx_id": "60df933e5c8212852fcd18f801eebdcdb89f98f2",
"block": 49213491,
"trx_in_block": 2,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2020-12-06T10:28:54",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "1912.543513 VESTS"
}
]
}steemdelegated 5.252 SP to @splatgaming2020/12/05 20:31:18
steemdelegated 5.252 SP to @splatgaming
2020/12/05 20:31:18
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 8540.910976 VESTS |
| Transaction Info | Block #49197063/Trx 0245fc226ed223c0a41dd3945a4b515adbaa5850 |
View Raw JSON Data
{
"trx_id": "0245fc226ed223c0a41dd3945a4b515adbaa5850",
"block": 49197063,
"trx_in_block": 1,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2020-12-05T20:31:18",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "8540.910976 VESTS"
}
]
}steemdelegated 1.181 SP to @splatgaming2020/11/03 03:39:33
steemdelegated 1.181 SP to @splatgaming
2020/11/03 03:39:33
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 1920.017158 VESTS |
| Transaction Info | Block #48271952/Trx 7ff0a4466d0de69b4c724da045048f051fb3b7ab |
View Raw JSON Data
{
"trx_id": "7ff0a4466d0de69b4c724da045048f051fb3b7ab",
"block": 48271952,
"trx_in_block": 6,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2020-11-03T03:39:33",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "1920.017158 VESTS"
}
]
}steemdelegated 5.376 SP to @splatgaming2020/05/09 11:32:36
steemdelegated 5.376 SP to @splatgaming
2020/05/09 11:32:36
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 8743.716335 VESTS |
| Transaction Info | Block #43223831/Trx 60b4e9f7031ba0a53eaaa7db2c98ec3b4cff225f |
View Raw JSON Data
{
"trx_id": "60b4e9f7031ba0a53eaaa7db2c98ec3b4cff225f",
"block": 43223831,
"trx_in_block": 1,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2020-05-09T11:32:36",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "8743.716335 VESTS"
}
]
}steemdelegated 1.201 SP to @splatgaming2020/05/08 16:00:39
steemdelegated 1.201 SP to @splatgaming
2020/05/08 16:00:39
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 1953.311140 VESTS |
| Transaction Info | Block #43200949/Trx a37ec95fb4a544296e131982ea9c1ff077bc64e8 |
View Raw JSON Data
{
"trx_id": "a37ec95fb4a544296e131982ea9c1ff077bc64e8",
"block": 43200949,
"trx_in_block": 21,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2020-05-08T16:00:39",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "1953.311140 VESTS"
}
]
}steemdelegated 5.382 SP to @splatgaming2020/04/21 11:48:36
steemdelegated 5.382 SP to @splatgaming
2020/04/21 11:48:36
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 8753.659574 VESTS |
| Transaction Info | Block #42718832/Trx d404a2f554d1ff3971044f990a36e7f9f353084f |
View Raw JSON Data
{
"trx_id": "d404a2f554d1ff3971044f990a36e7f9f353084f",
"block": 42718832,
"trx_in_block": 46,
"op_in_trx": 0,
"virtual_op": 0,
"timestamp": "2020-04-21T11:48:36",
"op": [
"delegate_vesting_shares",
{
"delegator": "steem",
"delegatee": "splatgaming",
"vesting_shares": "8753.659574 VESTS"
}
]
}2020/02/14 00:45:36
2020/02/14 00:45:36
| parent author | splatgaming |
| parent permlink | question-for-everyone |
| author | steemitboard |
| permlink | steemitboard-notify-splatgaming-20200214t004535000z |
| title | |
| body | Congratulations @splatgaming! You received a personal award! <table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@splatgaming/birthday2.png</td><td>Happy Birthday! - You are on the Steem blockchain for 2 years!</td></tr></table> <sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@splatgaming) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=splatgaming)_</sub> **Do not miss the last post from @steemitboard:** <table><tr><td><a href="https://steemit.com/steemitboard/@steemitboard/valentine-s-day-challenge-give-a-badge-to-your-beloved"><img src="https://steemitimages.com/64x128/http://i.cubeupload.com/LvDzr5.png"></a></td><td><a href="https://steemit.com/steemitboard/@steemitboard/valentine-s-day-challenge-give-a-badge-to-your-beloved">Valentine's day challenge - Give a badge to your beloved!</a></td></tr></table> ###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes! |
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"body": "Congratulations @splatgaming! You received a personal award!\n\n<table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@splatgaming/birthday2.png</td><td>Happy Birthday! - You are on the Steem blockchain for 2 years!</td></tr></table>\n\n<sub>_You can view [your badges on your Steem Board](https://steemitboard.com/@splatgaming) and compare to others on the [Steem Ranking](https://steemitboard.com/ranking/index.php?name=splatgaming)_</sub>\n\n\n**Do not miss the last post from @steemitboard:**\n<table><tr><td><a href=\"https://steemit.com/steemitboard/@steemitboard/valentine-s-day-challenge-give-a-badge-to-your-beloved\"><img src=\"https://steemitimages.com/64x128/http://i.cubeupload.com/LvDzr5.png\"></a></td><td><a href=\"https://steemit.com/steemitboard/@steemitboard/valentine-s-day-challenge-give-a-badge-to-your-beloved\">Valentine's day challenge - Give a badge to your beloved!</a></td></tr></table>\n\n###### [Vote for @Steemitboard as a witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1) to get one more award and increased upvotes!",
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}steemdelegated 5.503 SP to @splatgaming2019/05/17 20:04:00
steemdelegated 5.503 SP to @splatgaming
2019/05/17 20:04:00
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| delegatee | splatgaming |
| vesting shares | 8949.220855 VESTS |
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}2019/02/14 01:06:18
2019/02/14 01:06:18
| parent author | splatgaming |
| parent permlink | question-for-everyone |
| author | steemitboard |
| permlink | steemitboard-notify-splatgaming-20190214t010618000z |
| title | |
| body | Congratulations @splatgaming! You received a personal award! <table><tr><td>https://steemitimages.com/70x70/http://steemitboard.com/@splatgaming/birthday1.png</td><td>Happy Birthday! - You are on the Steem blockchain for 1 year!</td></tr></table> <sub>_[Click here to view your Board](https://steemitboard.com/@splatgaming)_</sub> **Do not miss the last post from @steemitboard:** <table><tr><td><a href="https://steemit.com/valentine/@steemitboard/valentine-challenge-love-is-in-the-air"><img src="https://steemitimages.com/64x128/http://i.cubeupload.com/LvDzr5.png"></a></td><td><a href="https://steemit.com/valentine/@steemitboard/valentine-challenge-love-is-in-the-air">Valentine challenge - Love is in the air!</a></td></tr></table> > Support [SteemitBoard's project](https://steemit.com/@steemitboard)! **[Vote for its witness](https://v2.steemconnect.com/sign/account-witness-vote?witness=steemitboard&approve=1)** and **get one more award**! |
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}steemdelegated 5.625 SP to @splatgaming2018/05/22 21:04:12
steemdelegated 5.625 SP to @splatgaming
2018/05/22 21:04:12
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 9148.674666 VESTS |
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}steemdelegated 18.136 SP to @splatgaming2018/05/19 18:22:21
steemdelegated 18.136 SP to @splatgaming
2018/05/19 18:22:21
| delegator | steem |
| delegatee | splatgaming |
| vesting shares | 29495.723819 VESTS |
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}fractalgamingupvoted (100.00%) @splatgaming / question-for-everyone2018/02/27 06:52:48
fractalgamingupvoted (100.00%) @splatgaming / question-for-everyone
2018/02/27 06:52:48
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}2018/02/22 14:14:51
2018/02/22 14:14:51
| parent author | splatgaming |
| parent permlink | question-for-everyone |
| author | natty19podcast |
| permlink | re-splatgaming-question-for-everyone-20180222t141453637z |
| title | |
| body | I personally like lore and find it immersive. That said, I believe lore shared in-game should be limited to what's relevant for the adventure. One thing I like to do, especially for players who aren't very familiar with the campaign setting, is share more general lore out of game on our group's social page. It provides immersive context and also feeds the game between sessions! |
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}natty19podcastupvoted (100.00%) @splatgaming / question-for-everyone2018/02/22 14:10:39
natty19podcastupvoted (100.00%) @splatgaming / question-for-everyone
2018/02/22 14:10:39
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}lunchbauksupvoted (100.00%) @splatgaming / question-for-everyone2018/02/21 15:17:57
lunchbauksupvoted (100.00%) @splatgaming / question-for-everyone
2018/02/21 15:17:57
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}splatgamingupvoted (100.00%) @fractalgaming / 1fa7a970-149e-11e8-91c6-f3bb397e450f2018/02/20 20:44:51
splatgamingupvoted (100.00%) @fractalgaming / 1fa7a970-149e-11e8-91c6-f3bb397e450f
2018/02/20 20:44:51
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}splatgamingunfollowed @hawaiisunshine2018/02/20 20:40:48
splatgamingunfollowed @hawaiisunshine
2018/02/20 20:40:48
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}splatgamingupvoted (100.00%) @splatgaming / question-for-everyone2018/02/20 20:39:36
splatgamingupvoted (100.00%) @splatgaming / question-for-everyone
2018/02/20 20:39:36
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}splatgamingpublished a new post: question-for-everyone2018/02/20 20:39:36
splatgamingpublished a new post: question-for-everyone
2018/02/20 20:39:36
| parent author | |
| parent permlink | writing |
| author | splatgaming |
| permlink | question-for-everyone |
| title | Question For Everyone! |
| body | When do you think there's too much lore in a game? Is it ever too distracting when you play and you are spoon fed lots of irrelevant world trivia? Let me know below! -Splat |
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}splatgamingupvoted (100.00%) @splatgaming / new-article-later-this-week2018/02/20 20:28:03
splatgamingupvoted (100.00%) @splatgaming / new-article-later-this-week
2018/02/20 20:28:03
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}lunchbauksupvoted (100.00%) @splatgaming / new-article-later-this-week2018/02/19 15:15:48
lunchbauksupvoted (100.00%) @splatgaming / new-article-later-this-week
2018/02/19 15:15:48
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}lunchbauksupvoted (100.00%) @splatgaming / hey-everyone-new-article-dropping-tomorrow2018/02/19 15:15:36
lunchbauksupvoted (100.00%) @splatgaming / hey-everyone-new-article-dropping-tomorrow
2018/02/19 15:15:36
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}lunchbauksupvoted (100.00%) @splatgaming / twitter-time2018/02/19 15:15:33
lunchbauksupvoted (100.00%) @splatgaming / twitter-time
2018/02/19 15:15:33
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}splatgamingpublished a new post: new-article-later-this-week2018/02/18 18:54:15
splatgamingpublished a new post: new-article-later-this-week
2018/02/18 18:54:15
| parent author | |
| parent permlink | writing |
| author | splatgaming |
| permlink | new-article-later-this-week |
| title | New Article Later This Week! |
| body | Hey everyone! I will be posting an article later this week which will cover creating political climates in games! It can be difficult balancing political intrigue, so be sure to check it out. -Splat |
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}fractalgamingupvoted (100.00%) @splatgaming / the-dm-s-perspective-evil-pcs-in-rpgs2018/02/17 05:23:42
fractalgamingupvoted (100.00%) @splatgaming / the-dm-s-perspective-evil-pcs-in-rpgs
2018/02/17 05:23:42
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}fractalgamingupvoted (100.00%) @splatgaming / twitter-time2018/02/17 05:23:36
fractalgamingupvoted (100.00%) @splatgaming / twitter-time
2018/02/17 05:23:36
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2018/02/16 21:11:36
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2018/02/16 20:39:27
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| author | niduroki |
| permlink | re-splatgaming-the-dm-s-perspective-evil-pcs-in-rpgs-20180216t203928439z |
| title | |
| body | *Hello and welcome to steemit, we hope you will enjoy your stay.* ---- > You’ve worked hard on creating and/or preparing this adventure and you don’t want it ruined by some jerkhole stabbing all the important NPCs (Non-Player Characters) to death! This is probably why GMs don't like evil characters in their campaigns. They plan something *without* checking what the players want. * GM wants: "Heroic heroes doing heroic hero-stuff to heroically safe the world." * Players (maybe just one, if there's poor communication – but maybe all of them) want: "Let's have a fun time, doing silly stuff in a fantasy world." Which can be solved via a Session 0, where players and the GM talk together, about what should be happening, rather than the GM planning too far ahead. > Everyone has their own definition and prerequisites for evil, but we can generally agree on one thing: Murder. Which raises the previous question, how do you deal with murder? Well, if you heed my advice, you won’t have to, and here’s why. Any player or character with two brain cells to rub together will know that murdering innocent people has its consequences. Especially DnD does a good job of making murder a day by day occurence I find. If you were to apply modern day laws to *any* DnD group they would be horrible murderers. Small time criminal bandits, robbing people? KILL THEM! SHOW NO MERCY! <sub>(Yes, they may be vigilante murderers – Still murderers though)</sub> > A suggestion: Have him do his crimes in smaller towns in the area, or burn down abandoned houses. These things will have less impact on the overall game but still give him that sense of character fulfillment. Evil character: "I want to cause chaos and be evil!" GM: "Okay, here's your playground. Go play evil in it." *that's no fun* >Cooperation and communication are necessary if your players insist on playing evil, and if you want your game to remain intact. How are these mutually exclusive? Unless there's a disparity in the group like "One evil warlock in a group of good paladins" (why are they a group in the first place?), they don't exclude each other. If the players want to be evil everyone has to be in on it. If one player isn't in on it, crying all the time "Do good things! Please!" it doesn't work – especially if this player is the GM. That's just bad communication; the GM is ignoring what the other players want. > What he is doing is evil, but his intention is good. Which summarizes pretty good why the alignment system in DnD5 is broken. Evil is subjective, just like good is. Destroying all the cities can be good, because humanity ruins nature, the druids home. If there is a motivation players can follow (like in Dungeon World, e.g.) Evil/Good/Lawful/etc. at least gets some meaning, rather than subjective wishy-washy alignments. **Evil isn't bad. Embrace it! It's fun, if everyone is in!** (However `Evil≠Murder-Hobo`. If your group are murder-hobos you should play Descent, or a wargame, or something) ---- *Your resident DnD sh\*t-talker on steemit – Chris* |
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"body": "*Hello and welcome to steemit, we hope you will enjoy your stay.*\n\n----\n\n> You’ve worked hard on creating and/or preparing this adventure and you don’t want it ruined by some jerkhole stabbing all the important NPCs (Non-Player Characters) to death!\n\nThis is probably why GMs don't like evil characters in their campaigns.\nThey plan something *without* checking what the players want.\n\n* GM wants: \"Heroic heroes doing heroic hero-stuff to heroically safe the world.\"\n* Players (maybe just one, if there's poor communication – but maybe all of them) want: \"Let's have a fun time, doing silly stuff in a fantasy world.\"\n\nWhich can be solved via a Session 0, where players and the GM talk together, about what should be happening, rather than the GM planning too far ahead.\n\n> Everyone has their own definition and prerequisites for evil, but we can generally agree on one thing: Murder. Which raises the previous question, how do you deal with murder? Well, if you heed my advice, you won’t have to, and here’s why. Any player or character with two brain cells to rub together will know that murdering innocent people has its consequences.\n\nEspecially DnD does a good job of making murder a day by day occurence I find. If you were to apply modern day laws to *any* DnD group they would be horrible murderers. Small time criminal bandits, robbing people? KILL THEM! SHOW NO MERCY!\n<sub>(Yes, they may be vigilante murderers – Still murderers though)</sub>\n\n> A suggestion: Have him do his crimes in smaller towns in the area, or burn down abandoned houses. These things will have less impact on the overall game but still give him that sense of character fulfillment.\n\nEvil character: \"I want to cause chaos and be evil!\"\nGM: \"Okay, here's your playground. Go play evil in it.\"\n*that's no fun*\n\n>Cooperation and communication are necessary if your players insist on playing evil, and if you want your game to remain intact.\n\nHow are these mutually exclusive?\nUnless there's a disparity in the group like \"One evil warlock in a group of good paladins\" (why are they a group in the first place?), they don't exclude each other.\nIf the players want to be evil everyone has to be in on it. If one player isn't in on it, crying all the time \"Do good things! Please!\" it doesn't work – especially if this player is the GM.\nThat's just bad communication; the GM is ignoring what the other players want.\n\n> What he is doing is evil, but his intention is good.\n\nWhich summarizes pretty good why the alignment system in DnD5 is broken. Evil is subjective, just like good is.\nDestroying all the cities can be good, because humanity ruins nature, the druids home.\nIf there is a motivation players can follow (like in Dungeon World, e.g.) Evil/Good/Lawful/etc. at least gets some meaning, rather than subjective wishy-washy alignments.\n\n**Evil isn't bad. Embrace it! It's fun, if everyone is in!**\n\n(However `Evil≠Murder-Hobo`. If your group are murder-hobos you should play Descent, or a wargame, or something)\n\n----\n\n*Your resident DnD sh\\*t-talker on steemit – Chris*",
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}nidurokiupvoted (100.00%) @splatgaming / the-dm-s-perspective-evil-pcs-in-rpgs2018/02/16 19:54:21
nidurokiupvoted (100.00%) @splatgaming / the-dm-s-perspective-evil-pcs-in-rpgs
2018/02/16 19:54:21
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}splatgamingupvoted (100.00%) @splatgaming / the-dm-s-perspective-evil-pcs-in-rpgs2018/02/16 18:13:27
splatgamingupvoted (100.00%) @splatgaming / the-dm-s-perspective-evil-pcs-in-rpgs
2018/02/16 18:13:27
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}splatgamingpublished a new post: the-dm-s-perspective-evil-pcs-in-rpgs2018/02/16 18:13:03
splatgamingpublished a new post: the-dm-s-perspective-evil-pcs-in-rpgs
2018/02/16 18:13:03
| parent author | |
| parent permlink | writing |
| author | splatgaming |
| permlink | the-dm-s-perspective-evil-pcs-in-rpgs |
| title | The DM's Perspective: Evil PCs in RPGs |
| body | Sooner than later, one of your players is going to want to stray from the light and play an evil character. It’s a tricky subject, and I know of several DMs (Dungeon Masters) who flat out refuse to accept these characters, and demand they play a different alignment (see below for explanation). This can lead to player frustration, bitterness, and hurt feelings (see your doctor more for details). So what do you do? You’ve worked hard on creating and/or preparing this adventure and you don’t want it ruined by some jerkhole stabbing all the important NPCs (Non-Player Characters) to death! Well I am here to shed some light on the subject, and hopefully add some of my perspective to this dilemma. So what’s Alignment? The basic understanding is that alignment is the breakdown of the moral tendencies of your character, how they act accordingly to situations of morality. http://www.cruxcatalyst.com/wp-content/uploads/lnc-matrix.jpg Above is a basic alignment diagram, which separates into 5 categories which occasionally overlap: Good, Evil, Neutral, Lawful, Chaotic. These are mostly pretty self explanatory, and we are only really getting into one of these, but it is useful to talk about the different types of Evil. Lawful Evil is a more stable form of evil, and is much easier to work with. You have a standard, a code, or at least a respect for order. This means you can work with party members, even if you don’t agree, out of respect for the functionality of the party. Neutral Evil is less reliable, essentially adapting your affiliation with order when it suits you. Going with the flow, but with evil undertones can add flavor to your character without going on murder sprees. Now the tricky one: Chaotic Evil. Complete disregard for order, and often strives to disrupt the current acting governing bodies, with no real purpose other than to spread chaos: think of the Joker from The Dark Knight. While hard, it is very possible to have a Chaotic Evil character in a party of good players, which I will get more into further below. Now when we think of evil, what do we usually associate with it? Everyone has their own definition and prerequisites for evil, but we can generally agree on one thing: Murder. Which raises the previous question, how do you deal with murder? Well, if you heed my advice, you won’t have to, and here’s why. Any player or character with two brain cells to rub together will know that murdering innocent people has its consequences. An “evil” character does not necessarily need to fulfill some quota of evil to keep his status, and should understand his limits in the society he/she resides in. Does your character have an insatiable lust for blood? Awesome! Kill those bandits, or those malicious cultists! If you have an inclination for diabolical things, use those on the opponent, which will satisfy your need to murder, and also be beneficial to the party. There is a frustrating assumption that evil characters are incapable of doing good, even for his own benefit. How about other “evil” acts, like stealing, or arson? How can you accommodate that into your game? Communication with your DM is crucial in all aspects of character creation, but when it comes to playing evil, it’s vital. If your character wants to burn down houses once a week, it’s the DM’s job to find the balance between making the game you want, and making sure your players are having fun. A suggestion: Have him do his crimes in smaller towns in the area, or burn down abandoned houses. These things will have less impact on the overall game but still give him that sense of character fulfillment. Cooperation and communication are necessary if your players insist on playing evil, and if you want your game to remain intact. Now let’s say you try all this, and your players are not having it. Either they don’t want to commit to going out of their way to do their dark deeds, or they aren’t feeling like they are truly evil; What now? A little perspective might help with situation, along with goal management. Character goals are important to have to help keep the identity and the progression of the character intact. For example, let’s create a quick character named...Tim. http://www.manaleak.com/mtguk/files/2014/10/Monty-Python’s-search-for-the-Holy-Grail-Tim.jpg So Tim is a Lawful Evil character who wants to take over the world and rule it with an iron fist. He knows that in his current state he is too weak to accomplish this, and will require training and items. So he finds a party of adventurers, who seek riches and power and tags along, never letting them know of his true intentions. This is his long term goal, and one that will most likely not be realized by the end of the adventure. So what’s the point? The point is that his intention is to dominate the world, to commit a grand evil act. So in comparison to any other acts he may commit, this will be his most diabolical. Doing nuggets of good are completely irrelevant, especially considering he will most likely be destroying those he helped in the future. Now I hear you asking, “But why would an evil character want to save the world? Why would he care?” That’s a pretty simple one if you consider that HE is the one to rule over everyone. He can’t very well take over that which does not exist, or what is under the dominion of some other evil entity. Neutral Evil is in the same vein as Lawful Evil, but let’s talk about Chaotic Evil. Let’s pretend Tim is now Chaotic Evil. He now just wants to watch the world burn, and delights in the suffering of others. He is truly evil incarnate, and cares nothing for the plights of his common man, why would HE care about the world? Here’s an line from an old character I created a couple years ago (He was Chaotic Evil) when he was asked why he is trying to save the world. “Because!” He said stomping his foot in frustration, “I’M the one who is supposed to destroy everything! They can’t be allowed to do that, it’s MY job.” Now obviously your characters may have different motivations and ideals, but this is a decent place to start. It gives motivation for a evil character to work together with a party of good PCs, and gives him a long term goal. In case you haven’t noticed this yet, I love playing evil characters, and I wanted to take a second to talk about why it’s good to stray away from light every now and again. Firstly, it gives perspective on the moral compass that exists in RPGs. When you only play good characters and are only exposed to first dimensional evil characters, like simple bandits, or stereotypical villains, the sides are pretty black and white. But playing or creating a character/villian with actual goals and expectations that extend beyond the current game, is a very enlightening experience. For example, perhaps rather than having a character who just wants to murder because it’s fun, try this. There’s a man who lost the love of his life, and wants nothing more than to bring her back. He has heard tales of an artifact that can revive her, but he needs to commit murders to satisfy the hunger of the artifact. However, no matter how many he slays, he still can’t get her back. In despair, he wanders the land, killing as he can, desperate to see her one last time. What he is doing is evil, but his intention is good. To paraphrase a good friend and fellow Dm, Quinton Church, “Evil acts with good intentions are three-quarter as evil as Evil with evil intent.” There is one more thing I need to clear up. There’s a term that exists in the RPG world known as “Murder Hobo”. A murder hobo is a individual or party who hops from town to town killing indiscriminately, usually without any real purpose. These types of characters are the ones to be barred from your games, for several reasons. The acts committed by this group have no drive, and offer no sense of progression to the story or to their own character’s development. More often than not, they just derail a story and don’t give an alternative route either, so it can completely halt your adventure’s progress. The best way to deal with murder hobos is to put your foot down as the DM. We all want to play the game, and while the DM has a different role than everyone else, he is still a player, and a lot of people forget that. To close off this long winded article, evil played right is a great way to increase the dynamic of your characters, and make great stories. Keeping everyone’s desires in mind when playing evil will prevent any party conflicts and will make interesting character arcs. However, keep in mind that this is merely my perspective, and I encourage everyone to discuss their thoughts down below. Let me know you liked what you saw with an upvote, and let me know what you want to see next! Thanks and Have Fun Out There! -Splat |
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"body": "Sooner than later, one of your players is going to want to stray from the light and play an evil character. It’s a tricky subject, and I know of several DMs (Dungeon Masters) who flat out refuse to accept these characters, and demand they play a different alignment (see below for explanation). This can lead to player frustration, bitterness, and hurt feelings (see your doctor more for details). So what do you do? You’ve worked hard on creating and/or preparing this adventure and you don’t want it ruined by some jerkhole stabbing all the important NPCs (Non-Player Characters) to death! Well I am here to shed some light on the subject, and hopefully add some of my perspective to this dilemma. \n\nSo what’s Alignment? The basic understanding is that alignment is the breakdown of the moral tendencies of your character, how they act accordingly to situations of morality.\n\nhttp://www.cruxcatalyst.com/wp-content/uploads/lnc-matrix.jpg\n\nAbove is a basic alignment diagram, which separates into 5 categories which occasionally overlap: Good, Evil, Neutral, Lawful, Chaotic. These are mostly pretty self explanatory, and we are only really getting into one of these, but it is useful to talk about the different types of Evil. Lawful Evil is a more stable form of evil, and is much easier to work with. You have a standard, a code, or at least a respect for order. This means you can work with party members, even if you don’t agree, out of respect for the functionality of the party. Neutral Evil is less reliable, essentially adapting your affiliation with order when it suits you. Going with the flow, but with evil undertones can add flavor to your character without going on murder sprees. Now the tricky one: Chaotic Evil. Complete disregard for order, and often strives to disrupt the current acting governing bodies, with no real purpose other than to spread chaos: think of the Joker from The Dark Knight. While hard, it is very possible to have a Chaotic Evil character in a party of good players, which I will get more into further below.\n \nNow when we think of evil, what do we usually associate with it? Everyone has their own definition and prerequisites for evil, but we can generally agree on one thing: Murder. Which raises the previous question, how do you deal with murder? Well, if you heed my advice, you won’t have to, and here’s why. Any player or character with two brain cells to rub together will know that murdering innocent people has its consequences. An “evil” character does not necessarily need to fulfill some quota of evil to keep his status, and should understand his limits in the society he/she resides in. Does your character have an insatiable lust for blood? Awesome! Kill those bandits, or those malicious cultists! If you have an inclination for diabolical things, use those on the opponent, which will satisfy your need to murder, and also be beneficial to the party. There is a frustrating assumption that evil characters are incapable of doing good, even for his own benefit. \n\nHow about other “evil” acts, like stealing, or arson? How can you accommodate that into your game? Communication with your DM is crucial in all aspects of character creation, but when it comes to playing evil, it’s vital. If your character wants to burn down houses once a week, it’s the DM’s job to find the balance between making the game you want, and making sure your players are having fun. A suggestion: Have him do his crimes in smaller towns in the area, or burn down abandoned houses. These things will have less impact on the overall game but still give him that sense of character fulfillment. Cooperation and communication are necessary if your players insist on playing evil, and if you want your game to remain intact. \n\nNow let’s say you try all this, and your players are not having it. Either they don’t want to commit to going out of their way to do their dark deeds, or they aren’t feeling like they are truly evil; What now? A little perspective might help with situation, along with goal management. Character goals are important to have to help keep the identity and the progression of the character intact. For example, let’s create a quick character named...Tim. \n\nhttp://www.manaleak.com/mtguk/files/2014/10/Monty-Python’s-search-for-the-Holy-Grail-Tim.jpg\n\nSo Tim is a Lawful Evil character who wants to take over the world and rule it with an iron fist. He knows that in his current state he is too weak to accomplish this, and will require training and items. So he finds a party of adventurers, who seek riches and power and tags along, never letting them know of his true intentions. This is his long term goal, and one that will most likely not be realized by the end of the adventure. So what’s the point? The point is that his intention is to dominate the world, to commit a grand evil act. So in comparison to any other acts he may commit, this will be his most diabolical. Doing nuggets of good are completely irrelevant, especially considering he will most likely be destroying those he helped in the future. Now I hear you asking, “But why would an evil character want to save the world? Why would he care?” That’s a pretty simple one if you consider that HE is the one to rule over everyone. He can’t very well take over that which does not exist, or what is under the dominion of some other evil entity. Neutral Evil is in the same vein as Lawful Evil, but let’s talk about Chaotic Evil.\n\nLet’s pretend Tim is now Chaotic Evil. He now just wants to watch the world burn, and delights in the suffering of others. He is truly evil incarnate, and cares nothing for the plights of his common man, why would HE care about the world? Here’s an line from an old character I created a couple years ago (He was Chaotic Evil) when he was asked why he is trying to save the world.\n“Because!” He said stomping his foot in frustration, “I’M the one who is supposed to destroy everything! They can’t be allowed to do that, it’s MY job.”\nNow obviously your characters may have different motivations and ideals, but this is a decent place to start. It gives motivation for a evil character to work together with a party of good PCs, and gives him a long term goal.\n\nIn case you haven’t noticed this yet, I love playing evil characters, and I wanted to take a second to talk about why it’s good to stray away from light every now and again. Firstly, it gives perspective on the moral compass that exists in RPGs. When you only play good characters and are only exposed to first dimensional evil characters, like simple bandits, or stereotypical villains, the sides are pretty black and white. But playing or creating a character/villian with actual goals and expectations that extend beyond the current game, is a very enlightening experience. For example, perhaps rather than having a character who just wants to murder because it’s fun, try this. There’s a man who lost the love of his life, and wants nothing more than to bring her back. He has heard tales of an artifact that can revive her, but he needs to commit murders to satisfy the hunger of the artifact. However, no matter how many he slays, he still can’t get her back. In despair, he wanders the land, killing as he can, desperate to see her one last time. What he is doing is evil, but his intention is good. To paraphrase a good friend and fellow Dm, Quinton Church, “Evil acts with good intentions are three-quarter as evil as Evil with evil intent.”\n\nThere is one more thing I need to clear up. There’s a term that exists in the RPG world known as “Murder Hobo”. A murder hobo is a individual or party who hops from town to town killing indiscriminately, usually without any real purpose. These types of characters are the ones to be barred from your games, for several reasons. The acts committed by this group have no drive, and offer no sense of progression to the story or to their own character’s development. More often than not, they just derail a story and don’t give an alternative route either, so it can completely halt your adventure’s progress. The best way to deal with murder hobos is to put your foot down as the DM. We all want to play the game, and while the DM has a different role than everyone else, he is still a player, and a lot of people forget that. \n\nTo close off this long winded article, evil played right is a great way to increase the dynamic of your characters, and make great stories. Keeping everyone’s desires in mind when playing evil will prevent any party conflicts and will make interesting character arcs. However, keep in mind that this is merely my perspective, and I encourage everyone to discuss their thoughts down below. Let me know you liked what you saw with an upvote, and let me know what you want to see next!\n\nThanks and Have Fun Out There!\n\n-Splat",
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}splatgamingupvoted (100.00%) @splatgaming / twitter-time2018/02/16 17:23:48
splatgamingupvoted (100.00%) @splatgaming / twitter-time
2018/02/16 17:23:48
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}2018/02/16 07:28:45
2018/02/16 07:28:45
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}splatgamingupvoted (100.00%) @lopezdacruz / re-splat-talks-about-rpgs-and-more-20180215t0452392018/02/16 07:28:36
splatgamingupvoted (100.00%) @lopezdacruz / re-splat-talks-about-rpgs-and-more-20180215t045239
2018/02/16 07:28:36
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}splatgamingpublished a new post: twitter-time2018/02/16 07:26:21
splatgamingpublished a new post: twitter-time
2018/02/16 07:26:21
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splatgamingupdated their account properties
2018/02/16 07:24:06
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splatgamingupdated their account properties
2018/02/16 07:23:27
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splatgamingupdated their account properties
2018/02/16 07:09:00
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}splatgamingupdated their account properties2018/02/16 07:08:18
splatgamingupdated their account properties
2018/02/16 07:08:18
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splatgamingupdated their account properties
2018/02/16 07:07:30
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2018/02/16 06:54:06
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}2018/02/16 06:35:42
2018/02/16 06:35:42
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}fractalgamingupvoted (100.00%) @splatgaming / hey-everyone-new-article-dropping-tomorrow2018/02/16 06:26:27
fractalgamingupvoted (100.00%) @splatgaming / hey-everyone-new-article-dropping-tomorrow
2018/02/16 06:26:27
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}splatgamingupvoted (100.00%) @splatgaming / hey-everyone-new-article-dropping-tomorrow2018/02/16 06:18:36
splatgamingupvoted (100.00%) @splatgaming / hey-everyone-new-article-dropping-tomorrow
2018/02/16 06:18:36
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}splatgamingfollowed @hawaiisunshine2018/02/16 05:43:42
splatgamingfollowed @hawaiisunshine
2018/02/16 05:43:42
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2018/02/16 05:43:30
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}splatgamingupvoted (100.00%) @splatgaming / splat-talks-about-rpgs-and-more2018/02/16 05:41:27
splatgamingupvoted (100.00%) @splatgaming / splat-talks-about-rpgs-and-more
2018/02/16 05:41:27
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}splatgamingpublished a new post: hey-everyone-new-article-dropping-tomorrow2018/02/16 05:39:39
splatgamingpublished a new post: hey-everyone-new-article-dropping-tomorrow
2018/02/16 05:39:39
| parent author | |
| parent permlink | writing |
| author | splatgaming |
| permlink | hey-everyone-new-article-dropping-tomorrow |
| title | Hey Everyone! New Article Dropping Tomorrow! |
| body | Hey guys and gals! I will be posting my first article tomorrow, which will go over Evil PCs (Player Characters) and how to deal with them as the DM. We all want to accommodate our players, but sometimes it can get out of hand; If you have a problem with Evil characters ruining your games, be sure to check it out! The current goal is to post 1-2 times per week, so let me know if you all enjoy my content. Thanks and Have Fun! -Splat |
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"body": "Hey guys and gals! I will be posting my first article tomorrow, which will go over Evil PCs (Player Characters) and how to deal with them as the DM. We all want to accommodate our players, but sometimes it can get out of hand; If you have a problem with Evil characters ruining your games, be sure to check it out! The current goal is to post 1-2 times per week, so let me know if you all enjoy my content.\nThanks and Have Fun!\n-Splat",
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}fractalgamingupvoted (100.00%) @splatgaming / splat-talks-about-rpgs-and-more2018/02/15 16:08:51
fractalgamingupvoted (100.00%) @splatgaming / splat-talks-about-rpgs-and-more
2018/02/15 16:08:51
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}hawaiisunshineupvoted (100.00%) @splatgaming / splat-talks-about-rpgs-and-more2018/02/15 08:53:36
hawaiisunshineupvoted (100.00%) @splatgaming / splat-talks-about-rpgs-and-more
2018/02/15 08:53:36
| voter | hawaiisunshine |
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}2018/02/15 08:53:24
2018/02/15 08:53:24
| parent author | splatgaming |
| parent permlink | splat-talks-about-rpgs-and-more |
| author | hawaiisunshine |
| permlink | re-splatgaming-splat-talks-about-rpgs-and-more-20180215t085325103z |
| title | |
| body | Sounds legit. I look forward to learning a bunch from your upcoming posts. I've never played hardcore RPG board games. Closest I've gotten is probably Settlers of Catan lol. But anyways, Welcome to steemit! I'm still new and trying to figure things out myself. But if we come together as newbs to this platform we will increase our chances of exposure and success. We should follow each other!!! Also, Steemit.com is great but lets be honest, the user interface is not as polished as other social media platforms like Facebook and Instagram... However, a new app recently came out at busy.org The app is basically steemit, but with a much more user friendly interface. Check out my link to find out more: https://steemit.com/busy/@hawaiisunshine/busy-org-more-user-friendly-than-steemit |
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"body": "Sounds legit. I look forward to learning a bunch from your upcoming posts. I've never played hardcore RPG board games. Closest I've gotten is probably Settlers of Catan lol.\nBut anyways, Welcome to steemit! I'm still new and trying to figure things out myself. But if we come together as newbs to this platform we will increase our chances of exposure and success. We should follow each other!!!\nAlso, Steemit.com is great but lets be honest, the user interface is not as polished as other social media platforms like Facebook and Instagram... However, a new app recently came out at busy.org\nThe app is basically steemit, but with a much more user friendly interface. Check out my link to find out more: https://steemit.com/busy/@hawaiisunshine/busy-org-more-user-friendly-than-steemit",
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}2018/02/15 06:46:39
2018/02/15 06:46:39
| parent author | splatgaming |
| parent permlink | splat-talks-about-rpgs-and-more |
| author | stevekelly |
| permlink | re-splatgaming-splat-talks-about-rpgs-and-more-20180215t064638183z |
| title | |
| body | Hi, I'm giving away 15 Steem Dollars check my post to find out more https://steemit.com/giveaway/@stevekelly/massive-giveaway-i-m-celebrating-i-reached-400-followers-in-one-week-get-free-sbd-free-steem-dollars |
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}2018/02/15 04:59:48
2018/02/15 04:59:48
| parent author | lopezdacruz |
| parent permlink | re-splat-talks-about-rpgs-and-more-20180215t045239 |
| author | splatgaming |
| permlink | re-lopezdacruz-re-splat-talks-about-rpgs-and-more-20180215t045239-20180215t045944954z |
| title | |
| body | Thanks! Hope to see you around! |
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}2018/02/15 04:57:33
2018/02/15 04:57:33
| parent author | splatgaming |
| parent permlink | splat-talks-about-rpgs-and-more |
| author | danielmars |
| permlink | re-splatgaming-splat-talks-about-rpgs-and-more-20180215t045732614z |
| title | |
| body | Very cool blog idea. Following. |
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}danielmarsupvoted (100.00%) @splatgaming / splat-talks-about-rpgs-and-more2018/02/15 04:55:45
danielmarsupvoted (100.00%) @splatgaming / splat-talks-about-rpgs-and-more
2018/02/15 04:55:45
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}lopezdacruzupvoted (2.00%) @splatgaming / splat-talks-about-rpgs-and-more2018/02/15 04:52:42
lopezdacruzupvoted (2.00%) @splatgaming / splat-talks-about-rpgs-and-more
2018/02/15 04:52:42
| voter | lopezdacruz |
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}2018/02/15 04:52:39
2018/02/15 04:52:39
| parent author | splatgaming |
| parent permlink | splat-talks-about-rpgs-and-more |
| author | lopezdacruz |
| permlink | re-splat-talks-about-rpgs-and-more-20180215t045239 |
| title | |
| body | welcome splatgaming,,,, and good luck |
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"body": "welcome splatgaming,,,, and good luck",
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}2018/02/15 04:49:12
2018/02/15 04:49:12
| parent author | splatgaming |
| parent permlink | splat-talks-about-rpgs-and-more |
| author | nicholasmwanje |
| permlink | re-splatgaming-splat-talks-about-rpgs-and-more-20180215t044622251z |
| title | |
| body | welcome to one of the best and most recommended site, @steemit |
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}splatgamingupdated their account properties2018/02/15 04:34:57
splatgamingupdated their account properties
2018/02/15 04:34:57
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}splatgamingupdated their account properties2018/02/15 04:34:39
splatgamingupdated their account properties
2018/02/15 04:34:39
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}splatgamingupdated their account properties2018/02/15 04:31:21
splatgamingupdated their account properties
2018/02/15 04:31:21
| account | splatgaming |
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}splatgamingfollowed @fractalgaming2018/02/15 04:29:21
splatgamingfollowed @fractalgaming
2018/02/15 04:29:21
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"timestamp": "2018-02-15T04:29:21",
"op": [
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{
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]
}splatgamingupdated their account properties2018/02/15 04:28:06
splatgamingupdated their account properties
2018/02/15 04:28:06
| account | splatgaming |
| memo key | STM5V2kJSgv2v4guA381bES3VpjtpA68vR2aowK3gYPKVPVufJtpA |
| json metadata | {"profile":{"profile_image":"https://www.bing.com/images/search?view=detailV2&ccid=BOkeIOvX&id=0EEB8BBBCD0DE44855B2EEEBA6B9106726A4C423&thid=OIP.BOkeIOvXMbB4HIqJQfBKxAHaEo&mediaurl=http%3a%2f%2f2.bp.blogspot.com%2f-XT6W-5qZhTI%2fUlmMkbrp9sI%2fAAAAAAAAZGw%2fTOLGtRKNrWI%2fs1600%2fColor%2bSplash%2bWallpapers%2b%2525282%252529.jpg&exph=1000&expw=1600&q=Color+Splat&simid=608003088716530318&selectedIndex=53&ajaxhist=0"}} |
| Transaction Info | Block #19881482/Trx 38334f59bf43915cf5b4104f74e77cdc12434cfc |
View Raw JSON Data
{
"trx_id": "38334f59bf43915cf5b4104f74e77cdc12434cfc",
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"timestamp": "2018-02-15T04:28:06",
"op": [
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"account": "splatgaming",
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"json_metadata": "{\"profile\":{\"profile_image\":\"https://www.bing.com/images/search?view=detailV2&ccid=BOkeIOvX&id=0EEB8BBBCD0DE44855B2EEEBA6B9106726A4C423&thid=OIP.BOkeIOvXMbB4HIqJQfBKxAHaEo&mediaurl=http%3a%2f%2f2.bp.blogspot.com%2f-XT6W-5qZhTI%2fUlmMkbrp9sI%2fAAAAAAAAZGw%2fTOLGtRKNrWI%2fs1600%2fColor%2bSplash%2bWallpapers%2b%2525282%252529.jpg&exph=1000&expw=1600&q=Color+Splat&simid=608003088716530318&selectedIndex=53&ajaxhist=0\"}}"
}
]
}kingkong1upvoted (2.00%) @splatgaming / splat-talks-about-rpgs-and-more2018/02/15 04:25:21
kingkong1upvoted (2.00%) @splatgaming / splat-talks-about-rpgs-and-more
2018/02/15 04:25:21
| voter | kingkong1 |
| author | splatgaming |
| permlink | splat-talks-about-rpgs-and-more |
| weight | 200 (2.00%) |
| Transaction Info | Block #19881427/Trx baa6aac6d8fd52819d489a29ed00c8aa902dafc3 |
View Raw JSON Data
{
"trx_id": "baa6aac6d8fd52819d489a29ed00c8aa902dafc3",
"block": 19881427,
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"timestamp": "2018-02-15T04:25:21",
"op": [
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{
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"author": "splatgaming",
"permlink": "splat-talks-about-rpgs-and-more",
"weight": 200
}
]
}Manabar
Voting Power100.00%
Downvote Power100.00%
Resource Credits100.00%
Reputation Progress0.00%
{
"voting_manabar": {
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"last_update_time": 1779086886
},
"downvote_manabar": {
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},
"rc_account": {
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"rc_manabar": {
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"last_update_time": 1779086886
},
"max_rc_creation_adjustment": {
"amount": "2020748973",
"precision": 6,
"nai": "@@000000037"
},
"max_rc": "10164408779"
}
}Account Metadata
| POSTING JSON METADATA | |
| profile | {"profile_image":"http://orig12.deviantart.net/604a/f/2012/168/b/7/choose_your_weapon_1920x1080_hd_wallpaper_by_therierie-d53udl6.jpg","cover_image":"http://2.bp.blogspot.com/-XT6W-5qZhTI/UlmMkbrp9sI/AAAAAAAAZGw/TOLGtRKNrWI/s1600/Color+Splash+Wallpapers+%25282%2529.jpg","name":"Splat","about":"Just an opinionated DM who loves talking. Feel free to ask me questions, or suggest topics! Email: [email protected]","location":"Topeka, Kansas"} |
| JSON METADATA | |
| profile | {"profile_image":"http://orig12.deviantart.net/604a/f/2012/168/b/7/choose_your_weapon_1920x1080_hd_wallpaper_by_therierie-d53udl6.jpg","cover_image":"http://2.bp.blogspot.com/-XT6W-5qZhTI/UlmMkbrp9sI/AAAAAAAAZGw/TOLGtRKNrWI/s1600/Color+Splash+Wallpapers+%25282%2529.jpg","name":"Splat","about":"Just an opinionated DM who loves talking. Feel free to ask me questions, or suggest topics! Email: [email protected]","location":"Topeka, Kansas"} |
{
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"cover_image": "http://2.bp.blogspot.com/-XT6W-5qZhTI/UlmMkbrp9sI/AAAAAAAAZGw/TOLGtRKNrWI/s1600/Color+Splash+Wallpapers+%25282%2529.jpg",
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}
},
"json_metadata": {
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"name": "Splat",
"about": "Just an opinionated DM who loves talking. Feel free to ask me questions, or suggest topics! Email: [email protected]",
"location": "Topeka, Kansas"
}
}
}Auth Keys
Owner
Single Signature
Public Keys
STM52QqPrWTL5gXRip4cKPpkAcFRfDhCPTnEV2FSAwHLJUKkq2X4F1/1
Active
Single Signature
Public Keys
STM7gjUu8cuk5Gd9HivsyZC2PnASjjZxYdHnc91z7ry1bMuWSLRSD1/1
Posting
Single Signature
Public Keys
STM5YDh1gbLmunmUpps7Qu9AFKnRbJQmJS8L6JJu1jaWSbBrjDUYG1/1
Memo
STM5V2kJSgv2v4guA381bES3VpjtpA68vR2aowK3gYPKVPVufJtpA
{
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"memo": "STM5V2kJSgv2v4guA381bES3VpjtpA68vR2aowK3gYPKVPVufJtpA"
}Witness Votes
0 / 30
No active witness votes.
[]